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Thread: What's your pokemon team?

  1. #1151
    WiiChat Member tyrannochu's Avatar
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    uuuuuhhhh isnt that spam or something?

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  3. #1152
    Not Here Shadow*91's Avatar
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    Quote Originally Posted by tyrannochu View Post
    But with Gravity all moves have a 1.67% accuracy boost giving DP a healthy 82-83% accuracy+ its typing with shadow sneak is basically unresisted.
    that's true but EQ still has more benefits

  4. #1153
    WiiChat Member tyrannochu's Avatar
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    I guess. But is it wise to keep shadow sneak?

  5. #1154
    WiiChat Member tyrannochu's Avatar
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    Can't someone put a stop to this non sense

  6. #1155
    WiiChat Member tyrannochu's Avatar
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    Any Moderators around here?

  7. #1156
    Not Here Shadow*91's Avatar
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    Quote Originally Posted by tyrannochu View Post
    I guess. But is it wise to keep shadow sneak?
    post the current moveset. so far, all you've said is shadow sneak, gravity and then asked us about DP or EQ. we don't have the full picture

  8. #1157
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by King of Pop View Post
    Lets not forget. Fire Blast has 85% chance of hitting. If it misses your screwed
    And if your Fire Punch doesn't 2HKO it (which it definatly won't), then you're also screwed by explosion. :P

    Quote Originally Posted by Espmaster_ View Post
    Rhydon got an awesome evolution with Hammer Arm in the 4th gen
    Rhyperior isn't that good, honestly... With Sp. Def EVs, Sandstream, and Solid Rock, he's not a bad Tank, but... In general he has limited use in OU, and he's outclassed by quite a few pokes that can take on his role. Not having viable, unique sets is generally the downfall to a poke like Rhyperior.

    Quote Originally Posted by Espmaster_ View Post
    I guess your right. Through Rock Head he can safely use Double Edge.
    Double Edge was only useful in 3rd Gen competitive battling, and only by a few certain pokemon; which I believe Rhydon was one of them. Nowadays, it's useless, though; and even back then, Rhydon only had it to hit Weezing "hard". Back a gen or two, it was basically filler (although it did have one or two specific uses, but rarely), especially with Rock Head not existing during the first two generations.

    Quote Originally Posted by tyrannochu View Post
    What should I teach a Gravity Dusknoir? EQ or DP?

    Only answer if you know what Gravity really does.
    As mentioned a few posts after, it depends on the rest of the moveset. If you're not running WoW (Will-O-Wisp), then add it to the set ASAP. Speaking of that, WoW has 100% accuracy (or, really really close to that; can't remember), and combined with roughly an 82% chance of confusion, your opponent could be attacked, burned, and attack themselves all in one turn. The synergy is insanely good.

    And about Shadow Sneak; if you want to use it, bring DP with it. Since ghosts are primarily special attackers in OU, burn won't completely hinder them, and with DP as your only offensive move, they simply wall you/set up in your face and sweep your team (Misdreavus!). If it's a Gengar, it can just slaughter you too; with no Sp. Def EVs, Dusknoir's a sitting duck against it. The other common ghost, Misdreavus, which almost always has Leftovers, should be able to take quite a few SS'. So, I honestly don't see the point in running SS, unless you're dead set on it.

    Rather, I highly recommend Pain Split as your last move, instead of SS. This is Dusknoir's only recovery move; and it actually has some uses. You can do moderate damage at first, without being forced to use another Dynamic Punch, while giving Dusknoir longevity by recovering his HP. Combined with Confusion and Burn damage, this should be doing as much as two Dynamic Punch's (and most likely, quite a bit more damage, since this type of Dusknoir isn't focusing on Atk EVs).

    So, what I'm recommending as Dusknoir set is:

    Dusknoir @ Leftovers

    Gravity (lol obviously)
    Pain Split
    Dynamic Punch
    Will-O-Wisp (mandatory for stopping physical attackers, if you don't want your Dusknoir slaughtered!)

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  9. #1158
    WiiChat Member Espmaster_'s Avatar
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    Quote Originally Posted by SSBfreakCK View Post
    Quote Originally Posted by Espmaster_ View Post
    I guess your right. Through Rock Head he can safely use Double Edge.
    Double Edge was only useful in 3rd Gen competitive battling, and only by a few certain pokemon; which I believe Rhydon was one of them. Nowadays, it's useless, though; and even back then, Rhydon only had it to hit Weezing "hard". Back a gen or two, it was basically filler (although it did have one or two specific uses, but rarely), especially with Rock Head not existing during the first two generations.
    This gen, Relicanth got access to Rock Head+Head Smash, making him a deadly threat among the UU envirement. Rock Head, however, is rarely seen in the OU envirement these days... mostly on Pokemon like Donphan.
    Avatar drawn by Redreavus.
    Attachment 11127Attachment 11126

  10. #1159
    The Scrubbiest of Hunters Splash_King's Avatar
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    Rock Head isn't used in OU, period. :P Donphan doesn't have that ability, btw. You're thinking of the even more useless Sturdy.

    Much more notable than Relicanth is the fact Aggron got Head Smash, thanks to HGSS. Head Smash coming off of 478 Atk (thanks to CB, ofcourse) is no joke. That's 7 points higher than Rampardos' normal attack stat. Combine that with Aggron's massively higher defense, and list of useful resists, (and ofcourse, the Rock Head Rampardos doesn't even have) makes him UU's juggernaut.

    ... Ofcourse, his use can be limited depending on the foe's team. One STAB Fighting or Ground move, and he's probably downed.

    I was saying Double Edge being useless though, not Rock Head. :P

    The Vermilion City Guru
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    Spoiler Alert!

  11. #1160
    WiiChat Member Espmaster_'s Avatar
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    Quote Originally Posted by SSBfreakCK View Post
    Rock Head isn't used in OU, period. :P Donphan doesn't have that ability, btw. You're thinking of the even more useless Sturdy.

    Much more notable than Relicanth is the fact Aggron got Head Smash, thanks to HGSS. Head Smash coming off of 478 Atk (thanks to CB, ofcourse) is no joke. That's 7 points higher than Rampardos' normal attack stat. Combine that with Aggron's massively higher defense, and list of useful resists, (and ofcourse, the Rock Head Rampardos doesn't even have) makes him UU's juggernaut.

    ... Ofcourse, his use can be limited depending on the foe's team. One STAB Fighting or Ground move, and he's probably downed.

    I was saying Double Edge being useless though, not Rock Head. :P
    Right. Donphan doesn't have Rock Head, I was thinking of another Pokemon. I forgot Aggron got Head Smash.
    Avatar drawn by Redreavus.
    Attachment 11127Attachment 11126

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