Damn, I had a full moveset that was ready to be posted until it was accidentally deleted.
A heads-up, if you see a moveset here from me, just know that the original was more detailed (and obviously better).
Why does auto-save sometimes fail to work?
Feel my pain, Trago... How many walls of text I've lost t' posting glitches, I cannot count. ;_;
Protip to everyone: work on your movesets in a text file, saving very frequently. Copy/paste and add bbcode embellishments after the product is done.
Where are your movesets anyway? It's easier to read if you use BB code.
Deleted by the '09 apocalypse, all but the Zero moveset which I'd accidentally saved in a Notepad. If you're gonna ask 'bout said event, don't do it here. I'm spammin' enough off-topic garbage by myself as is.
Last edited by Neosquid; 01-19-2013 at 09:38 AM.
♦ If I do not know you, I will not play online with you ♦
♦ The Fuchsia City Guru ♦
Originally Posted by RockerJOriginally Posted by Missingno
I'm thinking I'll do Bond's moveset entirely in morse code and in white text...
Online name: TmpaBndo[E7]
GE FC: 0605-5154-0786
Magnus is a human that only appears once, in Kid Icarus Uprising. He is the only man capable of fending off Underworld monsters all by himself, and is deemed to be the "strongest of mankind." He assists Pit in his mission to stop Medusa Hades.
Magnus is a heavy, moderately slow character.
B: Tornado Strike
Magnus backs up and slams his sword against the ground, causing an enormous tornado.This move can be charged at a maximum of 4 seconds, and cannot be used in midair. An uncharged version of this move takes as long as Ganondorf's Warlock Punch (Neutral B) to use, and has the same range as Ike's fully charged Explosion (Neutral B.) A fully charged version of this attack has double the range of an uncharged one, but does fair diagonal knockback to Magnus. He is not tired out after its use. Great damage and extreme knockback.
Side B: Sword Throw
Magnus throws his sword in front of him, then rushes to catch it. This move has the same range as Fox/Falco's Illusion, but take twice as long to use and deals more damage. His body also deals damage to anyone that is hit by it. If used too many times, Magnus's arm will start to get tired and the sword will not be thrown as far. If spammed like a retard he will stop throwing the sword entirely, and will lag a bit if you still try. Good damage and fair knockback.
Up B: Skyward Slash
Magnus jumps while holding his sword upward. If no opponent is met then he will tire out and start falling. However, if Magnus manages to hit an opponent in the beginning of the move, he will chain attack with two 360 degree slashes and finish off with a kick. The two 360 degree slashes can also hurt other opponents around him. The chain attacks happens very fast, and he is tired out either way.The move itself is slower than Marth's Quick Draw (Up B) but faster than Ike's Aether (Up B). Good damage and great knockback.
Down B: Block
Magnus holds his sword straight out in front of him, and counters any close-range attack with a downward slice. If held for longer than a second the counterattack will no longer work, but Magnus can reflect projectiles with his sword. This move has half a second lag after the button is released, and Magnus is incapable of attacking until it is over. In "reflecting projectile" form, Magnus can still be hurt by close-range attacks.
Final Smash: Blade of Awe(some)
Magnus's sword glows blindingly white, and his speed and power are doubled. His jump and Neutral B are disabled, but he can use his Up B four times in a row without tiring out. This Final Smash lasts shorter than most others, since Magnus's normal strength is enough to handle already. If the FS time limit runs out while he is airborne, Magnus will immediately tire out, making it a risky move.
Neutral A: Slashes twice in front of him, and then performs a downward slice that does more damage than the others.
Side A: Does a longer-ranging slash outwards.
Up A: Magnus slashes upwards and has his sword land on his shoulder.
Down A: Slices along the ground. This move cannot spike.
Dash Attack: Magnus, while running, deals a high kick to the opponent's face.
Side Smash: Magnus jabs his sword straight out in front of him. Has the same range as Marth's fully charged Shield Breaker (Neutral B)
Up Smash: Waves his sword upwards.
Down Smash: Magnus puts the tip of his blade against the ground, and spins in a circle. Damages anyone next to him.
Grab Attack: Headbutts the opponent.
Forward Throw: Punches the opponent's abdomen, sending them outwards. Fair damage and good knockback.
Back Throw: Slams the opponent on the ground behind him. Great damage and fair knockback.
Up Throw: Scoops the opponent upwards with his sword. Good damage and fair knockback.
Down Throw: Puts the opponent on the ground and kicks down at them. Good damage and good knockback.
Ledge Attack: Magnus spins his blade around him as he rolls onto the stage.
Stage Entry: His sword is jutting out of the ground. Suddenly, Magnus appears from behind and draws it out.
Up Taunt: He holds his sword out in front of him, and examines it with awe. Then he shrugs.
Down Taunt: Magnus flips an odd-looking ring and has it land back on his finger.
Side Taunt: Magnus puts the tip of his blade against his foot, then kicks it back up and catches it with a slap of his hand.
Victory Pose 1: Leans back on his sword and lets out a loud and disturbing laugh.
Victory Pose 2: Holds out his hand and say, "Well, I didn't expect to see some fighters here."
Since Magnus never left the ground in the game, I couldn't think of any aerials for him. Suggestions would be nice. (And comments)