That goes for anyone else with Project: M, y'all feel free t' add me.
Y'all knew?! y u no tell me bout new p:m playr
... Well, one can hope that lag won't happen for a 1v1. 'Cause yeah, the more separate locations data has t' go to, the further lag is amplified. For example, a two-player connection between East coast and West coast functions better than a connection between central Canada, central US and one'a the coasts. Even if the furthest distance between players is less than the coast-to-coast connection, it'l still perform noticeably worse.