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Thread: What's your pokemon team?

  1. #2111
    ♦ ceaseless rain ♦ Neosquid's Avatar
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    I think Arcanine should have Extremespeed on that set, since, well, it's Extremespeed. It would help make up for the lack of speed EV's too. Giving up one of those coverage moves isn't nice, though....

    Why does Hydreigon have Timid if it has a physical attack move? I say go with a -Sp. Defense nature or something.

    Aside from that it seems pretty slick, though I did this review a bit quickly so I might have missed something less noticeable.

    Not related to the team, but Blissey is much more common then Chansey (which you mentioned a lot), as evidenced by the fact that Chansey dropped into UU.

    Also I posted a UU team on the last page if anyone would like to rate that.




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  2. #2112
    Legendary Super Saiyan The Storm's Avatar
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    I meant blissey. That's a personal fail lol. Don't want extreme speed because I don't want him to revenge kill, just to be able to check a myriad of threats. As for hydreigons nature, everything it hits hard it already outspeeds for the most part. Would rather lower the attack bc superpower is just gonna be to cover blissey and other walls that he can't hit as hard at with his special moves. Figured its better to sacrifice attack but still be able to ohko with said attack than lower defenses and leave him open to ohkos himself.
    Quote Originally Posted by Splash_King View Post


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  3. #2113
    ♦ ceaseless rain ♦ Neosquid's Avatar
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    I'd do the calcs to make sure, unless you already have. See if the 10% power drop of Superpower leaves it short of any 2HKO's or OHKO's.




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  4. #2114
    Legendary Super Saiyan The Storm's Avatar
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    Yea, I'm good all around. Still wantin a full team review... Aahem, CK.
    Quote Originally Posted by Splash_King View Post


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    The Scrubbiest of Hunters Splash_King's Avatar
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    My memory ain't t' blame for once, router's been dead for the past few days. >_>

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  6. #2116
    Legendary Super Saiyan The Storm's Avatar
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    Bah humbug
    Quote Originally Posted by Splash_King View Post


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  7. #2117
    Legendary Super Saiyan The Storm's Avatar
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    Nick, since you and I seem to be the only ones active on this thread, you give my team a full review and ill do the same for yours.
    Quote Originally Posted by Splash_King View Post


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  8. #2118
    ♦ ceaseless rain ♦ Neosquid's Avatar
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    Sounds like a plan

    I'll edit this post with the review, so check back later. Unless someone posts after me.

    Edit: Yeah it's not happening today, I'm feeling extremely sick and I've been asleep for like 4 hours. Maybe not tomorrow either. Sorry man.
    Last edited by Neosquid; 02-05-2013 at 07:02 PM.




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  9. #2119
    Legendary Super Saiyan The Storm's Avatar
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    There ya go Nick.

    Rhyperior (M) @ Leftovers
    Trait: Solid Rock
    EVs: 148 HP / 4 Atk / 152 Def / 204 SDef
    Impish Nature
    - Stone Edge
    - Stealth Rock
    - Earthquake
    - Megahorn

    Good ole Rhyperior. Well, it's a relatively standard set from what i see, double STAB and Megahorn for coverage is great, SR helps to build up damage to make things easier for the rest of your team. Honestly I think you should change the EVs around just a bit. Keep the ones you have in Special Defense the way you have it cuz u obviously want this to be more defensive and able to take a hit and counter back after getting up SR, so I would say either keep your SD EVs and Max the Attack and HP as much as you can, or straight up max out the Attack and HP. That's my only recommendation for this set.

    Snorlax (M) @ Leftovers
    Trait: Thick Fat
    EVs: 200 HP / 180 SDef / 128 Def
    Adamant Nature
    - Rest
    - Sleep Talk
    - Body Slam
    - Whirlwind

    I honestly like this Moveset alot. Only thing really I could see crippling it is a Taunt Bannette (if such a thing exists) or something to that effect. It could also be hurt by the random Choice Trick sets that run a far-apart-muck, but otherwise, not much to say.

    Sableye (M) @ Leftovers
    Trait: Prankster
    EVs: 252 HP / 120 Def / 132 SDef / 4 Spd
    Calm Nature
    - Will-O-Wisp
    - Foul Play
    - Recover
    - Taunt

    Interesting. I like your set here. Only thing I would change, and it's just me personally bc I don't like Taunt, is to replace Taunt or Recover with Swagger. Confuses enemy to force switches, and if they don't switch hey, it makes ur Foul Play that much stronger cuz it raises their attack.

    Sharpedo (M) @ Life Orb
    Trait: Speed Boost
    EVs: 252 Atk / 252 Spd / 4 SDef
    Adamant Nature
    - Waterfall
    - Earthquake
    - Crunch
    - Protect

    I feel everything is good here except for the EVs. Now I say this because your ability is speed boost. There are a few routes you could go here. I say forget the EVs on your speed, bc with sharpedos natural base 95 speed after a single speed boost, it outpaces everything in the UU that is running around with a Choice Scarf and speed under base 95. I think the only threat really that could still outpace it is Scarf Sceptile. Now, you could go defensive and throw those extra EVs into HP to allow Sharpedo to take an extra hit (cuz otherwise one will knock this sucker out.) the biggest thing you have to fear with him is a priority move in the form of Mach Punch. Without investment in HP (and or Def) Sharpedos rant will come to an abrupt stop. That's the route I would go, much safer that way I think.

    Roserade (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 120 Def / 132 SDef / 4 Spd
    Calm Nature
    - Aromatherapy
    - Spikes
    - Giga Drain
    - Synthesis

    I don't think you should run synthesis, ima say that up front. Reason why is the extreme prevalence of weather based teams in today's metagame. 2 of the 3, being Sandstorm and Rain, both mitigate Synthesis into being more of a liability than a way out. My advice, find a different move that you can phase with (possibly Toxic or something to that extent) or give it a STAB move in Sludge Bomb and have the EVs reflect SpAtk investment.

    Porygon-Z @ Choice Scarf
    Trait: Adaptability
    EVs: 4 HP / 252 Spd / 252 SAtk
    Timid Nature
    - Tri Attack
    - Dark Pulse
    - Trick
    - Hyper Beam

    Porygon Z. Oh me, oh my... It's a beast. Plain and simple. Obviously Tri-Attack is your STAB move of choice, factoring Adaptability to make it one of the, if not the hardest hitting move in UU. However, all is not good for this collection of shapes. Steel types litter the UU environment, and I fear without an answer in the form of Flamethrower, Porygon Z becomes Set up fodder. I see the reason for Hyper Beam, but it lacks synergy with the team. Don't get me wrong, it's stupidly strong with STAB and Adabtability, but you need the coverage of Flamethrower. Moreover, you have Spikes, SR, WoW, and a plethora of other field hazards working for you, that triattack should be more than enough to pick off your opponents. The power Porygon Z can bring to the table with that Hyper Beam with STAB and Adaptability is frightening, but not necessary on a team that obviously does not focus on straight brute force.

    All in all, I like the line up. I like your types, I like the coverage, I think it works well together. If I were to change anything, I would say change out Roserade. I understand why you are using it being one of the only users of Spikes in this tier, but it honestly lacks the bulk to set up multiple layers of spikes. I would suggest something like Claydol who can spin away opponents entry hazards while setting up screens to ensure your sweepers (namely Porygon Z and Sharpedo) stay alive long enough to cause good damage.
    Last edited by The Storm; 02-05-2013 at 11:04 PM.
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    Quote Originally Posted by Splash_King View Post


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  10. #2120
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    About my team. I'm unsure on whether or not I wanna raise Rhyperior's attack or not. I'm more concerned about it taking hits then dealing them out. I'm considering replacing Megahorn with Roar, mainly for Substitutes.

    Snorlax in particular has some problems with Mismagius due to its Taunt, which leaves Snorlax an absolute sitting duck. I've been considering a more offensive approach, but I don't want to lose out on recovery or Whirlwind. Ugh.

    Swagger on Sableye? Interesting. Taunt's really useful against defensive Pokemon, but if I had a 5th moveslot I think Swagger would be a great option for it.

    The thing with Sharpy is that it absolutely needs to outspeed everything after one turn of Protect. In particular Choice Scarf Pokemon irritate it. Scarf Darmanitan, Flygon, and similar things are big thorns in my side. Without the speed EV's slower choice scarf Pokemon beat it too, such as Chandelure.

    I'm pretty sure that Hail is the only permanent weather condition allowed in UU. Synthesis is crucial for outstalling some Pokemon, as well as setting up Spikes on things like Bronzong.

    Porygon Z doesn't learn Flamethrower, sadly. The only other option is HP Fighting, which I used before and I didn't like it. Hyper Beam is good as a last resort attack, though it usually involves Porygon Z getting itself killed next turn.

    My team could use some work, but I outright refuse to scrap Sharpedo, Porygon Z, and Sableye, cause they're some of my top favorites. If anything I think I could use another super bulky Pokemon to counter/check hard hitting threats. I would say Slowbro, but it has problems with Heracross, something nothing on my team (aside from, ironically, often Rhyperior) can really switch into it. Maybe Gligar would work.

    Anyway, here's my review.
    Quote Originally Posted by The Storm View Post
    Here we go.

    • Metagross
    Clear Body
    Adamant
    Red Card
    EVs: 252 atk, 252 HP, 6 spd
    - Stealth Rock
    - Meteor Mash
    - Bullet Punch
    - Earthquake

    My starter. Gets in and sets up SR while forcing a switch due to red card and proceeds to smash away. If forced to switch he has enough strength to come back in later with BP to revenge kill.

    No real objections here. Might want to consider Pursuit since you'll be forcing some switches.

    • Arcanine
    Intimidate
    Adamant
    Air Balloon
    EVs: 252 atk, 156 HP, 108 def
    - Flare Blitz
    - Wild Charge
    - Close Combat
    - Outrage

    Favorite pokemon right here. Flare Blitz is the STAB of choice. Wild Charge can take down Gyarados and other threats to Arcanine that he can outspeed. Close Combat murders Chansey and Heatran. Outrage is this puppies new toy this gen, and with this set he can abuse it. I went with bulk opposed to speed so that this dog can switch in on an opposing dragon threatening my team, have Intimidate cut its attack and have the endurance to take a hit while OHKOing with Outrage.

    Unique set. It seems capable of countering any physical dragon type, at first glance, at least. I assume that it won't be 2HKO'd by any physical attack (from dragons) even after Stealth Rock damage. Aside from Garchomp's Earthquake, which is part of the reason Air Balloon is there I guess. Mamoswine is already a great Garchomp check though, so I don't know if you really need Air Balloon on there. I feel like Life Orb or Choice Band would be the better item. I'm not sure about Leftovers because I see it being worn down quickly with or without it.

    • Hydreigon
    Levitate
    Timid
    Life Orb
    EVs: 252 SpAtk, 252 Spd, 6 HP
    - Draco Meteor
    - Fire Blast
    - Superpower
    - Dark Pulse

    All about coverage here. Excellent STABs rounded out with Fire Blast for Steel Types and Superpower for the likes of Chansey and other walls.

    I mentioned earlier that you should make sure that the Timid nature doesn't leave you short of any kills with Superpower. Aside from that, perhaps you should consider Roost in the last slot, for the added durability. But since your team seems to struggle with Reuniclus and Jellicent, I'm not sure. If you think your team, especially Metagross, can take Reuniclus, then Roost is a totally viable option.

    • Mamoswine
    Thick Fat
    Jolly
    Choice Band
    EVs: 252 atk, 252 spd, 6 HP
    - Earthquake
    - Ice Shard
    - Superpower
    - Icicle Crash

    My choice revenge killer for the group. Primarily using that awesome attack stat with STAB Choiced Ice Shard is nothing to scoff at, all the while forcing dragons to turn tail and run from this mammoth. Obvious coverage moves otherwise, Icicle Crash for those bulky Grass types that need an extra kick to get rid of.

    I don't notice any glaring flaws. Choice Band Ice Shard, I like it. Your team seems totally protected against dragons with this mammoth, Metagross, and Arcanine in play.

    • Gliscor
    Poison Heal
    Jolly
    Toxic Orb
    EVs: 252 HP, 108 def, 108 SpDef, 40 spd
    - Substitute
    - Protect
    - Toxic
    - Earthquake

    Most. Annoying. Pokemon. Ever. Period.

    I don't know how this set can really be improved. Taunt would be nice, but it's less useful then the other four moves you have here. Still, it would allow you to not be setup fodder for Skarmory and the like. Especially since you don't have a spinner. I don't think it's worth it though. Stupid moveslot syndrome.

    • Rotom- W
    Levitate
    Modest
    Leftovers
    EVs: 232 HP, 56 SpAtk, 220 spd
    - Volt Switch
    - Hydro Pump
    - Will-O-Wisp
    - Pain Split / Hidden Power Ice

    Can't decide between Pain Split or Hidden Power Ice... Prolly gonna do Pain Split. Volt Switch provides some momentum for my team and good STAB, Hydro Pump hitting hard especially with the prevalence of Rain teams nowadays. With his bulk, Will-O-Wisp allows me to cripple sweepers.

    I wonder if a specially defensive Rotom W would be better fitted to your team. You don't really have any special walls, and although Rotom's bulk isn't spectacular I think it would fit nicely. Everything on your team that has any bulk whatsoever cannot tank water types well at all, and with the rain team prevalence I think Rotom-W would be a good way to handle them. Thunder Wave might be a good alternative to Will o wisp too, but then again, Gliscor will have problems stalling out a Pokemon that isn't taking damage every turn. So it's probably best to keep the moveset how it is, making sure to opt for Pain Split over HP Ice.

    I think it's pretty good, overall.
    Last edited by Neosquid; 02-06-2013 at 01:45 PM.




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