LoginRegister
Nintendo Wii / Wii U Forum
Page 209 of 490 FirstFirst ... 109 159 199 207 208 209 210 211 219 259 309 ... LastLast
Results 2,081 to 2,090 of 4896
Like Tree1068Likes

Thread: Super Smash Bros. 4

  1. #2081
    Shantae 4 Smash!!! Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    6,090
    Friends
    72
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    Footstool spikes ftw




    Spoiler Alert!

  2. #2082
    The Scrubbiest of Hunters Splash_King's Avatar
    WiiChat Moderator
    Member #
    55490
    Join Date
    Jan 2009
    Location
    Lostlorn Forest
    Posts
    16,293
    Friends
    123
    Wii Friend Code: $post[field5]
    0129-0129-0129-0129
    inb4 footspool spiking is removed
    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  3. #2083
    Shantae 4 Smash!!! Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    6,090
    Friends
    72
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    You take that back




    Spoiler Alert!

  4. #2084
    The Scrubbiest of Hunters Splash_King's Avatar
    WiiChat Moderator
    Member #
    55490
    Join Date
    Jan 2009
    Location
    Lostlorn Forest
    Posts
    16,293
    Friends
    123
    Wii Friend Code: $post[field5]
    0129-0129-0129-0129
    Would you be surprised if it was? Footstool mechanics might be changed slightly; just enough t' remove consistent/safe footstool spiking.
    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  5. #2085
    Shantae 4 Smash!!! Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    6,090
    Friends
    72
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    Nah, it would more depend on the character then the mechanic itself.

    Also, I wonder why Yoshi hasn't been revealed yet?




    Spoiler Alert!

  6. #2086
    God-Slaying Vanguard Tragonight's Avatar
    Member #
    89907
    Join Date
    Aug 2012
    Location
    Tellius
    Posts
    3,731
    Friends
    167
    Wii Friend Code: $post[field5]
    9000-0000-0000-0001
    Don't you think they revealed enough Mario characters for now?

    Spoiler Alert!

  7. #2087
    Shantae 4 Smash!!! Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    6,090
    Friends
    72
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    Technically Yoshi is not a Mario Character




    Spoiler Alert!

  8. #2088
    The Scrubbiest of Hunters Splash_King's Avatar
    WiiChat Moderator
    Member #
    55490
    Join Date
    Jan 2009
    Location
    Lostlorn Forest
    Posts
    16,293
    Friends
    123
    Wii Friend Code: $post[field5]
    0129-0129-0129-0129
    Quote Originally Posted by Mr. MR View Post
    Nah, it would more depend on the character then the mechanic itself.
    'Course not. If the amount of frames a character spends jumpin' out of a footstool is increased enough, there won't be time t' aerial.
    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  9. #2089
    Shantae 4 Smash!!! Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    6,090
    Friends
    72
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    But it the speed and range of the attack is increased then it would work. Sakurai wouldn't make the time after a footstool unbearably long or else the opponent could react after the footstool before the initiator can.




    Spoiler Alert!

  10. #2090
    The Scrubbiest of Hunters Splash_King's Avatar
    WiiChat Moderator
    Member #
    55490
    Join Date
    Jan 2009
    Location
    Lostlorn Forest
    Posts
    16,293
    Friends
    123
    Wii Friend Code: $post[field5]
    0129-0129-0129-0129
    Opponents could drop faster after a footstool as well, rendering a follow-up aerial impossible to hit without puttin' yourself at risk; 'less ya have a double jump handy.

    Aerial footstools are meant for gimping/a hilarious way to recover if your opponent derps with an off-stage edgeguard, not comboing. A small mechanic change could unintentionally remove footstool spiking.
    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

Remove Ads

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Similar Threads

  1. Next Super Smash Bros.
    By Fear Cakes in forum Nintendo Wii Gaming
    Replies: 1
    Last Post: 01-10-2010, 06:28 PM
  2. Super mario Galaxy or Super Smash bros Brawl
    By zeon9881 in forum Nintendo Wii Gaming
    Replies: 24
    Last Post: 03-21-2008, 03:05 PM
  3. Super Smash Bros. DS?
    By wiigotdawii in forum Nintendo DS
    Replies: 1
    Last Post: 11-27-2007, 02:08 PM
  4. super smash bros 64?
    By gamerfreak4321 in forum Virtual Console, WiiWare and DSIWare
    Replies: 2
    Last Post: 03-29-2007, 12:58 PM
  5. Super Smash Bros & Super Mario Galaxies Release
    By TwilightWarrior in forum Nintendo Wii Gaming
    Replies: 11
    Last Post: 02-13-2007, 10:47 AM

Search tags for this page

daisy moveset
,
gardevoir waifu
,
geno for ssb4
,

groose wii chat

,
mega gardevoir
,
show me a download code that really works for super smash bros 4 full version for the nintendo 3ds
,
smash bros villager high tier
,
ssb4 pac-man reddit
,
super smash bros 4 pacman
,
super smash bros flash 4
,
wii chat
,
wii forum
Click on a term to search for related topics.