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Thread: What's your pokemon team?

  1. #1201
    DATSU NUGU RockerJ's Avatar
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    Quote Originally Posted by Shadow*91 View Post
    well yeah, there's you lack of water resist.

    how about an Electivire?
    -Thunder Punch
    -EQ
    -Cross Chop
    -Ice Punch


    that should help. but to drop... i suggest Steelix.it just seems like the weakest player on that team
    Is Ice Punch HG/SS or is it Platinum?


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  3. #1202
    Not Here Shadow*91's Avatar
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    both i believe

  4. #1203
    DATSU NUGU RockerJ's Avatar
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    One more question:
    Should I focus solely on attack and make Thunderbolt Thunder Punch? Or leave Bolt there, lower his attack power and raise his special attack?


    The Silence Bridge Guru

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  5. #1204
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    physical attack

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    WiiChat Member Espmaster_'s Avatar
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    Actually Electivire might want Thunderbolt as a back-up if he's ever burned, which is quite a common status condition.
    Avatar drawn by Redreavus.
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  7. #1206
    DATSU NUGU RockerJ's Avatar
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    Quote Originally Posted by Espmaster_ View Post
    Actually Electivire might want Thunderbolt as a back-up if he's ever burned, which is quite a common status condition.
    Instead of Thunderpunch? That would ruin the STAB physical attack.


    The Silence Bridge Guru

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    WiiChat Member Espmaster_'s Avatar
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    Of course you don't have to. It's all up to you.
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  9. #1208
    DATSU NUGU RockerJ's Avatar
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    Quote Originally Posted by Espmaster_ View Post
    Of course you don't have to. It's all up to you.
    I'll keep it like this and fix it if I get frustrated enough.

    By the way, can you Pokesav this team?


    The Silence Bridge Guru

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  10. #1209
    WiiChat Member Espmaster_'s Avatar
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    Sure.
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  11. #1210
    The Scrubbiest of Hunters Splash_King's Avatar
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    Whew... Lot's going on while I'm gone. Happy to see this thread's thriving, honestly. =)

    Quote Originally Posted by The Storm View Post
    Another new team. Rate and suggestions plz.

    Aerodactyl @ Jolly @ Focus Sash
    Pressure
    - Stealth Rock
    - Rock Slide
    - Iron Head
    - Crunch

    Scizor @ Adamant @ Life Orb
    Technician
    - Bullet Punch
    - Pursuit
    - U-Turn
    - Superpower

    Meganium @ Jolly @ Light Clay
    Overgrow
    - Reflect
    - Light Screen
    - Body Slam
    - ?

    Swampert @ Adamant @ Leftovers
    Torrent
    - Curse
    - Waterfall
    - Earthquake
    - Avalanche

    Marowak @ Adamant @ Thick Club
    Rock Head
    - Earthquake
    - Stone Edge
    - Fire Punch
    - Double Edge

    Dusknoir @ Careful @ Leftovers
    Pressure
    - Will-O-Wisp
    - Thunderpunch
    - Ice Punch
    - Pain Split

    I like this team much better than my last. Obviously it could make a good sandstorm team, but im keeping it as is for now. suggestions and comments are appreciated.
    I'll get on this tomorrow; I've got quite a few corrections to make... [/evilgrin]

    Quote Originally Posted by The Storm View Post
    @ Shadow: Meganium is only on there to set up semi-permanent screens to make life simpler for the rest of my pokes in swtchin into moves, setting up, etc. For Aero, I figured as much. I only put Iron Head for filler and for its 30% flinch rate. Reasoning for Superpower on Scizor is to score as hard a hit as it can then U-Turn back when a counter comes in for the stat drop. Also, Dusknoir needs WoW if I want it to survive. This way I can also cripple banders and DD's in OU (Salamence, Gyara, etc.)
    You've got the right idea, Storm. WoW is a necesitty for any physically-based Dusknoir.

    It's a shame Meganium has literally no other point in being around, though. Even with screens up, it's set up fodder, does little damage, and at best can para-hax with Body Slam. I really recommend another screener, even if it's not some over-popular OU n00b like Blissey.

    Quote Originally Posted by Shadow*91 View Post
    if you want a good Screener then why not Blissey or Alakazam? i mean your team is all OU except for that piece of crap
    'Zam is a risky Screener, since his defenses are pathetic; and it leaves him with two attack options, and often a lower Sp. Atk to atleast buffer HP/defenses slightly. He's only a good screener as a suicide lead; minus the suicide, no explosion/SR here, sadly. Uxie, on the other hand... =D Being the huge Uxie fan I am, he's a god at this. Screens, Yawn, SR, and many more anti-metagame options. He may be UU, but he's BRILLIANT.

    Quote Originally Posted by Shadow*91 View Post
    originality is fine but i wouldn't cripple myself for it.

    and you really need to get over that anti-legendary mentality. they're not all super powerful so its ok to use them


    Blissey/Calm/Leftovers
    -Seismic Toss
    -Reflect
    -Lightscreen
    -Softboiled
    Yes, Storm does. Good standard set by the way, Shadow. It's crap without specific EVs, though...

    Quote Originally Posted by Shadow*91 View Post
    i'm just missing 5: Manaphy, Phione, Shaymin, Darkrai, Arceus
    all hard to get Pokes too
    As some have said, if only you had wi-fi, Shadow. =/ If you're ever going way out of your area on the weekend, contact me; maybe by some incredibly lucky chance you'd find a wi-fi spot, and the time to trade.

    Quote Originally Posted by tyrannochu View Post
    I don't think blissey would be a good screener cuz its too slow and weak in Def. TTar would merely need to stare at it 4 10 seconds and it'll faint depending on its EVs. Also depending on the opponents lead. On second thought it may work though Alakazam would probably work better.

    Get Manaphy and you pretty much have Phione
    Blissey's a great screener, actually. Yes, TTar scares the shit out of her, but she can survive a pursuit, even when switching, with Reflect up. And if you think (or know) TTar will switch out of fear of being stalled out, you can Light Screen, and have both walls set up for many-a-turn. Sweepers away. :P

    Quote Originally Posted by Shadow*91 View Post
    i'm already saving money for a new Wii and some other games. plus i've got bills. getting that will take a while.

    besides, i know why my DS won't link into the signal. a DS can't link into a WEP signal, which is what i'm using.
    DS takes WEP rather than WPA, actually... Or so that's what I remember. It's just that some routers aren't compatible with the DS; my old one wasn't at all, even thoguh I got 2 bars generally. But my new Netgear works like a charm, even when I'm a floor away from it.

    Quote Originally Posted by King of Pop View Post
    I need ideas for a Ninjask. Heres what I have so far:

    Ninjask - Adamant - Focus Sash
    Speed Boost
    X-Scisscor
    Protect
    Swords Dance
    Baton Pass
    Standard Ninjask... Yep. But, that's the old one. It's shit nowadays; shittier a fair few months ago, but still not a useful lead at all (and Focus Sash is completely irrelevant unless he's a mid/late-game poke BPer that only gives speed). However, SD and Protect never work on the same set. Try one of these sets, instead.

    http://www.smogon.com/dp/pokemon/ninjask

    I really don't recommend set 2... Set 3 could give you a lucky break if you're (especially) facing a Hail or Sandstorm team. But, if these aren't their primary team purpose, they'l probably not lead with Hippowdon and obviously not Abomasnow; TTar is also a much less common lead nowadays, too.

    Set one is, ofcourse, my favorite. However, I modify it however I please; either by giving it a Sash instead (since weather leads are, as mentioned, less common), dropping it's attack move for Protect (gives you an extra speed boost in most cases, +2 attack and speed lets you sweep pretty easily).

    However, any of the sets has huge problems against today's common leads. Set 2 could counter an older metagame better, but now, with BP Metagross, the up and rising Anti-Meta Mamoswine, uncommon but possible Infernape and Weavile, perhaps a TTar or Roar Swampert in there too. And with Stealth Rock rampaging, without a spinner, Ninjask won't be coming in successfully again; aside from gettng +1 speed if it has protect, which isn't too helpful usually.

    I really don't recommend Ninjask nowadays... It was overhyped in ADV (great poke, but...), and in the early days of DP.

    Quote Originally Posted by Shadow*91 View Post
    i don't know enough about ninjask to be completely accurate but i suggest ditching protect for a different move, maybe Toxic if it can learn it.
    Quote Originally Posted by The Storm View Post
    No toxic on Ninjask Shadow. Hes only there to baton pass. Protect is to stall in order to gain from his Speed Boost ability. This, plus swords dance, is all only to be baton passed. You could call him wasted space, or simple a buffer poke. lol.
    Well said, Storm. ... Except the Protect part; in today's Metagame, that doesn't really work anymore...

    Quote Originally Posted by King of Pop View Post
    Believe it or not I am getting a team that will make it to a Pokemon Hall of Fame over the internet. The team will be unstoppable. I wish you all luck beating it. (sorry for bragging)
    L.O.L.

    Quote Originally Posted by Shadow*91 View Post
    post said team so that we can rip it apart
    YESYESYESYESYES!

    Quote Originally Posted by RockerJ View Post
    Well... Here it is:

    Gallade @ Focus Sash
    Adamant
    252 Attack, 252 Speed, 4 HP
    Moves:
    Close Combat
    Shadow Sneak
    Taunt
    Destiny Bond
    ----------------------------------------------------------------------------------
    Crobat @ Leftovers
    Jolly
    252 Att, 204 Speed, 52 HP
    Moves:
    Brave Bird
    U-Turn
    Substitute
    Roost
    ------------------------------------------
    Gliscor (Ability: Hyper Cutter)@ Life Orb
    Jolly
    252 Attack, 252 Speed, 4 HP
    Moves:
    Swords Dance
    Earthquake
    Stone Edge
    Roost
    -------------------------------------------
    Charizard @ Petaya Berry
    Timid
    252 Speed, 252 Special Attack, 4 HP
    Moves:
    Flamethrower
    Substitute
    Dragon Pulse
    Will-O-Wisp
    -------------------------------------------------------
    Bronzong (Ability: Levitate)@ Leftovers
    Sassy
    252 HP, 86 Attack, 80 Defense, 92 Special Defense (0 Speed IV)
    Moves:
    Earthquake
    Explosion
    Gyro Ball
    Stealth Rock
    ---------------------------------
    Steelix (Ability: Sturdy)@ Leftovers
    Sassy
    252 HP, 252 Special Defense, 4 Attack (0 Speed IV)
    Moves:
    Earthquake
    Gyro Ball
    Roar
    Toxic
    Be rating this tomorrow, too.

    Quote Originally Posted by Fox View Post
    Beware anything with surf...
    Latias, anyone? ;D

    Quote Originally Posted by Shadow*91 View Post
    both i believe
    Correct!

    Quote Originally Posted by Shadow*91 View Post
    physical attack
    Correct again! (... if an opinion could be correct :P)

    Quote Originally Posted by Espmaster_ View Post
    Actually Electivire might want Thunderbolt as a back-up if he's ever burned, which is quite a common status condition.
    You really shouldn't be switching Electivire into pokes that CAN use burn moves. :P He has no business against ghosts, and the few others WoWing, such as Heatran (Earth power @ Scarf/Specs is nasty for him). Thunderpunch is really the way to go; especially since his attack is already low for OU standards, as well as Expert Belt not scoring Super Effective hits without good prediction hindering him further.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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