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Thread: Project M Discussion Thread

  1. #361
    God-Slaying Vanguard Tragonight's Avatar
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    Found a Marth texture that's not bad.

    http://forums.kc-mm.com/Gallery/Braw...p?Number=33657

    He has the Project M logo on his cape! In one of the versions at least.....
    Splash_King likes this.

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  2. #362
    Shantae 4 Smash!!! Mr. MR's Avatar
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    Saw that one too
    Although I have all of them replaced




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  4. #364
    Shantae 4 Smash!!! Mr. MR's Avatar
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    I might be able to make slash textures work on P:M but I am too lazy

    I used the Holy Slash in vBrawl




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  5. #365
    God-Slaying Vanguard Tragonight's Avatar
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    -.-

    Will you be taking requests? I only have one, and I'll only say it if it works on Project M.

    Do slash textures work on Project M? They won't de-sync or mess up movesets now, will they?

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  6. #366
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    They will mess up the moveset if you just throw them in there

    Which one do you want?




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  7. #367
    God-Slaying Vanguard Tragonight's Avatar
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    I want the Red Ike one, but with Project M's Ike's Blue Flame Eruption.
    It should be simple enough, what with the Red Slash texture already being made; you only need to edit the Eruption.

    How would they mess up the moveset? I tried putting Fit[Character].pac on vBrawl and it worked, but Project M already has those files.

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  8. #368
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    Quote Originally Posted by Tragonight View Post
    I want the Red Ike one, but with Project M's Ike's Blue Flame Eruption.
    It should be simple enough, what with the Red Slash texture already being made; you only need to edit the Eruption
    other way around




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  9. #369
    God-Slaying Vanguard Tragonight's Avatar
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    So Project M's Character PAC files contain their moveset information too?

    Well, you can at least try to put the Red Slash data from that PAC into P:M's one. But you don't have to, I can live without it.

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  10. #370
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    I can make the blue flames any color if you want




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