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Thread: The Moveset Thread

  1. #231
    Irrelevant! Mr. MR's Avatar
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    It's just a force of habit
    I have called it the wrong thing since gen 3



    Quote Originally Posted by Splash_King View Post
    I've met some sick bastards in my life, MR... but you, you're special.
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    I deeply fear for your sanity, MR.
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  3. #232
    Preposterous! Neosquid's Avatar
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    I edited Power Gem. Though I disagree with Will o wisp being Dins Fire, since it's not meant to be a nuke, rather, it's supposed to give Sableye time to run up and attack.

    If I do not know you, I will not play online with you


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    Quote Originally Posted by RockerJ
    Isn't Shuckpluff a Mayan god?
    Quote Originally Posted by Missingno
    Yeah, the Mayan god of trolling.


  4. #233
    Harbinger of the Paladins Tragonight's Avatar
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    Homing projectiles: worst nightmare for brawlers that don't know how to shield.


    Most Improved Member 2012

    Quote Originally Posted by Splash_King View Post
    Is a god damn Tragoninjaknight.
    Spoiler Alert!

  5. #234
    Irrelevant! Mr. MR's Avatar
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    I kinda like the improvement
    but here is what I would do

    Side B: Power Gem
    Sableye charges and launches a bunch of gem fragments in the direction pressed. This move can be charged but the charge cannot be carried. If this move is used with no charge, two gems will be launched in front of Sableye in random forward trajectories. When fully charged it sends a wave of gems each one moving in a random forward trajectory. This move deals small amount of damage and knockback for each projectile.

    Down B: Will-o-Wisp
    Sableye is engulfed in a dark flame. When used on the ground, the flames spread on the ground weakening the farther they travel away from Sableye. Any opponent hit by these flames will receive small fire damage and good knockback.
    Splash_King likes this.



    Quote Originally Posted by Splash_King View Post
    I've met some sick bastards in my life, MR... but you, you're special.
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    I deeply fear for your sanity, MR.
    Spoiler Alert!


  6. #235
    Preposterous! Neosquid's Avatar
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    I'm unsure of what I think of those. While it makes the Down B more unique, it somewhat strays from what it does in the Pokemon games. Power Gem is interesting, though, and stays true to its in game incarnation. I'll see what other people say.

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    Quote Originally Posted by RockerJ
    Isn't Shuckpluff a Mayan god?
    Quote Originally Posted by Missingno
    Yeah, the Mayan god of trolling.


  7. #236
    Harbinger of the Paladins Tragonight's Avatar
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    Quote Originally Posted by Mr. MR View Post
    Down B: Will-o-Wisp
    Sableye is engulfed in a dark flame. When used on the ground, the flames spread on the ground weakening the farther they travel away from Sableye. Any opponent hit by these flames will receive small fire damage and good knockback.
    How far?


    Most Improved Member 2012

    Quote Originally Posted by Splash_King View Post
    Is a god damn Tragoninjaknight.
    Spoiler Alert!

  8. #237
    Irrelevant! Mr. MR's Avatar
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    a little bigger than Ike's fully charged B and less than Donkey Kong's Down B



    Quote Originally Posted by Splash_King View Post
    I've met some sick bastards in my life, MR... but you, you're special.
    Quote Originally Posted by Splash_King View Post
    I deeply fear for your sanity, MR.
    Spoiler Alert!


  9. #238
    Irrelevant! Mr. MR's Avatar
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    Spoiler Alert!



    Quote Originally Posted by Splash_King View Post
    I've met some sick bastards in my life, MR... but you, you're special.
    Quote Originally Posted by Splash_King View Post
    I deeply fear for your sanity, MR.
    Spoiler Alert!


  10. #239
    Wannabe Hero Pichu2k7's Avatar
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    Quote Originally Posted by Tragonight View Post
    Homing projectiles: worst nightmare for brawlers that don't know how to shield.
    Or dodge in general, dodging is better IMO. In fact the only times I tap L or R is to initiate a dodge roll. I hardly use the shield.

    Spoiler Alert!

  11. #240
    The Eldest Fishing Guru Splash_King's Avatar
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    Quote Originally Posted by Tragonight View Post
    I'm not a moveset maker. Just here to post random comments.
    Then get t' work, ya scrub. Don't be a hypocrite. :P

    Quote Originally Posted by Neosquid View Post
    Sableye Moveset (Attempt 2)



    Spoiler Alert!

    W-well? ._.
    is betr

    Quote Originally Posted by Mr. MR View Post
    I see a Din's Fire and a Dimensional Cape ROB Laser hybrid, two things that don't exactly fit with a Pokémon with a higher base attack than special attack
    While I agree with this point, almost all of Sableye's A moves use it's claws anyways. Special Attacking moves for B (Special) moves makes plenty'a sense.

    Quote Originally Posted by Mr. MR View Post
    I kinda like the improvement
    but here is what I would do

    Side B: Power Gem
    Sableye charges and launches a bunch of gem fragments in the direction pressed. This move can be charged but the charge cannot be carried. If this move is used with no charge, two gems will be launched in front of Sableye in random forward trajectories. When fully charged it sends a wave of gems each one moving in a random forward trajectory. This move deals small amount of damage and knockback for each projectile.

    Down B: Will-o-Wisp
    Sableye is engulfed in a dark flame. When used on the ground, the flames spread on the ground weakening the farther they travel away from Sableye. Any opponent hit by these flames will receive small fire damage and good knockback.
    dis is gewd

    Quote Originally Posted by Mr. MR View Post
    Witness Awesome

    Bleh, I knew I should'a finished the moveset yesterday... You win this round. ¬_¬ Not readin' it 'till I'm done with mine, obviously.

    Quote Originally Posted by Pichu2k7 View Post
    Dodging is better IMO. In fact the only times I tap L or R is to initiate a dodge roll. I hardly use the shield.
    nope.avi

    Dodging a slew of projectiles, say (T)Link's boomerang will only get ya hit by the bomb or even an attack if you get in close. Power shielding is one'a the most important techniques t' break through a good camper's Wall of Pain(ful projectiles).

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    Quote Originally Posted by Espmaster_ View Post
    As for Feebas, well, it's good and all, but it's no Magikarp...
    Spoiler Alert!

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