The development team behind much anticipated title Red Steel have recently launched a blog. It's aim is to keep followers of the title up-to-date on the development progress and give a better insight into the game.
Producer Marie-Sol Beaudry wants players to have fun and not:
"force people to become actual professional swordsmen."
The matter of synchronization between the Wiimote and sword animation apparently proved tricky. Beaudry promises that the final sword-fighting will be more diverse and feature a couple of undisclosed special moves.
you can read more future entries on the Red Steel blog here