--Donkey Kong - Original Theme
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Like many of you, I have been following the daily updates on the official Smash Bros website. However, it seems like many of you are disappointed with some of the new additions to the game, and I have noticed a few people have stated that they would turn off certain items so they wouldn't interfere with their gaming experience. I believe that a major part of this game is the amount of history that went into its making, and Super Smash Bros. Brawl is shaping up to be a giant virtual museum of Nintendo's rich past. It's part of the experience to allow some of these obscure characters make a difference in your battle, as they have made their own contributions to Nintendo's ever-changing history.
So in order to gain some appreciation for some of these new additions, I have decided to start a series of posts that outline the history behind Sakurai's daily updates. Most of this information comes from Wikipedia, but I will be referring to a number of sources to get my facts as straight as possible. New updates will appear as new replies and all updates will be archived into the first post.
Requests are always welcome!
SSBB History Lesson
Table of Contents:
-I. Main Characters (Moves and Final Smashes)
-II. Assist Trophies and Pokemon
---B. Dr. Wright
---C. Knuckle Joe
---A. Battleship Halberd
---B. Rumble Falls
---A. Franklin Badge
---A. Metroid: Ridley Theme
---B. Kid Icarus: Underworld Theme
---C. Star Fox: Space Armada
---D. Animal Crossing: Go K. K. Rider!
---E. The Legend of Zelda: Ocarina of Time Medley
---F. Yoshi's Island: Ending
---G. Pokemon: Pokemon Stadium/Evolution
---H. Menu 1: Super Smash Bros. Melee
---I. WarioWare: Ashley's Theme
---J. Kirby: Meta Knight's Revenge
---K. Zelda II: Adventure of Link: Great Temple/Temple
---L. Donkey Kong: Original Theme
Chapter I: Main Characters (Moves and Final Smashes)
Chapter II: Assist Trophies and Pokemon
Chapter III: Stages
Chapter IV: Items
Chapter V: Music
--Metroid: Boss Battle Music (Ridley Theme)
Most people recognize this theme from previous versions of Metroid, but I thought I would upload the original versions for your entertainment. Although Ridley appeared in the original Metroid for the NES, this theme is first heard in Super Metroid. When Samus returns to the Ceres Space Colony after receiving a distress call, she finds the final Metroid in the hands of Ridley. A battle ensues..
--Kid Icarus: The Underworld
Like it says in the description, this song incorporates not only the Underworld theme from Kid Icarus but also the Grim Reaper and Game Over Themes. Here are the 3 songs in their original form, and like Sakurai says, don't pass up the chance to download this game onto your Virtual Console. Kid Icarus was one of my favorite games growing up, and I'm thrilled to see Pit included in this franchise.
Grim Reaper Theme:
Game Over Theme:
--Star Fox: Space Armada
Star Fox made its debut on the SNES on February 21, 1993. Its success led to the development of a remake for the N64 in addition to 3 sequels that were created for the Gamecube and DS. The theme featured in this update was originally played in the (aptly titled) Space Armada stage on the SNES, though motifs from the song can be heard throughout the Star Fox soundtrack. Enjoy!
--Animal Crossing: Go K. K. Rider!
I have never played Animal Crossing, so I did a little bit of sleuthing to find out more about this piece. Animal Crossing was originally released in Japan for the N64 on April 14, 2001. However, just 8 months later, it was ported to the Gamecube on December 14, 2001 with a US release on September 15, 2002. As many of you already know, Animal Crossing is an open-ended "social simulator" that allows players to live their lives without any mandatory objectives. Many events occur at certain times of the day and on certain days of the week.
This song originally appears in Animal Crossing as one of K. K. Slider's "secret songs". Every Saturday night at 8:00pm, K. K. Slider (also known as Totakeke) will appear in front of the train station and take song requests. By typing in the correct name, K. K. Slider will play it for you.
From what I've seen, there are over 50 tunes that K. K. Slider will play. Some of them even stem from other popular games like Legend of Zelda (so I've heard). With the September 7 update of multiple songs for each stage, you can expect more of Slider's tunes to make it into the final product.
--The Legend of Zelda - Ocarina of Time Medley
From its memorable characters to its polished gameplay, and right down to its incredible score, The Legend of Zelda is a gaming franchise that requires no introduction. It should come without surprise that with so many different melodies throughout its history, there is really no better way to capture it all than to create a medley.
For this piece, five themes have been chosen from the Ocarina of Time. More specifically, these tunes were all played on the Ocarina itself. In order of appearance, the featured songs are the Song of Storms, Epona's Song, the Song of Time, Saria's Song, and Zelda's Lullaby. Instead of using the Ocarina versions of each song, I have decided to upload the arranged versions that are heard at different points during the game.
Windmill Hut (Song of Storms):
Lon Lon Ranch (Epona's Song):
Temple of Time (Song of Time):
Lost Woods (Saria's Song):
Zelda's Theme (Zelda's Lullaby):
--Yoshi's Story: Ending
Yoshi's Story is the N64 sequel to the widely successful Super Mario World 2: Yoshi's Island for the SNES. Released in Japan on December 21, 1997, and later in America on March 12, 1998, Yoshi's Story sees the return of Baby Bowser who has turned Yoshi's Island into a storybook. Moreover, Baby Bowser has stolen the Super Happy Tree, which provides life for the inhabitants of Yoshi's Island. It is up to the surviving Yoshis to defeat Baby Bowser and bring happiness back to the island.
The song title is pretty self-explanatory as it takes place during the game's ending. Enjoy!
--Pokemon: Pokemon Stadium/Evolution
Although this song is featured in Pokemon Stadium for the N64, its origins reach way back to the beginning of the series. For this reason, I have uploaded the original Gym theme heard in Pokemon Red/Blue for the Game Boy.
At the end of sample, we are treated to an updated version of the Evolution theme, first heard in the original Game Boy game.
--Menu 1: Super Smash Bros. Melee
Anyone who has ever played Super Smash Bros. Melee should recognize this tune, as it is making its return for not only the Menu Screen, but also for the Battlefield Stage. For those of you who don't remember, or have never played Melee, the original song goes a little bit like this:
--WarioWare: Ashley's Theme
Ashley is a witch-in-training first introduced in WarioWare: Touched!, released on December 2, 2004, for the Nintendo DS. She lives in Diamond City with her grandmother and pet devil, Red, and spends most of her time perfecting her skills in witchcraft. Her theme song is one of the few that has lyrics, and it actually describes her personality quite well. Fortunately, Sakurai has wasted no time implementing them into his rearranged version. Enjoy!
--Kirby: Meta Knight's Revenge
As described on the official website, this song is a "jazzed up" version of the original from Kirby Super Star. In order keep this article from becoming redundant, please refer to my previous update about the Halberd to find more information on this SNES game. Enjoy!
--Zelda II: Adventure of Link: Great Temple/Temple
With the return of some of our most beloved Melee stages, Sakurai also unveiled a new arrangement from the Legend of Zelda series. Zelda II: The Adventure of Link was released for the Famicom Disk System on January 14, 1987, and wasn't brought to the United States until December of the following year.
Due to its presentation as a side scrolling RPG, The Adventure of Link is often referred to as the "black sheep" of the franchise. However, despite its differences, Zelda II was a successful title that established a number of important concepts. Most importantly, the Triforce of Courage made its debut and reappears in subsequent titles along with the Triforce of Wisdom and the Triforce of Power. Other important concepts include the use of magic as well as the introduction of Dark Link as the game's final boss.
The music featured in this update comes from the game's final stage, the Great Palace (Temple). This is slightly different from the version featured in Super Smash Bros. Melee, which is the common theme from the other Palaces in the game. For this reason, I have decided to include not only the original version of the Great Palace, but also the original and rearranged themes featured in Melee as well. Please enjoy!
Hyrule Temple (featured in Melee):
Palace (from Adventure of Link):
--Donkey Kong: Original Theme
This track is a remixed version of one of the oldest songs in Nintendo history. Taken from the original Donkey Kong, this update is sure to bring back fond memories from years past. This particular theme is heard on the first stage, while each subsequent level has its own associated tune. In addition to the original song, I have included theme that most of you should recognize: the song that plays when the player picks up a hammer. Enjoy!
This isn't the first time a classic Donkey Kong tune has undergone such a modern remix. For this reason, I have added the theme song from Donkey Kong Country, which is a modern twist to the song heard in the opening titles. Enjoy!
Donkey Kong Country Theme Song: