the only problem i've had with her ↑B is if i use it to grab a ledge, she tends to appear and somehow get spiked by the ledge. but i fixed that problem by aiming up a bit higher.
and her F-tilt and basic A are great close range moves with decent speed, power, and priority. D-smash is her best close range move but its not the only good one. however, relying on 3 moves can make her predictable which is when you add in her throws or U-smash to get the enemy away for a moment.
Zelda has more close range options than you think, but if all else fails you can always rely on Shiek for close combat
Zelda's grabs are suprisingly slow, unless a pivot grab would aid her, her grabs aren't very useful, really. They're low power too; their only use it getting the enemy in the air IMO, mainly with U-throw and then juggling them.
F-tilt is good, but it's situational since it loses out on good priority; it certainly has it's uses, though.
... Since Zelda uses very powerful magic, shouldn't she have epic grabs, like Lucario? Makes no sense. =/ Her grabs need to be either faster or more powerful.
if they were then she'd be way higher on the teir list.Originally Posted by SSBfreakCK
@CK:no she'd definately rise at least 3 spots, maybe 4
@king: to godly
Zelda is a beast on her own, coupled with Sheik makes her twice as beastly. She is a great character to use, the player using her should be very skilled though. The ability to completely change her playing style by becoming Sheik is a great all around ability. Speed, Power, Range, Close Comabt, Zelda/Sheik fills them all. Zelda should be higher tier.