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  1. #11
    Ptowwnaagee! PtonJalken's Avatar
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    sounds good if it means more work into it
    Wii on 25/12/06 - Ps3 on 10/07/07

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  2. #12
    Wii New and Reviews JerrodDRagon's Avatar
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    Ok this is another BS delay, If this rumor is true say bye bye Super Smash in 2007 and we wont see the game for over year. This may be the one thing I hate about Nintendo has too many delays in there games, where's Dragon Quest, where's DK Bongo's racers? The Sonic team in 1 YEAR made Sonic and the secret Rings meaning that Mario should be out NOW and Metriod should be out by June but Nintendo BS's us and makes us wait.
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  3. #13
    Señor Prez Prez's Avatar
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    I think it's safe to expect that games like SSBB, MP3, and some of the other highly anticipated games are either coming out very late 07, or more likely, 08.
    Don't be surprised when you hear it.


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  4. #14
    Wii-Convert chwisch87's Avatar
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    this is crazy ... more and more delays lol.

  5. #15
    WiiChat Member Obliza's Avatar
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    Thank god, im happy to hear this, Perfect game taking a little longer over a buggy game any day.

  6. #16
    Moderator FR.'s Avatar
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    As long as the game has a good structure, then I'm willing to wait the time.
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  7. #17
    WiiChat Member Farid's Avatar
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    i`ll wait if the game gets better with every delay than i prefer to wait !
    Wii`ve Got The Power
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    Extracting Tensions From Sources Unknown
    Wii Are The ones To Cover The Throne

  8. #18
    Wii New and Reviews JerrodDRagon's Avatar
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    How are they going to make it better it already has Muliplayer? I can now see why Mario Galxy was delayed becuase they added 2 player but why Metriod?
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  9. #19
    Senior Member Skippy's Avatar
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    Quote Originally Posted by JerrodDRagon
    How are they going to make it better it already has Muliplayer? I can now see why Mario Galxy was delayed becuase they added 2 player but why Metriod?
    There can be any number of technically issues that cause delays when programming anything. Don't assume that a delay is because someone wanted to add a new feature to an otherwise completely finished game.

  10. #20
    WiiChat Member mym6's Avatar
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    I imagine they want to get the control scheme perfect for one. MP3 will most likely setup what will become the defacto standard for FPS game player control. They need a provide fast, but not jumpy cross-hair for aiming, the correct sensitivity for turning and everything else. The Wii provides excellent opportunity for great game control but someone has to program it right.

    I find the cross-haris in Zelda TP to be a little too slow and the dead zone is too big. Oddly enough, the "cross-hairs" in the News Channel is closer to perfect to me. It's not jumpy but is very responsive. The "cross-hairs" on the Wii menu are entirely too jump and twitchy to be useful in a FPS.

    I will gladly wait for MP3 (partly because I have MP2 to finish yet) if it means improved play control, story development and everything else. Someone quipped that Sonic was created so quickly but don't forget the scope of Sonic is entirely different than say Metroid. In Metroid, the developers need to be careful that each item opens up new areas and that you cannot access items out of order. While sequence breaking is fun, it ruins the linearity of the game as well as the story.

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