The virtual console games are SMALL. The largest SNES game is 6MB, the largest Genesis game is 4MB. High speed SD cards (which are the norm) run at near 10megabyte per second so loading the biggest game would take 2.5 seconds? According to the specifications on high end cards they can read at over 20MB per second.Originally Posted by Brad Bishop
If NEO GEO support does come then I still don't see a problem. Most games are under 40MB. There are later games that could be upto 90MB but they didn't need to load the entire cartridge at once.