"But in the event that we do have to cut some characters, I’d like to apologize in advance to those fans."
In the end, characters being cut is still an uncertainty. No ifs, ands, or buts.
Eh, yeah. I was looking at this a bit too much.
Sakurai is a bit of a perfectionist, and on more than one occasion he’s had to delay a game in order to get it just right before releasing it. Super Smash Bros. Brawl was among his delayed games, and it looks like he’s trying to avoid that problem with the next iteration of the franchise.
I...I just admitted that I was giving their opinion too much merit. Your sarcasm attack was a little late.
Huh. That misunderstanding usually happens the other way around.