Ohhh...you mean you actually lost the game, i thought you meant you lost to the game. That sucks man.
Of course I know that. I would have done that if I hadnt lost the game.
Wat. So that would justify any reasoning in using Garchomp perhaps? If anything, I would consider Garchomp to a 'legendary' status, same would apply to Milotic due to their elusiveness overall.
I'm still having a hard time comprehending under what fathomable thought that the idea of being 'legendary' would reduce the overall effectiveness of a team in a mental state. That would be the equivalent of saying I'm not going to use legendary Pokemon, but I do intend on using a team composed of Garchomp / Wobbufett / Blissey / Wobbuffett / Garchomp / Garchomp. If you ask me, Blissey is looked down upon more than using something like Uxie or Mesprit.
Another instance, you are basically saying it's only fair if the other person is using legends also. So would it be fair game if the opponent used a team composed of Phione / Mesprit / Entei / Articuno / Moltres / (normal form) Deoxys, while you used a team composed of Kyogre / Groudon / Mewtwo / Darkrai / Giratina / Palkia.
Lastly, it's been expressed there's no reasoning in being against it. If in school, the teacher said 1+1=2, but you still felt that 1+1=1, would you stick with it?
Yeah, I know I can't change your minds regardless, but just some food for thought. And if I recall correctly, Arcanine was contemplated 'legendary' in the first gen.
On the topic of Arcanine, 80 base defense doesn't warrant 'good' defense. Those calculations given were applied when you pour 252 EVs in each stat. Unless you go for a defensive Arcanine, which is not advised usually, only then would you get that 'good' number. In reality, you may be looking at 130-ish defense. Also, Arcanine has awful typing to play a defensive roll. It's fair in terms of offense, but his team already has powerhouse Pokemon. At the most, it would just be revenge killing which Mamoswine and Scizor easily does anyways.
So overall, Arcanine is good in it's own right, but not best suited for his team. Unless you played insane with predictions, Intimidate Arcanine would probably fare better than Flash Fire Arcanine.
Two roads diverged in a wood, and Ió
I took the one less traveled by,
And that has made all the difference.
Weezing is a great physical wall and a pain in Blissey's side.
This is a good route to take and barring Tbolt/S.bomb and explosion, it's the Weezing I use with great success.
Will-o-Wisp is a crippling pain in anyones side and is Weezings healing move (albeit no a VERY reliable one, but good none the less considering Weezing's HP).
Gyara/Chomp/Electivire, anything without Guts on the physical side hates being burned as it cuts their attacking power.
The third move slot is really just there for filler moves so that he isnt defenseless.
Haze is for pokes trying to set up SDs and DDs on you. Mind you not to attempt to stop Gallade or the odd Metagross w/Zen Headbutt.
Explosion would be for Blissey to put a big dent in the fat bitch as long as you have someone else to deal with her, but generally is a bad idea compared to Haze since Weezing can stall her well by burning her and pain spliting that massive HP.
Use Weezing in Tangrowth's stead. I know you like him but he's a real hindrance on this team. There's no reason you can't use him on another team.
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I might do just that, and get a Tangrowth anyway for the hell of it :P
I Used To Be a King
My team on Diamond is:
((EDIT - Added movesets))
Roselia - Lvl 21
Girafarig - Lvl 22
Ponyta - Lvl 23
Piplup - Lvl 22
Luxio - Lvl 27
Staravia - Lvl 30
Last edited by Soku Axas; 03-06-2009 at 03:38 PM.
Sorry bout that >.> Added them
I'm at the fourth gym at the moment P: I'm trying to level up my Roselia before attempting it again~ But thanks ^-^