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Thread: The One Character That Would've Made Brawl Perfect

  1. #611
    Not Here Shadow*91's Avatar
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    @king:it goes farther till it reaches full charge. takes 5 seconds for full.

    down B lasts as long as the player holds it and has the damage to give but it can't be used after 350% to be fair

    @Inu: thats cause i thought this up in 2-3 minutes. the taunts keep with Lavi's personality don't they?

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  3. #612
    Dancing Time InugamiGod's Avatar
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    Oh yeah. Especially the Strike one. I figured you would put that since it seemed to irresitable to do it. That and some of your fav Lavi parts have him doing that till Allen usually yells at him.
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    I can't remember were I heard it but I just remembered it.
    It's only funny until someone gets hurt...
    Then it's hilarious!

  4. #613
    Not Here Shadow*91's Avatar
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    Lavi sees a pretty lady "STRIIIKKKEEE!!!"
    lady notices and plays along "Oh, you like me? Wanna go on a date?"
    Lavi "YES!"
    Allen smacks him with his claw. "Lavi thats the enemy."
    Lavi "How can pretty be evil?"
    Allen shoots him this time. "SHE'S EVIL IDIOT!"

  5. #614
    Dancing Time InugamiGod's Avatar
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    Ah now that is one of the funniest scenes I have ever seen in an anime.
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    I can't remember were I heard it but I just remembered it.
    It's only funny until someone gets hurt...
    Then it's hilarious!

  6. #615
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by kingslayer View Post
    Hmm... I'll make a rough draft.

    Shadow*91
    B: Creates an RP. This gives Shadow a temporarily new costume (one of three) which gives certain powers. The 1st costume increases his luck, the 2nd his speed, the 3rd his strength.
    Side B: He throws a signature at a character. If the character is hit it becomes trapped inside the signature and merges with it. The character then suffers being stuck in a forum for the rest of the game.
    Up B: Shadow burns himself in a pillar of fire and gets rocketed into the air. Shadow takes 999% damage and deals instant double KO if he hits (you lose two stocks instead of one).
    Down B: Shadow scratches his head and uses another characters move randomly. If in his first suit his Falcooooonnnn PUUUNNCCCHHH!!!! always hits since he is extremely lucky.


    Hmmm... might be my best yet XD.
    I lol'd. XD

    Good moveset Shadow, although as previously mentioned the B moves don't have huge detail, they're all very original, and I personally don't see them as overpowered; such a long charge time for the nuetral B means it isn't broken.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  7. #616
    WiiChat Member bobszhi's Avatar
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    moogle move set
    B- fire pistol
    Side b- throw gear (spins dealing many blows)
    Up b- propellers appear from his hat (like snakes up b)
    Down b- lays explosives
    Once again I don't pay a whole lot of attention to detail.
    I'm not freakin making the game!
    [URL="http://www.mubos-md.com/brawlcards/levelup.php?55847"]

  8. #617
    The Scrubbiest of Hunters Splash_King's Avatar
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    We already have a (amazing) Moogle moveset, you know.

    Quote Originally Posted by RockerJ View Post
    Here's a start for Mog. help if you see any problems. He's light-weight, about Kirby sized (a touch larger) and his spear is about 2.5x wider than he is.

    Mog
    Moogle from Final Fantasy III. Uses dances or a spear to attack.
    Has a Mid-Air jump similar to Yoshi's, or has multiple Mid-Air jumps.

    Taunts - Up - Wind Song
    B - Sun Bath - Absorbs Energy attacks
    ->+B - Wind Slash - Charge attack, Takes out his Spear and holds it beside him left foot forward, right foot back, lunges forward and slashes in the presence of enemy.Medium Knock back, sends them back, not up wards, maybe at about a 20 degree angle. 6-8% damage
    D+B - Plasma - A funnel of energy comes in front of him out of the ground, traps the enemy, and lasts about 1.25 seconds. Little start-up lag but also a little cool-down lag. Minimal knock back, but slightly above average damage. Full trap maybe 15, unable to use as edge-guard or in air.
    U+B - Cockatrice - Throws a wild cockatrice at the enemy (whatever the heck that is) and runs in a straight line, turns around if hits a wall. Maybe 4% damage for hit when it is walking, or 10% if hit while cockatrice is in the air, and decent knock back.

    Taunts - Down - Desert Aria
    B - Sandstorm - Causes a sandstorm about three character lengths both directions. Cool-Down lag. Can be attacked from the air down. Last 1.5-2.5 seconds. Sends them outward but will continue to hurt the foe. Minimal knock back. about 1-2% damage on the inside, and about 4% on the very tip. Here is a diagram
    ((((M)))) The parenthesis shows the attack points, and the numbers show the %. Hits 1-4 times.
    4321M1234 (M=Mog)
    ->+B - Wind Slash (these are all based on what each dance has)
    D+B - Antlion - Causes a hole in front of him. He is able to move after it happens, but has some start-up lag. After the enemy steps in it (if they do) they will be sunk in like DK's headbutt or a Pitfall item. No damage.
    U+B - Kitty - Mog spins around about 3 times (invincible) and becomes faster. He stays that way for about 7 seconds. He then spins two times (invincible) and slows down again.

    Taunts - Left & Right - Earth Blues
    B - Sonic Boom - Throws a boomerang forward at high speeds. Minimal start-up lag but decent Cool-Down lag. Decent knock back.5-8% damage.
    ->+B - Whump - Similar to D3's ->+B, but not likely to throw out anything special (example a spiked thing or an item), just wild animals.
    U+B - Land Slide - Mog looks up to the sky and holds in his hands up for a small start-up lag, and rocks fall from the sky and land in front of him. He cannot move during this, and can use this on the ground or in the air. He then pulls his hands down and the hole in the sky goes away.About 10% damage for getting hit by it. No combo, and decent knockback. Basically a slight down-grade of thunder.
    D+B - Sun Bath - Absorbs any non-physical attack, including Star rod attacks, but slight Start-Up and Cool-Down lag.

    Final Smash - Cave In - Causes many rocks to fall from the sky across the stage.
    Attacks

    Neutral A - Stabs forward with his lance, minimal knock back, but virtually no lag (3% damage)
    AAA - Stabs, brings right hand up and left hand forward, hitting them with the butt of the spear (2%), and spins then stabs again. (5%) Not much lag, but small amount at the end of the last strike

    ->Tilt - Leans forward and stabs. 8%, minor cool-down.
    U-Tilt - Sticks spear head in ground and pushes up off it, then kicks. A touch quicker than Pit's, but one strike instead of two. About 8%
    D-Tilt - Crouches and stabs in front of him, minor Cool-Down. 7-8% damage, most at tip of spear.

    ->Smash - Lunges forward about 1 character length and stabs, minor cool-down lag. 10-12% damage.
    U Smash - Stabs upward with spear. 13% damage
    D Smash - Spins spear around him counter-clockwise. Does 10% Damage

    Aerials:
    N-Air - Spins in a cannonball - 2% damage per hit. 4 possible
    F-Air - Stabs with his spear forward. 6-8% damage.
    B-Air - Spins at a 180 degree angle and stabs, then continues the spin - 8-10% damage. If enemy is in critical state (120%+) will kill similar to Wolf's B-Air
    U-Air - Does a 1/4 back flip.Stabs forward. Basically upwards. 7-9% damage.
    D-Air - Does a 1/4 front flip and stabs forward. Basically Downwards. 7-10% Damage. Cannot spike.

    Throws:
    Swipes at enemy with two hands.
    Hit - Jumps up and knees/kicks them (his legs are stubby)
    F-Throw - Spins clock-wise and hurls the enemy. 5% damage.
    B-Throw - Spins 1/2 way counter-clockwise and hurls the foe. 5% Damage.
    U-Throw - Throws enemy straight up - 3% Damage
    D-Throw - Slams enemy to the ground, making them bounce away forward, then stabs at them with spear. The reverse of a Chain Grab. Huge spacer. Maybe glitched to spike foe if used correctly off the edge. 7%

    His taunts involve him spinning around in a mystical color. Light Green for Wind Song, Light Brown for Desert Aria, and Turquoise for Earth Blues.

    Anything I missed?


    Here the Create a Character link - http://www.wiichat.com/brawl-charact...character.html

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  9. #618
    DATSU NUGU RockerJ's Avatar
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    I lol'd at Shadow*91's as well. I would be him, and thanks for complimenting my move set CK


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  10. #619
    Legendary Super Saiyan The Storm's Avatar
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    Wow...I see people have been busy since I have been gone Yeah? Nice. Excellent moveset for Shadow*91, quite cool.

    @ Bobshzi: The Shadow the Hedgehog game was a failure....Somewhat fun to play, but a terrible overall addition to the series. Kind of like the Sonic Unleashed game. Werehog levels were a disgrace, but the hedgehog levels were amazing :P

    Very excellent job everyone. I had forgotten what a great moveset for Mog you had made RockerJ, props to you. Ill make sure to make some movesets later.

    Again, I am very impressed.
    Quote Originally Posted by Splash_King View Post


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  11. #620
    WiiChat Member bobszhi's Avatar
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    yeah i just loved it
    it was one of the best sonic games ever for me
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