Metagross works well in the tower as well. Rotom too (ironicly)
Metagross works well in the tower as well. Rotom too (ironicly)
I live by Occam's Razor. Cliffnotes please.
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Gamertag:Fox Feld
Wii:Fox
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Pokemon gen4: I can swap my SECs to play but... chances are I already imported my pokes to gen 5 and honestly the loss of items is infuriating.
White 2 FC: 3526 3286 9253
I don't play your games.
I play mine.
Oh metagross, is their nothing you can't do?Originally Posted by Tails McCloud~
Dude, even your toy has a projectile coming out of each arm....
I love metagross....
Damn, Suddenly I predict drawing my self hugging a metagross in Western Civ today...
Edit: I just found this, this afternoon. Their was/is a thread on smogon about long running battle tower bouts, use the link, and each of the mini 3 man teams will send you to the build move list of each
DP Battle Tower TOP 30 Single Battle Records
1. Team Rocket Elite (US, 177) – Metagross, Gengar, Blissey (JAP, 188) – Metagross, Umbreon, Garchomp
2. Peterko (173) – Starmie, Garchomp, Snorlax
3.-4. valir (165) – Swellow, Weezing, Bronzong
3.-4. DougJustDoug (165) - Starmie, Tyaranitar, Garchomp
5. Gungnir85 (155) – Swellow, Gengar, Cresselia
6. Gardevoir (152) – Milotic, Metagross, Garchomp
7. Ashenlock (144) – Garchomp, Blissey, Latios
8. the dvd pirate (143) - Starmie, Blissey, Garchomp
9. theDesolator (140) – Heracross, Swellow, Blissey
10. Jumpman16 (129) – Starmie, Tyranitar, Garchomp
11. cmg474 (128) - Hippowdon, Garchomp, Metagross
12. LazyTrainerSteveO (116) - Slaking, Uxie + 1
13. Gouki (112*) – Azelf, Tyranitar, Garchomp
14. Beastmanboy (109) - Garchomp, Starmie, Heracross
15.-22. Expert Evan (105*) – Starmie, Tyranitar, Garchomp
15.-22. Nemesis (105*) – Garchomp, Tyranitar, Starmie
15.-22. Mr.Someone (105*) – Azelf, Garchomp, Gyarados
15.-22. SwinubToupée (105*) – Starmie, Tyranitar, Garchomp
15.-22. Mow (105*) – Sceptile, Scizor, Gardevoir
15.-22. [-AC-] (105*) - Starmie, Tyranitar, Garchomp
15.-22. Ulevo (105*) - Garchomp, Azelf, Latios
15.-22. Bone Ronin (105) – Forretress, Salamence, Snorlax
23.-24. Extrasensory (103) - Starmie, Lucario, Garchomp
23.-24. L E A V E1 (103) - Starmie, Tyranitar, Garchomp
25. CZ (100) – Gengar, Garchomp, Azelf
26. Kijin (98) – Garchomp, Starmie, Blissey
27. Giard (95) – Porygon-Z, Medicham, Tyranitar
28. Hrothgar (94) – Froslass, Metagross, Suicune
29. ottlite (92) - Starmie, Metagross, Garchomp
30.-34. Rubberbandman (91) – Garchomp, Metagross, Azelf
30.-34. nomargu46 (91) – Mismagius, Skarmory, Spiritomb
30.-34. akayfortyseven (91) – Rampardos, Empoleon, Dragonite
30.-34. Taylorz (91) – Salamence, Garchomp, Blissey
Last edited by Strype McClaine; 02-18-2008 at 01:40 PM.
Any tree can drop a cherubi, i'll drop a freakin lunatone
Banette outclasses Sc..erm..Rotom in everything except the ELEC type class so he might be a better DoubleStater ghost.
I live by Occam's Razor. Cliffnotes please.
WiiChat Forum Moderator
Need help with anything, PM me.
Gamertag:Fox Feld
Wii:Fox
PSNID:Fox121488
Pokemon gen4: I can swap my SECs to play but... chances are I already imported my pokes to gen 5 and honestly the loss of items is infuriating.
White 2 FC: 3526 3286 9253
I don't play your games.
I play mine.
Ide like to stop, and marvel at Peterko's SnorlaxOriginally Posted by Tails McCloud~
snorlax @ leftovers
(male, careful, thick fat, IVs - 30/31/29/x/31/28, 252 HP, 252 sD, 6 speed?)
- body slam
- crunch
- curse
- rest
HOLY COW
and he just found it in a box, leftover from the advance days
Why cant I luck up into finding something awesome in what I own?
As far as Rotom goes...I got raped by a rotom once....it was sad..on pbr...
It looked something like this
Rotom @Choice Scarf
Trick
Thunderbolt
Shadow Ball (I think? Maybe thunder-wave)
Will-o-Whisp
It is kinda really sad, considering...Rotom's Thunder bolt is off aprox 142.5 special A, due to it's stabb, Stronger than gengar's T-bolt, but not stronger shadow ball...it was a mean lead.
Any tree can drop a cherubi, i'll drop a freakin lunatone
the eeveelutions are always the ones that screw me over.Originally Posted by Strype McClaine
Screw the sig, I'm a veteran.
Relogged just now to say hi, March 12, 2012! <3
you ever use the shiny pkmn like that lanturn?Originally Posted by Tails McCloud~
Screw the sig, I'm a veteran.
Relogged just now to say hi, March 12, 2012! <3
Gave it to my brother. He really wanted it, so I let him have it (I still have a shiny Arcanine hee hee)
I live by Occam's Razor. Cliffnotes please.
WiiChat Forum Moderator
Need help with anything, PM me.
Gamertag:Fox Feld
Wii:Fox
PSNID:Fox121488
Pokemon gen4: I can swap my SECs to play but... chances are I already imported my pokes to gen 5 and honestly the loss of items is infuriating.
White 2 FC: 3526 3286 9253
I don't play your games.
I play mine.
can somebody help me better understand all these special ways of raising pokemon because i didnt know that somebodys lets say pikachu at lvl 100 could have 50 more attck and def then mines....and whats IV or EV training i bet its been answered in one of dese pages but i dont want to read trough 80 pages to find my answer......so can somebody help me or talk to me on aim and help me btter understand all the secrets of the game
I'll let you have this one Strype. You give better explinations than me.
I live by Occam's Razor. Cliffnotes please.
WiiChat Forum Moderator
Need help with anything, PM me.
Gamertag:Fox Feld
Wii:Fox
PSNID:Fox121488
Pokemon gen4: I can swap my SECs to play but... chances are I already imported my pokes to gen 5 and honestly the loss of items is infuriating.
White 2 FC: 3526 3286 9253
I don't play your games.
I play mine.
I'll AIM this to you later, however, it works sort of like this.Originally Posted by Topsy kretts
Their are three things that can alter a Pokemon's stats beyond its basic stat distribution: Natures, EVs, and finely IVs.
Natures: Natures give the most profound impact and the "Easiest" To control, when breeding, and by far the easiest to even see. Under your pkmn description it will say <blank> nature, there are a total of 25 possible natures. 5 of these natures are neutral, however the other 20 give +10% to one stat and a -10% to a different stat. This can mean a lot for some certain pokes, such as a Garchomp who has a 130 base attack, +10% to that base attack, is an increase of 13 base points, which goes a long way into power.
I cant find the normal chart I post, but I like this one here.
When breeding if the mother (or ditto) is holding the ever stone, their is a 50% the nature will be passed on to the child. If hunting wild (and legends) havening a poke with the ability Synchronize in lead gives a 50% to encounter one with the same nature, again, good for legend hunting.
Next IVs: IVs, are one of the hidden aspects of the game, that is a little harder to explain, but bare with me. Every poke is born with a set of IVs one for each stat that goes from 0-31. If it is a random poke encounter (trainers, Legends, random pokes) the IVs are randomly rolled and are kept at that forever. Once the poke is created it cant change it's IVs. In breeding there is a set of percentages to how an IV can be passed on. Three IVs are randomly selected from the parents, and then passed to the child
HP: 8.02% chance of being inherited
Atk: 19.55% chance of being inherited
Def: 13.78% chance of being inherited
SpAtk: 19.55% chance of being inherited
SpDef: 19.55% chance of being inherited
Speed: 19.55% chance of being inherited
Why is this useful? Because of two things.
1) this might be the tactical advantage you need (just a little more damage, just a little more defense, a little more speed)
2) Hidden Power.
Hidden Power is a special move with variable power and a variable type that is based off of IVs, This can be very helpful giving something a typed move that it would normally not get (ex. A venusaur gaining an Ice Move)
It is determined as such:
The easiest way to discover the type of your Hidden Power is to start from zero, and:
1) Add 32 if the Special Defense IV is odd.
2) Add 16 if the Special Attack IV is odd.
3) Add 8 if the Speed IV is odd.
4) Add 4 if the Defense IV is odd.
5) Add 2 if the Attack IV is odd.
6) Add 1 if the HP IV is odd.
Depending on the resulting number, the type of your Hidden Power can be found using the following chart:
Between 0 and 4: Fighting
Between 5 and 8: Flying
Between 9 and 12: Poison
Between 13 and 16: Ground
Between 17 and 20: Rock
Between 21 and 25: Bug
Between 26 and 29: Ghost
Between 30 and 33: Steel
Between 34 and 37: Fire
Between 38 and 41: Water
Between 42 and 46: Grass
Between 47 and 50: Electric
Between 51 and 54: Psychic
Between 55 and 58: Ice
Between 59 and 62: Dragon
63: Dark
And it's power:
Start from zero. Then, for each IV, if the IV divided by two is an odd number (rounded down), i.e. IV = 31 or 30 (15), 27 or 26 (13), 23 or 22 (11), 19 or 18 (9), 15 or 14 (7), 11 or 10 (5), 7 or 6 (3), or 3 or 2 (1)
then:
1) Add 32 if the IV is the Special Defense IV.
2) Add 16 if the IV is the Special Attack IV.
3) Add 8 if the IV is the Speed IV.
4) Add 4 if the IV is the Defense IV.
5) Add 2 if the IV is the Attack IV.
6) Add 1 if the IV is the HP IV.
After finishing, multiply this number by 40, then divide the answer by 63, and round down. Finally, add 30 to this answer, and you have your Hidden Power base power.
Complicated sure, but use things like Serebii's IV calculator, and if you know the true IV's (say at lvl 100, using an IV battle) you can find out that way.
You can also try PsyPoke's Calculator, It's pretty good, and has a manual calibration option, very handy.
Finely EV's:
EVs are something that you have 100% control over. Thats right, you control EV's Completely.
Dimond Angel wrote the best guide here however, heres the down and dirty of it.
EV's allow total customization of your stats, up to a point.
Think of it like this, you have 510 EV points to spend, however you like, and the max you can put in a stat (and still get effect) is 252. At lvl 100, 4 EVs = 1 stat point, 252 EVs= 63 stat points.
Every time you KO a poke in game (not over wifi) you gain ev points, however much it gives. Just about every online pokedex has written down what effort points you gain per poke.
Example. Bidoof = 1hp , Staraptor 3 Attk, Blissey 3 Hp, ect ect ect
This sounds like alot, but it can be quickly speed up with items.
Macho Brace; Doubles the EVs Earned.
Power Weight: +4 HP EVs per KO
Power Bracer: +4 Attack EVs per KO
Power Belt: +4 Defense EVs per KO
Power Lens: +4 Special Attack EVs per KO
Power Band: +4 Special Defense EVs per KO
Power Anklet: +4 Speed EVs per KO
Pomeg Berry: Lowers Hit Points by 10
Kelpsy Berry: Lowers Attack by 10
Qualot Berry: Lowers Defense by 10
Hondew Berry: Lowers Special Attack by 10
Grepa Berry: Lowers Special Defense by 10
Tamato Berry: Lowers Speed by 10
The Vitamins Also give 10 Evs for the stat they are attached to up to 100.
Lastly, Pokrus
Pokerus is a virus that a poke can get that enhances it's ev growth, effectively doubling it.
So, in theory,
1 Magikarp = 1 speed EV
(1 Magikarp + 4 Speed (power item) ) * 2 (Pokerus) = 10 EV stat points
Makes that 252 look allot less daunting doesn't it? kill 25 Magikarp with a power item, kill one with out.
Read the guide I posted, it answers even more questions.
Now to bring this all together.
Formula
HP Stat = ((IV + 2 * Base + (EV/4)) * Level/100) + 10 + Level
Other Stats = [((IV + 2 * Base + (EV/4)) * Level/100) + 5] * Nature
When calculating the stats, (EV/4) is always rounded down.
This shows how it all comes together.
My sources used.
Dimond Angel's EV/IV guide
Bulbapedia, in general useful
Peekto and X-Act's Breeding Guide; A literal Textbook of Pokemon.
Any tree can drop a cherubi, i'll drop a freakin lunatone