
Originally Posted by
SSBfreakCK
Well, her close range isn't actually that good; it's good, but not perfect. Her D-smash is her only very high priority move, and due to it's cool down (a quick sidestep dodge can lead to a grab), it's counterable. As long as she isn't facing priority or range freaks (unless it's DK, who has no projectile), her multiple talents can certainly be taken advantage of by her player.
I also disagree with the great recovery. It's a wonderful move, but it's just that it's risky; unless you've practiced day and night, you'll probably fail at using it on occasion. It's also easy to predict and edge guard; only a master Zelda player can use her Up B to it's fullest potential. When it is used right though, it is a great move.
I know I shouldn't be saying this as well, considering I only subbed her. >.> Just an opinion on what I've seen and heard, ofcourse.