LoginRegister
Nintendo Wii / Wii U Forum
+ Reply to Thread
Page 2 of 167 FirstFirst 1 2 3 4 12 52 102 ... LastLast
Results 11 to 20 of 1669
Like Tree216Likes

Thread: Project M Discussion Thread

  1. #11
    God-Slaying Vanguard Tragonight's Avatar
    Member #
    89907
    Join Date
    Aug 2012
    Location
    Tellius
    Posts
    3,628
    Friends
    166
    Wii Friend Code: $post[field5]
    9000-0000-0000-0001
    Quote Originally Posted by Mr. MR View Post
    WOW

    Ike can also cancel his Quick Draw into an Up-Smash. Looks like Ike got the equivalent to a DACUS
    That actually works? I can't manage to use it myself but I've heard of it.

    If it works correctly, it'll be much more better than a DACUS.



    3DS FC: 1461-6308-5932

    Spoiler Alert!

  2. #12
    PK Rockin' Avatar Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    5,981
    Friends
    71
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    What controller do you use?

    If you use a Gamecube here's what to do.
    Quick Draw
    Then quickly move the control stick to the upward position. Then move your thumb over the X button then quickly slide it down to the A button all while still holding the control stick up.

    Hold the A button to charge it





    Spoiler Alert!

  3. #13
    God-Slaying Vanguard Tragonight's Avatar
    Member #
    89907
    Join Date
    Aug 2012
    Location
    Tellius
    Posts
    3,628
    Friends
    166
    Wii Friend Code: $post[field5]
    9000-0000-0000-0001
    What control is X supposed to be?

    I'm sorry but I don't use the regular controls so you have to tell me what it does.



    3DS FC: 1461-6308-5932

    Spoiler Alert!

  4. #14
    PK Rockin' Avatar Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    5,981
    Friends
    71
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    X is jump





    Spoiler Alert!

  5. #15
    God-Slaying Vanguard Tragonight's Avatar
    Member #
    89907
    Join Date
    Aug 2012
    Location
    Tellius
    Posts
    3,628
    Friends
    166
    Wii Friend Code: $post[field5]
    9000-0000-0000-0001
    So basically you're jump-canceling his Quick Draw and using an Up-Smash before leaving the ground?



    3DS FC: 1461-6308-5932

    Spoiler Alert!

  6. #16
    PK Rockin' Avatar Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    5,981
    Friends
    71
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    yeah





    Spoiler Alert!

  7. #17
    The Scrubbiest of Hunters Splash_King's Avatar
    WiiChat Moderator
    Member #
    55490
    Join Date
    Jan 2009
    Location
    Lostlorn Forest
    Posts
    16,246
    Friends
    123
    Wii Friend Code: $post[field5]
    0129-0129-0129-0129
    Jump canceling, then canceling that jump? lolwut

    Did P:M's programmers intend for it t' work like that?

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  8. #18
    PK Rockin' Avatar Mr. MR's Avatar
    Member #
    82844
    Join Date
    Jun 2011
    Location
    シオンタウン
    Posts
    5,981
    Friends
    71
    Wii Friend Code: $post[field5]
    3547-0534-1512-4583
    IDK

    But I was not the first to discover it





    Spoiler Alert!

  9. #19
    God-Slaying Vanguard Tragonight's Avatar
    Member #
    89907
    Join Date
    Aug 2012
    Location
    Tellius
    Posts
    3,628
    Friends
    166
    Wii Friend Code: $post[field5]
    9000-0000-0000-0001
    Quote Originally Posted by Mr. MR View Post
    Quick Draw
    Then quickly move the control stick to the upward position. Then move your thumb over the X button then quickly slide it down to the A button all while still holding the control stick up.

    Hold the A button to charge it
    I got this to work........by luck. It's extremely hard to use when L is my only jump button.

    Quote Originally Posted by Splash_King View Post
    Jump canceling, then canceling that jump? lolwut

    Did P:M's programmers intend for it t' work like that?
    It doesn't seem like he was moving from the ground at all, and Ike was sliding. So no, I don't think it's canceling a jump. He doesn't jump at all.



    3DS FC: 1461-6308-5932

    Spoiler Alert!

  10. #20
    The Scrubbiest of Hunters Splash_King's Avatar
    WiiChat Moderator
    Member #
    55490
    Join Date
    Jan 2009
    Location
    Lostlorn Forest
    Posts
    16,246
    Friends
    123
    Wii Friend Code: $post[field5]
    0129-0129-0129-0129
    In other words, canceling the jump after jump canceling.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Similar Threads

  1. The Project Runway Thread
    By *Gymnast* in forum The Lounge
    Replies: 22
    Last Post: 02-02-2008, 10:00 PM
  2. Bleach Discussion Thread {Spoilers}
    By JerryC in forum The Anime Lounge
    Replies: 24
    Last Post: 11-24-2007, 08:36 AM
  3. Prison Break Discussion Thread: Take Two
    By Syntax in forum The Entertainment Lounge
    Replies: 14
    Last Post: 11-13-2007, 04:20 AM
  4. Official E3 07 Discussion Thread
    By nic7 in forum Nintendo Wii Chat
    Replies: 220
    Last Post: 07-12-2007, 12:13 PM
  5. House MD Discussion Thread
    By Syntax in forum The Lounge
    Replies: 14
    Last Post: 01-31-2007, 12:24 PM

Search tags for this page

add pichu to project m
,
adding pichu to project m
,
captain toad costume
,
fire emblem awakening characters
,
lyn possible project m character
,
pichu project m
,

project m character textures

,
project m lucario fighting gi download
,
project m ridley character
,
reddit project m sheik chain
,
wiichat
,
wui chath
Click on a term to search for related topics.