Good review Storm, but I need to correct YOU on Sheer Force; KOP's got the right idea. Fire Fang and Rock Slide are boosted via Sheer Force, and negate Life Orb damage because of how strange Sheer Force works. So yeah, he's bludgeoning as hard as he can, just as you said Druddigon should. =P
^^^ Really? Damn.... ugh.... Its just confusing... Still, do you think he should go with that or with the Mold Breaker version I gave?
Bleh.... Damned technicalities of abilities.... Ugh.... lol
Hey i was thinking i need a physical sweeper on my team so i was thinking instead of latios maybe Salamence, or Dragonite any thoughts?
Last edited by Splash_King; 07-28-2011 at 09:19 PM.
Merged the posts for ya, bro.
Eh, I don't see why you'd need to change Latios. It's faster than the other two, and hits harder for most pokemon in the metagame (most pokemon that take his attacks neutral are physically inclined). If you want a Bulky Stat Up sweeper, you certainly could add Dragonite to replace Latios; but beware. In my opinion, in terms of going all-out and doubling as a clean up late-game sweeper, Latios trumps every other dragon in OU (of course, Hydreigon against Latios' usefulness is debatable) in this regard. If you do use Multiscale Dragonite for some DD sweeping, you'll want to keep him from getting involved until the time you're 100% going to stat up and sweep. Otherwise, multiscale fails him, and he'll be inferior to Latios in every way once this occurs. Latios can be thrown into the game whenever you want, but Dragonite can't. Limiting your options from turn one is always a bad thing, really.
But if you want to go the middle way, Salamence does have Intimidate, which means you can abuse his high attack power and ability to use him, so long as you do use him very carefully, from mid-to-late game until you want to DD up. Problem is, he's not specially bulky like Dragonite is (and we're not even counting Multiscale yet, lol), and intimidate is of course, cancelled by a switch. He'll get worn down fast, especially by 'rocks.
Speaking of rocks, if they're up, Multiscale does absolutely nothing, so Salamence becomes a better sweeper in regards to being more sweeper-oriented stat wise, and having a functioning ability beyond a now useless Multiscale. Even better, if you give it Moxie instead of Outrage (outrage in Gen 4 tutor only, so it's illegal), Salamence is a much scarier threat power-wise instead of Dragonite's ability to get up 2 or maybe even more Dragon Dances practically guaranteed if you keep it at full health, so long as Ice isn't a threat left for him to combat. In short, Dragonite's reliable bulk versus Salamence's easily bolstered-to-frightening-levels Attack.
Either way, for both pokes, eliminate threats and priority users, and power through teams with absolute ease. And again, beware of Rocks. Since this team doesn't have a spinner, that's a serious problem for either of these DD sweepers. (Bronzong is easily replaced by Foretress, but then you're losing screens... it's a trade off just to support a new team member I don't feel is necesarry. So... yeah). Since you don't have a stat-up sweeper, it could be worth it. Balanced teams typically do make use of at least one. It's debatable whether it'd be a good idea or not, though... Even I'm not sure.
Ight bros check this shit out
SUNNY DAY TEAM
So I don't really use Dream World because the WiFi at my house works in a way which doesn't allow my DS to access online play, so this team is for local battles in my circle of real life friends.
We take Pokemon battles pretty seriously.
Anyway, one of those friends gave me a Timid Drought Vulpix as a gift, so I decided to make a Sunny Day team with it, and it's been working pretty well so far! Check it out/evaluate if you will:
-At a Glance-
Yeah, I know this is pretty standard fare, but... hey. It sure is fun. :) Now let's take a deeper look:
Ninetales: Weather Lead
252 SpAtk / 252 Spd / 4 HP
This is a pretty... typical Ninetales, I guess. A lot of people stress Energy Ball over SolarBeam, but that hasn't been a huge problem for me. I'm also a stickler for accuracy, so I chose Flamethower over Fire Blast. Psyshock is there to hit Special Walls, while Nasty Plot is there if I get the chance to use it. To be honest, I only really use this Ninetales to get the sun going-- beyond that, its utility has proven to be rather limited.
Arcanine: Physical Sweeper
252 Atk / 252 Spd / 4 HP
Fun stuff, right? Also fairly standard fare. I chose Wild Charge over Extremespeed because of the added coverage against Water types. Given the fact that he'll be most active in the sun, though, I might put Extremespeed back on there. Thoughts on this? (By the way, Flare Blitz + Sun = <3)
Skarmory: Physical Wall
You've seen this millions of times. While this may not be the most original set out there, it serves its purpose pretty well. Namely, to set up Spikes to break the Focus Sash I've seen on those damn Cloysters.
Porygon2: All-Purpose Wall
252 HP / 184 Def / 72 SpD
An average Porygon2 to fill an average niche, but with one deviation: Download. If I can get the Special Attack raise, this thing is an absolute beast, becoming a tank with the power to take practically anything and hit back with enough power to 2HKO things that are neutral to it. I love this thing!
Shiftry: Sun Sweeper
252 SpAtk / 252 Spd / 4 HP
Switch in. Nasty Plot. Survive with Focus Sash. Commence Sweep. Recover HP with Giga Drain. Nasty Plot. Survive with Focus Sash. Rinse and Repeat.
Volcarona: Sun Wall
252 HP / 252 Def / 4 SpDef
This totally works so well. I'm not even kidding. It can take a hit like a pro and heal it off with Morning Sun and Leftovers, then respond by buffing up with Quiver Dance. This thing has become quite the force, and it's probably the best on the team.
So that's it! Comments/Criticism would be nice.
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