Ill get started on my challenge eventually, Im working on some other stuff in Pokemon right now.
Shedinja is a pokemon whose success depends on the chance of someone using his immunity. Last I checked, chance was the opposite of boring.
For me, not in Pokemon. There's a reason most viable competitive battlers aim to battle with the least amount of luck involved.
Shedinja's chance of failure is non-existent, too ('less you're poor at pogeymanz). If they're bringing in something that can hit it, switch it out and pummel the new poke with another team mate. If the only pokemon you're using is Shedinja, it'l be more than strong enough to never be hit before it can OHKO back since all that exp it sponges up will make it overleveled.
In my opinion, gimmick pokes are incredibly boring to play in-game.
If you wanna play a pure chance based game, play fire red/leaf green, capture 6 Clefairy's, and let them all have Metronome. I would be AMAZED if anyone can get through the game like that.
There're metronome-only tournaments people host for shits and giggles just like that, actually.
Using metronome for an entire day's playtime doesn't sound like too much fun, though...
Gonna do a ditto monotype/single/unevolved challenge. sounded interesting and challenging.
Umm....isn't that basically impossible?
First, the monotype rules alone prohibit alternate forms that alter your original type (transform does).
Secondly, unevolved is impossible because A, ditto doesn't -have- an evolution and B, some trainers start out by battling you with evolved pokemon and since the ONLY move you can have is transform, you basically -have- to transform into an evolved pokemon in order to survive. Ditto can't learn any TM's or HM's and learns no moves other than transform so....this can't really work.