They really are bad
Some don't even know how to recover properly and their approaches are always bad. And they rarely DI.
And on that note, P:M's improved AI does have some problems. Namely, indeed, not bein' programmed to properly recover. An example of this is the Zamus CPU regularly SDs when tryin' to recover with her Side-B tether by tryin' t' tether too late. I presume this is 'cause the tether in P:M is delayed, but the AI wasn't modified t' compliment this change, still usin' the vBrawl timing.
Say, I got the Project M up and running smoothly on my Wii and my goodness; the game set nostalgic waves through my Gamecube controller. In other words, I love it!!!
He feels kinda sturdy though. I'm guessing the guys want him not too fast. He is powerful and heavy hitter which I like.=)
BUT! With couple of practices, I'm sure I'll be better Bowser user. Too bad they didn't add Samus Aran 'cuz, ever since I played the Metroid trilogy, I feel in love the game depth.
Where is the real game, then?