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Thread: Project M Discussion Thread

  1. #1191
    WiiChat Member GHNeko's Avatar
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    Quote Originally Posted by Splash_King View Post
    'Ey Neko, was there any particularly strong reasoning why y'all didn't go crazy with Olimar and give 'em an immensely changed moveset (aesthetically and otherwise)?

    ... I'm assumin' most of the moves we ain't seen from 'em aren't changed all-that much, so please do correct me if that's an incorrect assumption.



    S'pose that's what I meant, they've a short attention span for competitivenessess topics.



    Tell me about it.

    ... dont mean that literally lul
    It was just the design choice of the guys working on Olimar. Like MK, they didn't feel the need to completely revamp his moveset. Same with a lot of newcomers actually.

    As for the metagame thing, I suppose. I really wouldnt call it a competitive topic, but i'm jaded as I look at everything from a game designer's perspective haha.

    AND PLEASE. Don't get me started on talking about things I love. You'd drown in text.

    Quote Originally Posted by Mr. MR View Post
    Two new questions,
    So does Snake's new cigarette taunt have a secondary use, like second hand smoke damage or something more potent like Samus' Beam Swap Taunt (Nikita swap with Tranq and vice versa)?
    And can you start a match as Ice Samus?
    Snake cig can edgeguard as when he flicks it, it has a hitbox that semi spikes.

    Starting with Ice samus is something we're considering doing actually.

  2. #1192
    Fall Mood Level 2 Mr. MR's Avatar
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    Wow that was a fast response

    Quote Originally Posted by GHNeko View Post
    Snake cig can edgeguard as when he flicks it, it has a hitbox that semi spikes.
    Wut....
    That is friggin' dope

    Quote Originally Posted by GHNeko View Post
    Starting with Ice samus is something we're considering doing actually.
    YESZ!!!

    So from the looks of it, Ice Samus is quicker and has less ending lag but Plasma Samus is more powerful but has more ending lag. Is that pretty much it or is there something else entirely?





    Spoiler Alert!

  3. #1193
    WiiChat Member GHNeko's Avatar
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    Quote Originally Posted by Mr. MR View Post
    So from the looks of it, Ice Samus is quicker and has less ending lag but Plasma Samus is more powerful but has more ending lag. Is that pretty much it or is there something else entirely?
    It's not the clear cut hahaha. They're deff different though, but how they work is simply more than just speed differences.

  4. #1194
    Fall Mood Level 2 Mr. MR's Avatar
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    Quote Originally Posted by GHNeko View Post
    It's not the clear cut hahaha. They're deff different though, but how they work is simply more than just speed differences.
    I do see different hitboxes that's for sure, I also forgot the change in knockback direction for the Down Smash.

    Will the Beam Swap eventually change Samus' Charge Shot and Missiles or will it stay exclusive to the A button?
    And is it possible that we could get another Beam Swap in the future?





    Spoiler Alert!

  5. #1195
    WiiChat Member GHNeko's Avatar
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    Quote Originally Posted by Mr. MR View Post
    I do see different hitboxes that's for sure, I also forgot the change in knockback direction for the Down Smash.

    Will the Beam Swap eventually change Samus' Charge Shot and Missiles or will it stay exclusive to the A button?
    And is it possible that we could get another Beam Swap in the future?
    Who knows for sure... :V

  6. #1196
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by GHNeko View Post
    As for the metagame thing, I suppose. I really wouldnt call it a competitive topic, but i'm jaded as I look at everything from a game designer's perspective haha.
    That's probably the biggest reason why I've never had any motivation to pursue game design. Don't think it'd cull my competitive passions, but otherwise...

    But that's certainly an interesting topic, what developers think of their games' metagame. I'd love to have some insight as to how development goes down for... well, developing and workin' towards creating an intended metagame 'n other such jazz. Assumin' it's a larger process than playtest, nerf/buff, repeat... which I'd hope it is for most games.

    Quote Originally Posted by GHNeko View Post
    You'd drown in text.
    T'is why I love the internets.

    Quote Originally Posted by GHNeko View Post
    Snake cig can edgeguard as when he flicks it, it has a hitbox that semi spikes.
    Taunt KOs are best KOs. Does it replace Snake's D-taunt, the one where the box can also be used as a pseudo-edgeguarding tool (which definitely doesn't work... not in vBrawl anyways)?

    Quote Originally Posted by Mr. MR View Post
    I also forgot the change in knockback direction for the Down Smash.
    D-tilt*

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  7. #1197
    Fall Mood Level 2 Mr. MR's Avatar
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    Quote Originally Posted by Splash_King View Post
    Taunt KOs are best KOs. Does it replace Snake's D-taunt, the one where the box can also be used as a pseudo-edgeguarding tool (which definitely doesn't work... not in vBrawl anyways)?
    They better not touch the box. That is Snake's icon.
    Also, it would be funny if you can crawl with the box using the left and right taunt buttons.

    Quote Originally Posted by Splash_King View Post
    D-tilt*
    Yeah that one
    Just goes to show, I need to play Samus more to refresh my memory.
    Splash_King likes this.





    Spoiler Alert!

  8. #1198
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by Mr. MR View Post
    Also, it would be funny if you can crawl with the box using the left and right taunt buttons.
    Do want. neko make it happn plz

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    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  9. #1199
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    I can finally access the Project M site.

    http://projectmgame.com/en/news/proj...ailer-released

    Why is this post a week off? The video's date is the correct date, but the post on the site is before the video's release on YouTube.




    No longer brawling online. No longer accepting any Friend Adds.

    Only playing Project M online. Only add me if you have the current Wi-Fi Safe version of Project M.

    Spoiler Alert!

  10. #1200
    DATSU NUGU RockerJ's Avatar
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    Hey guys, I'm on for some Project:M Friendlies if anyone is interested. I'm probably gonna suck, so feel free to play some of your worse characters.
    Splash_King likes this.


    The Silence Bridge Guru

    Quote Originally Posted by Neosquid View Post
    I feel like half of what goes on in this forum involves people arguing about fish.

    Quote Originally Posted by Splash_King View Post
    We're gay gangbangers, not metrosexual hipsters.
    Hi yes, hello. I've been trying to get the hang of playing on a set of Donkey Konga bongos. I've got the hang of waveshining into double laser 360 half pipe bananarama, but I'm having a hard time smash attacking. How loud should I be clapping?


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