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Thread: Project M Discussion Thread

  1. #631
    Meta Avatar Mr. MR's Avatar
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    Quote Originally Posted by Splash_King View Post
    Any ideas of a new Side B for Mewtwo?
    I would have to think about it

    If it was me, I would make disable his Side B and give him Future Sight for his Down B. An invisible or slightly visible hover mine that could have a set time limit or a manual detonation (I personally like the idea of a manual detonation), so Mewtwo would focus more on stage control. Disable could be used to set up the Future Sight or be used to combo into the Future Sight.





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  3. #632
    The Scrubbiest of Hunters Splash_King's Avatar
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    A neat idea, but one wouldn't want t' take away from Snake's unique stage control.

    Down-B could be somethin' simple, like a projectile reflector in the form of Magic Coat (which means the loss of Confusion's ability to "reflect" projectiles wouldn't be missed). Or perhaps Recover; Ivysaur has Synthesis, so I don't see why not. Synthesis' biggest draw is it's Solarbeam charging, so givin' Mewtwo a notably quicker healing rate would be neat. Maybe it could be Barrier, which creates a small, immovable, physically-impassable wall which soaks up a specific amount of damage 'til it breaks. It'd be a cool edgeguarding tool. Or maybe he could use Reflect and Light Screen in one move, tap or press of B determining which. Reflect is the one that soaks damage and can't be passed through, 'cept projectiles. Light Screen absorbs projectiles and eventually breaks, but can be walked or physically attacked through. For balancing purposes, I'd imagine only one screen could come out at a time, and both would be easily distinguishable by appearance.

    Future Sight could also be an attack that strikes an opponent wherever they are with acceptable tracking after a specific amount of time (probably not flexible t' keep it from bein' broken), unless Mewtwo is damaged before the attack hits. Could make for some crazy combo resets like with Din's Fire. I can imagine comboing someone off-stage into Future Sight -> D-air t' be pretty nasty.

    Perhaps rather than a set time of automatic detonation, after a waiting period of usin' the move Mewtwo can cancel on-hit into it for a combo extension/finisher. This would keep the move from bein' spammable like my Future Sight's first concept would be. Along with Shadow Ball, would give opponent more reason to not give Mewtwo any space. Would also give Mewtwo some extra guaranteed damage on projectile characters once he manages t' get in.

    ... I just realized somethin'. What's Roy's Final Smash gonna be?
    Last edited by Splash_King; 09-20-2013 at 01:45 PM.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  4. #633
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    I was thinking the same thing (Roy FS). Probably some Fiery Sword Slash or a Fiery Marth Crit

    I was thinking about Barrier. It would be interesting.
    The thinking behind Future Sight is that it would be a combination of Din's Fire and Snake's Mine. But it can't be placed on a person (which is a PM focus) and it can't hurt you if you jump on it (which otherwise would be Din's Fire). To have a manual detonation would be combining to the two attacks and giving it, its own advantages and disadvantages (Such as placing it in the air and choosing when to detonate).

    Recovery moves are very dangerous to put in. Because the whole game is about racking up damage.
    Last edited by Mr. MR; 09-20-2013 at 02:19 PM.





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  5. #634
    Meta Avatar Mr. MR's Avatar
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    How do you think they are going to change Olimar?
    I wonder if they will add the new Pikmin from Pikmin 3





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  6. #635
    光沢のあるゲッコウガ Tragonight's Avatar
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    I hope they don't include Olimar at all.




    No longer brawling online. No longer accepting any Friend Adds.

    Only playing Project M online. Only add me if you have the current Wi-Fi Safe version of Project M.

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  7. #636
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by Tragonight View Post
    I hope they don't include Olimar at all.
    secondkarp.jpeg

    Quote Originally Posted by Mr. MR View Post
    How do you think they are going to change Olimar?
    I wonder if they will add the new Pikmin from Pikmin 3
    Maybe his moves will completely change dependin' on the Pikmin he attacks with, rather than just changin' the attributes.

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  8. #637
    Meta Avatar Mr. MR's Avatar
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    The only character I don't want to see in Project M is Ice Climbers





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  9. #638
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by Mr. MR View Post
    The only character I don't want to see in Project M is Ice Climbers, unless they remove their chaingrabbing
    fix'd

    Can you not imagine the potential of Ice Climbers if Nana did more than just copy Popo a few frames late?

    The Vermilion City Guru
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  10. #639
    Meta Avatar Mr. MR's Avatar
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    Every single Ice Climber incarnation was based on Chain Grabs

    Why would they trash such a huge portion that developed the meta game of both Melee and Brawl?

    If anything, they should have an Anti-Infinite Combo system for them.





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  11. #640
    The Scrubbiest of Hunters Splash_King's Avatar
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    Because infinites suck.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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