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Thread: The Moveset Thread

  1. #161
    光沢のあるゲッコウガ Tragonight's Avatar
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    Quote Originally Posted by Mr. MR View Post
    So how does Magikarp get back onto the stage?
    Quote Originally Posted by The Storm View Post
    Side B: "Tackle"- this move is chargeable. It takes 1.3 seconds to fully charge, when released, Magikarp flies across the screen the speed and distance of Fox's Side B. Deals 15% damage on impact, however deals no knockback damage whatsoever, does not make the for flinch (like Fox's laser) If the move is not fully charged when used, this attack does absolutely nothing.
    I guess you could use its Side B.




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  3. #162
    Legendary Super Saiyan The Storm's Avatar
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    If he's knocked off The stage he can stil jump, he just can't double jump like every other character can.
    Quote Originally Posted by Splash_King View Post


    EVERY TIME ALTARIA IS MENTIONED YOU SHOW UP WTF IS THIS BULLSHITragetext

  4. #163
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by The Storm View Post
    Magikarp Moveset

    Stagnant Effect: Magikarp cannot run, he only flops on the stage. He moves as slow as Bowser starting off, and can only jump once, no double jump. Walking/running only makes Magikarp slowly flop across the stage, continuously yelling "Karp Karp Karp Karp!"

    Neutral B: "Flail"- Using this move, Magikarp literally flails in place out of control. Hit radius is identical to Ike's fully charged neutral B. deals damage equal to half the total damage Magikarp has taken when the move hits. Deals knock back that doubles in strength for every 10 points of damage dealt by this attack, maxing out at 5 times normal knockback (e.g, if this move is used while Magikarp is at 100 damage, it deals 50 damage and immense knockback.)

    Side B: "Tackle"- this move is chargeable. It takes 1.3 seconds to fully charge, when released, Magikarp flies across the screen the speed and distance of Fox's Side B. Deals 15% damage on impact, however deals no knockback damage whatsoever, does not make the for flinch (like Fox's laser) If the move is not fully charged when used, this attack does absolutely nothing.

    Down B: "Swift Swim"- Magikarp glows blue and doubles its speed movement. Can be stacked up to 5 times. When maxed out, makes Magikarp move at the same speed Sonic runs, and lets Magikarp jump twice as high. If Magikarp loses a life, the stack is reset. Takes 1.3 seconds to charge up in order to activate effect. If not fully charged or if Magikarp is hit (even by a non flinching move like Fox's laser) then Magikarp stops charging and no speed boost is applied.

    Up B: "Bounce"- Kind of like a reverse movement of Dee De Dee, where DDD shoots up, then descends quickly, Magikarp slams down to the ground, then bounces off it and springs high into the air, the equivalent height of a double jump by Luigi. Deals 6% damage on impact of the ground, as long as Magikarp is in the air, he can continuously bounce. Note that if there is no contact point beneath Magikarp, he will plummet to his death very quickly. If "Bounce" strikes a for in the air, Magikarp bounces off of them and the foe is spiked downwards.

    Final Smash: "Splash... Or is it?"- Magikarp springs into the air and calls its name loudly, causing a wave of hundreds of Magikarp to crash upon the stage in random areas all using the Splash move. Magikarp literally rain down the screen. Damage and knockback-wise, this move does nothing. Nothing happens. HOWEVER!!! Upon using this Final Smash, Magikarp glows white and evolves into Gyarados for 30 seconds. Gyarados can fly and is controlled much like Yoshi. When Magikarp evolves into Gyarados, the entire screen fills with water and all foes swim as though they are underwater. They cannot attack while underwater. Pressing the A button uses Dragon Rage, exhaling red flames an dealing 40% damage, along with good knockback. If the A button is not pressed for more than 3 seconds, whirlpools will randomly spawn throughout the screen. The Whirpools deal no damage, but instead push opponents off screen, causing KO's. after 30 seconds, Magikarp reverts back to its normal form.

    - Questions, comments, and feedback appreciated -
    Thief! THIEF! You won't get away with this...

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  5. #164
    Legendary Super Saiyan The Storm's Avatar
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    Lol is that all u got for meh bro? Lol
    Quote Originally Posted by Splash_King View Post


    EVERY TIME ALTARIA IS MENTIONED YOU SHOW UP WTF IS THIS BULLSHITragetext

  6. #165
    The Scrubbiest of Hunters Splash_King's Avatar
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    i am so foswa right nao

    My intense ire aside, it is good moveset... ;_____;
    Neosquid likes this.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  7. #166
    Legendary Super Saiyan The Storm's Avatar
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    Lol, thanks CK, it's appreciated lol
    Quote Originally Posted by Splash_King View Post


    EVERY TIME ALTARIA IS MENTIONED YOU SHOW UP WTF IS THIS BULLSHITragetext

  8. #167
    She-Hulk for Smash 4 WiiAssasin's Avatar
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    >_>

    <_<
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  9. #168
    She-Hulk for Smash 4 WiiAssasin's Avatar
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    Shulk Moveset



    Shulk is the main protagonist of Xenoblade Chronicles. He likes to think things through and is very methodical in his approach to most situations, and enjoys reading books and has an interest in mechanical engineering. He is one of the few that is able to wield the mysterious weapon known as the Monado. His first act upon acquiring the destined weapon is to fight for an end to the war with the Mechon, an army of mechanical invaders.

    Shulk is a mid-range fighter who can wall cling. The Monado is a very large sword and grants Shulk what is easily the longest overall direct attack range in the game. The drawbacks to Shulk’s incredible range are his generally slow attack speed and his only moderate attack power. His floaty falling and quick air speed help him to escape close-combat by hopping, as well as assist his low recovery (it also matches Xenoblade’s jump physics quite well).


    Neutral B- Monado Buster- Shulk calls out “Monadooo!” extending the Monado, then yells “Buster!” as he slashes downward and slams the Monado into the ground. The move is slow and telegraphed, like the Falcon Punch, and is only somewhat on the strong side. However, the Monado extends to an incredible size.


    Side B- Monado Purge- Shulk reels back, then fires a green projectile wave from the Monado while calling out the attack’s name. Though the move starts somewhat slowly, the wave travels quickly. The attack causes a green blast that damages opponents caught in it. The initial sword strike that releases the wave also does damage, and drags the opponent in to ensure that the wave will hit.


    Down B- Monado Speed- Shulk’s eyes glow blue as he receives a vision of the future and casts Monado Speed. If he is hit during this time, he will dodge the attack and counterattack. He is vulnerable for split second before his eyes begin to glow, as well as afterward if he is not hit during the vision.


    Up B- Monado Cyclone- Shulk calls out the attack name and leaps into air at a diagonal angle, the Monado held above his head and a whirlwind surrounding him. It does one hit for moderate damage, but also pushes away anyone beside Shulk for its duration. The push does not reach the area above Shulk, leaving him vulnerable to overhead attacks.


    Neutral A- Two horizontal sword slashes and a downward slash. Imitates his auto-attacks from Xenoblade.

    Side A- Shulk leans back for a moment, then does a side kick.

    Up A- Shulk does an overhead slash. Also strikes in front and behind Shulk.

    Crouch Attack- Shulk does a low kick.

    Forward Smash- Shulk performs Turn Strike, jumping and spinning around in the air before slashing diagonally.

    Upward Smash- Shulk hoists the Monado above his head with both hands and stabs directly upward.

    Downward Smash- Shulk does a spinning sweep with the Monado.


    Neutral air- Shulk spins 3 times with the Monado held close to himself.

    Forward air- Shulk performs Air Slash, slashing diagonally upward with the Monado.

    Up air- Shulk spins the Monado above his head multiple times.

    Back air- Shulk gets into batting position in midair and swings behind himself.

    Down air- Shulk stabs the Monado downward while flipping upside-down.

    Dash Attack- Shulk slides forward a little and stabs the opponent.


    Pummel- Shulk knees the opponent.

    Forward throw- Shulk kicks the opponent forward.

    Upward throw- Shulk tosses the opponent upward.

    Downward throw- Shulk throws the opponent to the ground and performs HAMMAAAH BEAT,
    reeling back and smashing the Monado into the opponent.

    Backward throw- Shulk tosses the opponent behind himself and performs Back Slash, hopping and slashing downward at their back.


    Final Smash- Vision- Shulk's eyes glow blue while he exclaims "a vision!". The screen suddenly changes to a grayish tone. A vision tag also appears like in the game. During this, opponents move incredibly slow, leaving them highly vulnerable to attacks.

    Stage entry- The ship Junks flies past the stage as Shulk leaps from it onto the stage.

    Up taunt- Shulk pumps his fist into the air with the Monado in it and shouts “Come on!” and a blue aura surrounds him. Copied from Xenoblade’s Battle Soul Art, but has no effect.

    Side taunt- Shulk puts the Monado away and stands up straight for a moment. He holds his chin and taps his foot in thought and says “Hmmm…”, then switches back to battle stance. Copies an idle animation from Xenoblade.

    Down taunt- Shulk says “Huh?” and relaxes his battle stance as his eyes glow blue and he has a vision. After gazing for a moment, the vision ends and he hurriedly shifts himself back into stance.


    Victory pose 1- Shulk puts the Monado onto his back and lets out a sigh of relief. He then takes out a book, sits on the ground, and begins reading it.

    Victory pose 2-Shulk slashes the Monado twice, does a 360 on the second slash, and points it toward the screen on landing, exclaiming “Behold the power of the Monado!”
    Last edited by WiiAssasin; 12-24-2012 at 01:38 PM.
    Splash_King and Mr. MR like this.
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  10. #169
    The Scrubbiest of Hunters Splash_King's Avatar
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    Oh, ya actually made a moveset.

    ... Oh, it's actually good.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  11. #170
    Master of the Lux Ball Mr. MR's Avatar
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    I approve of this moveset
    Great job Assasin





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