LoginRegister
Nintendo Wii / Wii U Forum
+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20
  1. #11
    Moody Loner Rolex's Avatar
    Member #
    10071
    Join Date
    Dec 2006
    Location
    Norway
    Posts
    303
    Friends
    0
    Wii Friend Code: $post[field5]
    6825-6610-9310-1313
    No - I don't but donations should go to....
    ---Smithy...
    "This IS the difference over the other systems....graphics can make you believe you're there to some extent but motion gesture can make you believe you're doing it!"

  2. #12
    Don't Mind Me. I'm Stupid XwiimasturX's Avatar
    Member #
    9398
    Join Date
    Dec 2006
    Location
    Somewhere Over the Rainbow.
    Posts
    421
    Friends
    0
    Wii Friend Code: $post[field5]
    the game doesnt need a savior, its a savior unto itself.

    a savior for nintendo, probably. the gamecube (although i am one of the few who liked it) didnt get off the ground. the wii gives nintendo another shot at console gaming. which, in my opinion, is a good thing.

  3. #13
    3D Artist sagema's Avatar
    Member #
    6192
    Join Date
    Dec 2006
    Location
    NY
    Posts
    1,685
    Friends
    0
    Wii Friend Code: $post[field5]
    4496-9128-1304-3457
    The industry has become a market of farming genres, outsourcing, shoty products, and over priced games. Anyone that moves away from that norm is destined for epic sales.

    The most successful entertainment market of the past, comic books dove into oblivion about 6+ years ago. It's no longer a massive money market. The game industry can easily follow that trend if it aims for stupid (yes anyone who buys Madden NFL for 5 years straight is stupid) gamers and nothing else. More people to this day buy the bad games opposed to the great games. This is not a market that appeals to the quality aware gamer.
    Last edited by sagema; 06-12-2007 at 03:40 AM.

  4. #14
    WiiChat Feature Writer cbrotherson's Avatar
    Member #
    5082
    Join Date
    Nov 2006
    Location
    UK
    Posts
    102
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by sagema
    More people to this day buy the bad games opposed to the great games. This is not a market that appeals to the quality aware gamer.
    This has always been the case. Sorry man, but this is how it's always been - and in every single other medium out there, too. Why? Because mediocrity and the mundane ARE the norm - they're the mean. As the saying goes: "90 percent of anything is crap". The games industry isn't any different.

    Otherwise we'd see Pan's Labyrinth do better numbers than Norbet. We'd see Little Brother shift more units than Snoop Dogg. We'd see Beyond Good and Evil sell more than Charlie and the Chocolate Factory.

    But they don't. And this is how it's always been. There's no accounting for taste, but you cant tell people what they should like and what they shouldn't. And naturally more of this is true than before, because there's more examples to reflect the world's constantly growing population. People on a whole are happy with average medium, which is by very definition of the terms 'average' and 'medium'. But this is why there will also always be others who strive to rise above that, because there's plenty of others who will always want more, regardless of whether it sells or not.

  5. #15
    Moody Loner Rolex's Avatar
    Member #
    10071
    Join Date
    Dec 2006
    Location
    Norway
    Posts
    303
    Friends
    0
    Wii Friend Code: $post[field5]
    6825-6610-9310-1313
    Quote Originally Posted by cbrotherson
    This has always been the case. Sorry man, but this is how it's always been - and in every single other medium out there, too. Why? Because mediocrity and the mundane ARE the norm - they're the mean. As the saying goes: "90 percent of anything is crap". The games industry isn't any different.

    Another slant on it is; and I do truly believe this for everything ever!

    "It's the advertising that actually sells and not the content..."

    This rings true for anything, even if you think that advertising isn't even employed. Hell take makeup for ugly chicks, bigger black shirts for fat dudes - all this [when adorned on the content] is advertising in it's basest form of course - making the packaging seem attractive than what's to be had inside has always been the norm.

    Games sell due to one or two things mainly - branding or hype [generically speaking] we have all bought games which should be fantastic but meh when we actually got home banged it on and played for longer than 10 minutes!!

    To say that quality games don't sell just on the quality of them is wrong, and that's not what I am saying - but more crap sells because of advertising and branding than any of the best games out there - there are anomalies to the rule, sure - I'm sure we all know some.
    ---Smithy...
    "This IS the difference over the other systems....graphics can make you believe you're there to some extent but motion gesture can make you believe you're doing it!"

  6. #16
    WiiChat Feature Writer cbrotherson's Avatar
    Member #
    5082
    Join Date
    Nov 2006
    Location
    UK
    Posts
    102
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by Rolex
    Another slant on it is; and I do truly believe this for everything ever!

    "It's the advertising that actually sells and not the content..."

    This rings true for anything, even if you think that advertising isn't even employed. Hell take makeup for ugly chicks, bigger black shirts for fat dudes - all this [when adorned on the content] is advertising in it's basest form of course - making the packaging seem attractive than what's to be had inside has always been the norm.

    Games sell due to one or two things mainly - branding or hype [generically speaking] we have all bought games which should be fantastic but meh when we actually got home banged it on and played for longer than 10 minutes!!

    To say that quality games don't sell just on the quality of them is wrong, and that's not what I am saying - but more crap sells because of advertising and branding than any of the best games out there - there are anomalies to the rule, sure - I'm sure we all know some.
    Absolutely. There's a large degree of advertising that affects the consumer when it comes to entertainment, and if something isn’t marketed well the it can only rely off word of mouth – which is somewhat unreliable, to say the least (Serenity, for example, had great reviews and decent word of mouth, but not enough to save it at the box office).

    It's the old catch 22. Publishers/distributors want to catch lightening in a bottle, but are afraid their brand spanking new thing won't be successful because it has no brand power behind it, so less money is driven into advertising and marketing, which results in the product doing worse than it should because the company had no real confidence in pushing it in the first place. If it fails, it becomes a case of "told you so", if it succeeds then it's "we should have had more confidence and put more money in it", which often makes the follow-up overblown to take advantage of the new brand. All while having to be the 'same thing, but different'.

    No brand is inherently bad – some of the hardcore may be fed up of Madden and FIFA and such, but it's easy to forget how we got to that stage. Both brands, among others, started off at an extremely high and unexpected quality bar, becoming revolutionary at the time (and selling the machine they were on by the bucketloads). It's not so much they're bad games, more than they're saturated brands; but to get there the company had to take a risk in the first place. It's cynical now, sure, but that's business – I don’t think any of us would pass down the chance of free money, which is effectively what these types of games represent.

  7. #17
    3D Artist sagema's Avatar
    Member #
    6192
    Join Date
    Dec 2006
    Location
    NY
    Posts
    1,685
    Friends
    0
    Wii Friend Code: $post[field5]
    4496-9128-1304-3457
    Yes this is true for all products. But what makes the game industry different from most is the price. You have to dedicate a large amount of money, $50 for games that should around $15. You have to pay a high price for crappy entertainment in the game industry.
    Last edited by sagema; 06-12-2007 at 02:15 PM.

  8. #18
    WiiChat Feature Writer cbrotherson's Avatar
    Member #
    5082
    Join Date
    Nov 2006
    Location
    UK
    Posts
    102
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by sagema
    Yes this is true for all products. But what makes the game industry different from most is the price. You have to dedicate a large amount of money, $50 for games that should around $15. You have to pay a high price for crappy entertainment in the game industry.
    So very true - games on a whole are very high priced and mistakes are expensive. Painfully so...

  9. #19
    Moody Loner Rolex's Avatar
    Member #
    10071
    Join Date
    Dec 2006
    Location
    Norway
    Posts
    303
    Friends
    0
    Wii Friend Code: $post[field5]
    6825-6610-9310-1313
    Quote Originally Posted by sagema
    Yes this is true for all products. But what makes the game industry different from most is the price. You have to dedicate a large amount of money, $50 for games that should around $15. You have to pay a high price for crappy entertainment in the game industry.
    I agree - you don't mind paying for it over say a dvd if the game has seemingly had some effort put into it as opposed to the dvd which isn't interactive - it annoys when the game is just a piss poor port / shovelware!

    Also we do have a choice to buy or not - there is no gun to our heads to buy games - a bit of an tenuous oxymoron considering all the money we spend on hardware to play them methinks..hmmm

    I can still remember buying games for £4 ($8) on cassette from the local petrol station and now I am paying upwards of £40 ($80) hmmm I wonder if I still had my paper round my wages would have increased 10 fold
    ---Smithy...
    "This IS the difference over the other systems....graphics can make you believe you're there to some extent but motion gesture can make you believe you're doing it!"

  10. #20
    WiiChat Feature Writer cbrotherson's Avatar
    Member #
    5082
    Join Date
    Nov 2006
    Location
    UK
    Posts
    102
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by Rolex
    I can still remember buying games for £4 ($8) on cassette from the local petrol station and now I am paying upwards of £40 ($80) hmmm I wonder if I still had my paper round my wages would have increased 10 fold


    I remember those days too - would head around to the papershop, pick up a £2.99 tape, go home... and sometimes find it was total tripe Although I remember buying some stone cold classics that way (or stumbling into a new petrol station or something): Get Dexter, FlySpy, Spooked and a fair few others were discovered by 'blind buying' with my pocket money. Kinda difficult to do that now...

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Search tags for this page

waiiythegames
,

wii impact game industry

Click on a term to search for related topics.