Well, thats what I got for you bud. Hope it helps.So here's a pseudo-Sandstorm team that I thought of on the walk home from school:
At a glance:
252 Atk, 252 Spd, 4 Def
He's really just there to get the sand moving. With a Choice Scarf, he outspeeds quite a bit; Pursuit is there in case I get a good early matchup. With STAB, that goes up to 120 and has KO potential if the opponent switches.
I like it. Straightforward ScarfTar. Only problem im seeing is that, this being your lead, it would get completely stalled out by nearly any variation of Skarmory, Forretress, or Ferrothorn Lead, and Mashed to peices from, much the same, any variation of the ever so common Scizor Lead, either Band or SD version, possibly building the potential to sweep quite easily. As long as u dont match up against any of those, this should work fine, and like you said, to get the sand moving. However, something you may wanna look into is a SpAtk version of this ScarfTar. With ability of Tbolt, Ice Beam, Flamethrower, and then Pursuit for STAB and flee'ers, gives much better coverage and is a nice little surprise. This is especially useful since TTar still has quite a good SpAtk stat as well, though it is commonly overlooked. just a suggestion.------
252 HP, 248 SpDef, 8 Def
Power Whip/Explosion (suggestions would be nice)
Nothing too crazy here. Ferrothorn can take a hit like a boss, and the SR/Spikes combo is quite nice if I can set it up. Sassy nature is to increase the power of Gyro Ball as much as possible.
I personally love Ferrothorn, quite a beast, as u say. However... Well first, yes, Spikes and SR are very useful, but trying to combine them is... Ehhh... For lack of a better word, time consuming. What happens if the ever so common Salamence or Gyarados or even now the Hacorus DDing in front of this things face with no real answer for them other than maybe explosion, in which you lose a valuable member of your team... All im saying is there has gotta be a better way. I say keep the SR, and switch out spikes for better coverage, or simply to be able to cripple potential sweepers in some ways (not sure if this thing can learn any of the spores or TWave or anything but, good to look in to)
Porygon2: Universal Wall
252 HP, 72 SpDef, 184 Def
This thing does. not. die. I've used him on a team before and I'm just bringing him back because I love him so... Eviolite gives him a ridiculous defensive spread (My Porygon2 has 360 in HP, Def, and SpDef), and he can take a hit sooo well. Recover is also GREAT. Thunder Wave is there to cripple sweepers, and the offensive moves provide BoltBeam coverage. Porygon2 <3
I like it. Not much to say here, dont have much experience with the Porygons other than Z, so ima have to say it looks good how it is. Kind of scary too... lol...
Vaporeon: Team Mom
252 HP, 252 Def, 4 SpDef
In Gen V, Wish restores 1/2 of the USER'S health, not the receiver's. This means that with 252 HP EVs, Vaporeon can pass 232 HP Wishes, healing a HUGE amount of HP for any other Pokemon on this team. Protect is there if Vaporeon wants the wish herself... so yeah, the point of Vaporeon is to heal everyone else while she can, particularly Ferrothorn. She also functions as a decent special wall, and occasionally a physical wall as well.
That is the best Title for a poke ive seen in a long time. Team Mom. Thats great. lol. Anyways, this Vaporeon is great, very good, I like the EV spread, and the moves are very nice. That Water Absorb has very good synergy with TTar and Excadrill also.
Excadrill: Physical Sweeper
??? (need help here... considering Air Balloon but ehh)
252 Atk, 252 Spd, 4 HP
Swords Dance + 3 moves isn't exactly a novelty... but this little guy forms the crux of my team. Adamant nature gives him a ridiculous attack stat, and Sand Rush lets him outspeed pretty much everything with Sandstorm support. He should be very solid. I'm considering working a Rapid Spin on there, but I need some opinions on that.
Very nice use of Excadrill. Honestly, I very much like it. As for your item... I would like to suggest Leichi berry. SD once, maybe twice and take a hit or two, then berry activates and soooo.... Itll be either +3 or +5 instead of +2 or +4. Big difference... And quite scary in the Sandstorm.
Gengar: Special Sweeper/Fighting Absorber
Life Orb (maybe; I also need help here)
252 SpAtk, 252 Spd, 4 Def
Psychic is on there to deal with Fighting-type Pokemon, as my team DOES have a bit of a weakness to those guys... Ghost type helps here. I was thinking about giving him a pair of Choice Specs instead of a Life Orb, but I dunno. This guy is definitely a work in progress.
I like the LO.As for your spread... Well... Its good. I like it. Buttttt, make it either Shadow Ball or Psychic, not both. Shrinks your coverage by a ton. Maybe Grass Knot, or even Destiny Bond for those you just cant take down? Up to you.
Alright so yeah. Comments? Criticism? Advice? Gimme everything!