Ok, Lucario. I like this poke, good offense and defense etc, and this is a good moveset, but i would change some of it. Aura Sphere and Earthquake are great, its just the Metal Claw and Shadow Claw that I dont like. Close Combat woulld be good, but you already have Aura Sphere. Still, Close Combat is better for the special walls very weak to physical attacks, like Blissey. That could replace shadow Claw at least, or Psychic is a good filler.
I honestly dont see the point of Metal Claw when you already have Earthquake. EQ covers everything metal claw does and more. Scratch that, and replace it with something else....Bullet Punch if he can use it? Still, thats already covered with EQ. Maybe Close Combat could replace it, or better yet, I saw a Lucario with Extremespeed...
I like Vaporeon, very strong poke. Focus is on Special attack, not physical, and youve got that pretty well copvered with the exception of Dig. Perhaps Calm mind and replace Shadow Ball with...Swagger? Or, the one i use, replace shadow ball with rest and dig with sleep talk.
Scizor is great, and fairly easy to evaluate. Steel wing, U Turn, and Agility should go. Replaced by Bullet Punch, X-Scizzor, and Brick Break. Great Scizor set.
Houndooms naturally high SpAtk should be abused a large amount. Flamethrower is good, so is Sludge Bomb, prolly replace Faint Attack with Dark Pulse bc its much better, and maybe Nasty Plot? Thats the set I like anyway.
Alot of peeps i know use the sunny day set, but houndoom doesnt really have the time to set up for that. He needs to attack fast and hard, so speed EV's would go well for him, cuz he cant take physical hits for crap.
Punch >>>>>> Houndoom.
Raichu is a fun poke, and Thunderpunch is a good move for him. Depending on his nature (Whether Atk or SpAtk is higher) you might opt that out for Thunderbolt, but it depends on his nature. Iron tail is a good, though i favor Brick Break for its accuracy, plus it deals with steel types. Thunder wave is good if thats the Chu you want to run, otherwise, what i found out for my Sweeper Chu, Grassknot is phenominal, he can learn it via TM, and itll take out those pesky ground types that hurt him so much.
Rampardos is a fairly decent poke, i have one and heres my moveset: Head Smash, Zen Headbutt, Endeavor, Pursuit. This combo works fairly well, since Ramp is not a bulky poke, he doesnt take hits well. So, Endeavor will bring any strong poke that has given rampardos a beating down to his level, almost like a halelujah explosion, bringing the opponent to the brink of death.
As lead, Ramp can usually take out the first poke with Head smash. Dealing 50% to itself, this sets it up for endeavor. If Head Smash will be innefective, throw a Zen Headbutt. Impressive damage and takes out a variety of pokes. Pursuit is used when you have a feeling the opponent will switch out, especially if they are on the disadvantage after a Head Smash. You could even opt for Earthquake if you dont like Head Smashes recoil...
My first critique...howd i do guys...go easy