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Thread: Thread of Smash

  1. #671
    Greil Mercenary Tragonight's Avatar
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    Quote Originally Posted by ellord View Post
    Not just playstyle, i want different style fight too. I mean the way the character fight.
    Playstyle and "style fight" are the same thing, I believe.

    Roy's Double Edge Dance is deeper and has newer variations if you want new moves. B-Air, F-Tilt, and D-Smash are also completely new.
    Last edited by Tragonight; 11-13-2013 at 04:42 PM.



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  2. #672
    WiiChat Member ellord's Avatar
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    No style fight and styleplay isnt the same. Style fight is example : Marth only attack with his sword, Ike can throw his sword or use his fist and feet, link use ranged attack and one of his air attack is with the feet instead the sword. Marth smash up is a line, Ike drawn an semi-circle (so ike smash up has more side range).... style fight is the way the character fight, styleplay is the way you use a character. A original character need an original style fight, not same as another character with different stat.

    You didnt understand me about the speed, I mean if they increase gravity speed, they should increase PROPORTIONALLY everything. Its why i can brawl in accelerated mode but not project M.

    I know project M is appcepted from the community and is in many tournament, but its still just a mode and not the original and official game.

    Yeah i could maybe like project M, if they didnt changed so much my main character.
    Last edited by ellord; 11-13-2013 at 05:04 PM.

  3. #673
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    Quote Originally Posted by ellord View Post
    Yeah i could maybe like project M, if they didnt changed so much my main character.
    I thought the same at first. And then I got used to fast, QDC-ing Ike.

    Change is something you're just going to have to adapt to. Most of the time, it's for the better.



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  4. #674
    WiiChat Member ellord's Avatar
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    Ok I'll give another try to this game...But what i call clone is in all super smash bros.

  5. #675
    PK Rockin' Avatar Mr. MR's Avatar
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    Quote Originally Posted by ellord View Post
    No style fight and styleplay isnt the same. Style fight is example : Marth only attack with his sword, Ike can throw his sword or use his fist and feet, link use ranged attack and one of his air attack is with the feet instead the sword. Marth smash up is a line, Ike drawn an semi-circle.... style fight is the way the character fight, styleplay is the way you use a character. An original character need an original style fight, not same as another character with different stat.
    Appearances don't matter. I don't care if they are all stick figures with swords as long as they play differently. Appearances do not affect gameplay, so stop bringing it up. If you do I will get angry. You need to take a step back and understand what a game really is. ONEs and ZEROs. I don't see swords in there.

    Quote Originally Posted by ellord View Post
    You didnt understand me about the speed, I mean if they increase gravity speed, they should increase PROPORTIONALLY everything. Its why i can brawl in accelerated mode but not project M.
    I did understand you. They pumped everything up. Also remember it was Brawl that changed the Proportions not Project M. Melee has a much better Proportion and Project M capitalizes on it. The reason why you can't play Project M but you can play in accelerated mode is because Project M is still faster.

    https://www.youtube.com/watch?v=vXgpGBbh5r8

    If you have been to a Melee Tourney the first thing you notice is the sound of everyones controller being abused. 8 commands a second is basically standard.

    Quote Originally Posted by ellord View Post
    I know project M is appcepted from the community and is in many tournament, but its still just a mode and not the original and official game.
    And what exactly does that imply? Nothing. Does it matter who it came from if it has the soul and spirit of Smash? Project M is a more Tourny Viable Smash Game than Brawl. It plays the same as any Smash game but the limits are much much much higher than in Brawl. You should be able to master it if you have the Smash skills you claim to have, mod or not.

    I could go philosophical but I wont. Not yet. Official doesn't mean much. It was Sakurai himself who shunned the competitive scene not the community. Project M is simply a response to Sakurai's Tournament Incompetent Brawl from the Community. It's a message, not just a mod and the message says, 'If you wont give us the game we want, we will make our own.' And that is what Project M is. Not simply a mod made by people who have spare time on their hands. This is a master piece, hand coded by people who hold the Smash Series with such passion that they refuse to let Smash die competitively.

    Quote Originally Posted by ellord View Post
    Yeah i could maybe like project M, if they didnt changed so much my main character.
    Learn to adapt. I did, and I actually enjoy playing Marth in Project M once I got over moon gravity. Although I wish they would have given him a buff from Melee but then again his Metagame is more evolved than the rest of the cast.
    Last edited by Mr. MR; 11-13-2013 at 05:43 PM.
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  6. #676
    Greil Mercenary Tragonight's Avatar
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    Quote Originally Posted by ellord View Post
    Ok I'll give another try to this game...But what i call clone is in all super smash bros.
    Yet you continue to state that Project M "isn't an official Smash Bros. game."



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  7. #677
    WiiChat Member ellord's Avatar
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    Quote Originally Posted by Mr. MR View Post
    Appearances don't matter. I don't care if they are all stick figures with swords as long as they play differently. Appearances do not affect gameplay, so stop bringing it up. If you do I will get angry. You need to take a step back and understand what a game really is. ONEs and ZEROs. I don't see swords in there.
    Yes it does, exemple Marth smash UP has a very small side range and a high up range. Ike up smash has a longer side range + his up range and slash left to right (so left strike will be faster than right strike). Fox down smash attack instantly both side, Ike's down smash strike his left side then his right side (So fox
    recovery is shorter but Ike can get the opponent if he was doing shield + side). Its what I mean by different style fight, different moves. Remove pit's wings and add a bow to captain falco then tell me if it still dont change the game?

    Edit : yes there is a different if Link would use his sword instead his feet. He have 1 sword and 2 feet, so he wouldnt be able to double strike in air with the same speed. Its why his forward air attack is slowler.

    Quote Originally Posted by Mr. MR View Post
    I did understand you. They pumped everything up. Also remember it was Brawl that changed the Proportions not Project M. Melee has a much better Proportion and Project M capitalizes on it. The reason why you can't play Project M but you can play in accelerated mode is because Project M is still faster.
    Your wrong, go to special brawl and select speed : fast, u'll see its much faster than Project M. A mode cant have better proportion than the original game, but can be closer of another game (melee).

    Quote Originally Posted by Mr. MR View Post
    If you have been to a Melee Tourney the first thing you notice is the sound of everyones controller being abused. 8 commands a second is basically standard
    Yes I know it, and i have the same feeling when I play brawl in accelered.

    Quote Originally Posted by Tragonight View Post
    Yet you continue to state that Project M "isn't an official Smash Bros. game."
    Its a mode, not an official game.

    I tried the game, 1h this time.

    Summary with Marth :
    -I finnaly complete sucessfully complete dancing blade with the right timing instead spam clic side-B. The game is faster but dancing blade is slowler than brawl, so this attack is not viable in fight. I wonder why they changed esthetic slash. Previous dancing blade looked better.
    -All map are pretty nice and balanced, but it could keep original map on another page to give the choice to player.
    -Chain grapping do not work, the opponent fall then I cant grap it again (yes, i tried at 0% damage).
    -I must lost the habit to air-dodge.
    -Dolphin slash has less knocback, I dont know if its for balancing.
    -More combo but less defense. Its the hitstun, after the 1st strike we have guaranted combo, in brawl we have to predict to get the next attack. I dont know which one is better.
    -I dont know the name but running left/right/left/right very quickly is easier on project M than brawl and we dont fall. So this thing is viable now.
    -Marth do not response on many of my command. Exemple, when I use jump + neutral smash at the same time, he did neutral smash and didnt jump. I tried to decay the command jump and neutral smash but only work with a minimum time decay. The rest I know its because its the hitstun and I clic too early on jumping then die.
    -In caming back to the original version, my wii crashed 2 time in map selection, it never happened before.
    Last edited by Splash_King; 11-14-2013 at 02:13 PM.

  8. #678
    PK Rockin' Avatar Mr. MR's Avatar
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    Quote Originally Posted by ellord View Post
    Yes it does, exemple Marth smash UP has a very small side range and a high up range. Ike up smash has a longer side range + his up range and slash left to right (so left strike will be faster than right strike). Fox down smash attack instantly both side, Ike's down smash strike his left side then his right side (So fox
    recovery is shorter but Ike can get the opponent if he was doing shield + side). Its what I mean by different style fight, different moves. Remove pit's wings and add a bow to captain falco then tell me if it still dont change the game?

    Edit : yes there is a different if Link would use his sword instead his feet. He have 1 sword and 2 feet, so he wouldnt be able to double strike in air with the same speed. Its why his forward air attack is slowler.
    I warned you.

    Look at the Hitbox of Jigglypuff's Bair. See the huge disjointed hitbox? Does Jigglypuff have a Sword? Her foot might as well be a sword. Jigglypuff's design has little to do with the hitbox.
    Link's Fair is Slow because it's Powerful. Nothing more, nothing less. If it was Quick and Powerful it would be OP. If it was Quick and Weak, he would lose a valuable finisher.
    This is called balance and it has nothing to do with appearances and everything to do with Playstyle.

    BTW Captain Falcon has a gun but never uses it.
    Ganon has a Sword he never uses.
    Luigi has a Vacuum
    They could have done a lot of things based solely on appearance.

    Quote Originally Posted by ellord View Post
    Your wrong, go to special brawl and select speed : fast, u'll see its much faster than Project M. A mode cant have better proportion than the original game, but can be closer of another game (melee).
    BTW Modification is abbreviated Mod not Mode.
    WHAT IS THIS NONSENSE!!! "A mode cant have better proportion than the original game." HOW CAN YOU SAY SOMETHING THAT IGNORANT?!?!?! Sorry to break it to you but Sakurai is not a god. He does make mistakes and one of those mistakes is Brawl's proportion.

    Now I have played Smash 64 before Melee came out. I have played Melee before Brawl came out. I have played Brawl before Project M came out. I have played Project M before Smash 4. I have gone through each generation when it was Norm, when it was the standard. To say Brawl is the perfect Smash game is very ignorant. To say it has the best proportions is very ignorant especially from someone who never played Melee. Melee should be the standard for all Smash games and yes, it is faster than Sped Up Special Brawl. You don't understand a fast Smash game until you have played Melee. Do you understand what Frame Perfect means? It means you need percise timing and speed. I have played Brawl competitively and I know for a fact that their fingers do not move as fast as those who play Melee.

    https://www.youtube.com/watch?v=pKZmZfiIsto

    Quote Originally Posted by ellord View Post
    Yes I know it, and i have the same feeling when I play brawl in accelered.
    No you don't.
    Watch the beginning of this vid. Watch KoreanDJ's hands.
    https://www.youtube.com/watch?v=6tgWH-qXpv8


    In Short: Watch what you say because you don't have the experience to say what you are saying. You are way out of your league.

    Quote Originally Posted by ellord View Post
    I tried the game, 1h this time.

    Summary with Marth :
    -I finnaly complete sucessfully complete dancing blade with the right timing instead spam clic side-B. The game is faster but dancing blade is slowler than brawl, so this attack is not viable in fight. I wonder why they changed esthetic slash. Previous dancing blade looked better.
    -All map are pretty nice and balanced, but it could keep original map on another page to give the choice to player.
    -Chain grapping do not work, the opponent fall then I cant grap it again (yes, i tried at 0% damage).
    -I must lost the habit to air-dodge.
    -Dolphin slash has less knocback, I dont know if its for balancing.
    -More combo but less defense. Its the hitstun, after the 1st strike we have guaranted combo, in brawl we have to predict to get the next attack. I dont know which one is better.
    -I dont know the name but running left/right/left/right very quickly is easier on project M than brawl and we dont fall. So this thing is viable now.
    -Marth do not response on many of my command. Exemple, when I use jump + neutral smash at the same time, he did neutral smash and didnt jump. I tried to decay the command jump and neutral smash but only work with a minimum time decay. The rest I know its because its the hitstun and I clic too early on jumping then die.
    -In caming back to the original version, my wii crashed 2 time in map selection, it never happened before.
    This Marth is directly ported from Melee. Not nerfed not buffed.

    BTW that running back and forth is called Dash Dancing.
    Chain Grabbing works. You just have to learn Melee Chain Grabs (learn to Jump Cancel Grab)



    Also Free Book aobut the Smash Competive Scene written by Wife
    https://www.smashwords.com/books/view/348106
    Last edited by Mr. MR; 11-14-2013 at 02:17 AM.
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  9. #679
    The Scrubbiest of Hunters Splash_King's Avatar
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    well, this argument grew too big when i was sleepin so ill just stay outta it

    Quote Originally Posted by ellord View Post
    I challenge you when you want.
    If you've Wi-Fi Safe, it'd be my pleasure t' destroy ya.

    Quote Originally Posted by ellord View Post
    I was talking about brawl for ness and lucas
    They ain't clones. The only shared moves they have are their Specials... and even then, Flash compared t' Freeze is stretchin' it.

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  10. #680
    WiiChat Member ellord's Avatar
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    1.what you say if Ike smash up wouldnt trace a semi circle but attacked like Marth, would it change somehting?. I was also talking about MOVES, not deformation (deformation is only on few character too)

    2.Yes a mode cant be more proportional of the original game than the orignal game itself. You miss readed me, I said I dont manage air-control because they didnt increased proportionnaly the speed.

    3. No its slowler. And if you still thing accelerated mode is slow, just change the value x2 into x3 or x4.

    Its impossible to argue with you, you'll never admit anything else even if its obvious or not, and even if you understand u'll change my words into something I never said.

    Splash_king, I was talking about brawl, im not and will be never a PM player. Proove me your skill in the REAL and OFFICIAL game. If you arent good at brawl, you just have adapt.

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