Anyway, hopefully this thread gets some real information I can use by the time I get back from my Spring Break trip.
Well thank you kingslayer and yes shadow is the one who taught me that.
Not sure about you put I like how the white ones disappear... looks cooler than the rest even if it's basically the same.
in between throws you'd pull up more and move forward. he pulls up pikmin fast so its not a problem
Olimar can pull 6 pikmin in .6 seconds. he can then do any move without lag. the vulnerability frame is so small the enemy would have to be right next to Olimar to hit him fast enough.
Sorry, I'm tired and I have to start a huge research paper... which I'm stalling/wasting my time right now. I see what you meant, now, but oh well.
well since you guys know so much i want one input what if the character is fast marth.meta,etc.then they would beat olimar down when he pulls up a pikmin.
unless a character has a speedy projectile that needs no charge(Falco) or they are literally right next to him, a skilled Olimar can get 6 pikmin and dodge fast enough.
at the same time though, a skilled Olimar always keeps 3-4 pikmin with him for defense at all times. if Olimar only needs to pull 1 or 2 then you won't catch him fast enough.