No style fight and styleplay isnt the same. Style fight is example : Marth only attack with his sword, Ike can throw his sword or use his fist and feet, link use ranged attack and one of his air attack is with the feet instead the sword. Marth smash up is a line, Ike drawn an semi-circle (so ike smash up has more side range).... style fight is the way the character fight, styleplay is the way you use a character. A original character need an original style fight, not same as another character with different stat.
You didnt understand me about the speed, I mean if they increase gravity speed, they should increase PROPORTIONALLY everything. Its why i can brawl in accelerated mode but not project M.
I know project M is appcepted from the community and is in many tournament, but its still just a mode and not the original and official game.
Yeah i could maybe like project M, if they didnt changed so much my main character.
Last edited by ellord; 11-13-2013 at 06:04 PM.
Ok I'll give another try to this game...But what i call clone is in all super smash bros.
If you have been to a Melee Tourney the first thing you notice is the sound of everyones controller being abused. 8 commands a second is basically standard.
I could go philosophical but I wont. Not yet. Official doesn't mean much. It was Sakurai himself who shunned the competitive scene not the community. Project M is simply a response to Sakurai's Tournament Incompetent Brawl from the Community. It's a message, not just a mod and the message says, 'If you wont give us the game we want, we will make our own.' And that is what Project M is. Not simply a mod made by people who have spare time on their hands. This is a master piece, hand coded by people who hold the Smash Series with such passion that they refuse to let Smash die competitively.
Last edited by Mr. MR; 11-13-2013 at 06:43 PM.
recovery is shorter but Ike can get the opponent if he was doing shield + side). Its what I mean by different style fight, different moves. Remove pit's wings and add a bow to captain falco then tell me if it still dont change the game?
Edit : yes there is a different if Link would use his sword instead his feet. He have 1 sword and 2 feet, so he wouldnt be able to double strike in air with the same speed. Its why his forward air attack is slowler.
I tried the game, 1h this time.
Summary with Marth :
-I finnaly complete sucessfully complete dancing blade with the right timing instead spam clic side-B. The game is faster but dancing blade is slowler than brawl, so this attack is not viable in fight. I wonder why they changed esthetic slash. Previous dancing blade looked better.
-All map are pretty nice and balanced, but it could keep original map on another page to give the choice to player.
-Chain grapping do not work, the opponent fall then I cant grap it again (yes, i tried at 0% damage).
-I must lost the habit to air-dodge.
-Dolphin slash has less knocback, I dont know if its for balancing.
-More combo but less defense. Its the hitstun, after the 1st strike we have guaranted combo, in brawl we have to predict to get the next attack. I dont know which one is better.
-I dont know the name but running left/right/left/right very quickly is easier on project M than brawl and we dont fall. So this thing is viable now.
-Marth do not response on many of my command. Exemple, when I use jump + neutral smash at the same time, he did neutral smash and didnt jump. I tried to decay the command jump and neutral smash but only work with a minimum time decay. The rest I know its because its the hitstun and I clic too early on jumping then die.
-In caming back to the original version, my wii crashed 2 time in map selection, it never happened before.
Last edited by Splash_King; 11-14-2013 at 03:13 PM.
Look at the Hitbox of Jigglypuff's Bair. See the huge disjointed hitbox? Does Jigglypuff have a Sword? Her foot might as well be a sword. Jigglypuff's design has little to do with the hitbox.
Link's Fair is Slow because it's Powerful. Nothing more, nothing less. If it was Quick and Powerful it would be OP. If it was Quick and Weak, he would lose a valuable finisher.
This is called balance and it has nothing to do with appearances and everything to do with Playstyle.
BTW Captain Falcon has a gun but never uses it.
Ganon has a Sword he never uses.
Luigi has a Vacuum
They could have done a lot of things based solely on appearance.
WHAT IS THIS NONSENSE!!! "A mode cant have better proportion than the original game." HOW CAN YOU SAY SOMETHING THAT IGNORANT?!?!?! Sorry to break it to you but Sakurai is not a god. He does make mistakes and one of those mistakes is Brawl's proportion.
Now I have played Smash 64 before Melee came out. I have played Melee before Brawl came out. I have played Brawl before Project M came out. I have played Project M before Smash 4. I have gone through each generation when it was Norm, when it was the standard. To say Brawl is the perfect Smash game is very ignorant. To say it has the best proportions is very ignorant especially from someone who never played Melee. Melee should be the standard for all Smash games and yes, it is faster than Sped Up Special Brawl. You don't understand a fast Smash game until you have played Melee. Do you understand what Frame Perfect means? It means you need percise timing and speed. I have played Brawl competitively and I know for a fact that their fingers do not move as fast as those who play Melee.
Watch the beginning of this vid. Watch KoreanDJ's hands.
In Short: Watch what you say because you don't have the experience to say what you are saying. You are way out of your league.
BTW that running back and forth is called Dash Dancing.
Chain Grabbing works. You just have to learn Melee Chain Grabs (learn to Jump Cancel Grab)
Also Free Book aobut the Smash Competive Scene written by Wife
Last edited by Mr. MR; 11-14-2013 at 03:17 AM.
well, this argument grew too big when i was sleepin so ill just stay outta it
1.what you say if Ike smash up wouldnt trace a semi circle but attacked like Marth, would it change somehting?. I was also talking about MOVES, not deformation (deformation is only on few character too)
2.Yes a mode cant be more proportional of the original game than the orignal game itself. You miss readed me, I said I dont manage air-control because they didnt increased proportionnaly the speed.
3. No its slowler. And if you still thing accelerated mode is slow, just change the value x2 into x3 or x4.
Its impossible to argue with you, you'll never admit anything else even if its obvious or not, and even if you understand u'll change my words into something I never said.
Splash_king, I was talking about brawl, im not and will be never a PM player. Proove me your skill in the REAL and OFFICIAL game. If you arent good at brawl, you just have adapt.