Yeah, as you said; Melee. 'Puff is only any good of a character because of her LITERALLY broken rest. There're guaranteed combos, the hitbox is much bigger than it was in Brawl, and it's the best KO move in the entire game. In teams, it's even more stupid. Jiggles is an utter dick in 64/Melee, which is nothing to be proud of, and then shitty in Brawl. And in Brawl, there're absolutely no guaranteed combos to rest without items (none of them are so much as practical, even). And if items are on, you should be a LOT more worried about Jiggles abusing said items since she has no projectile as is, and the fact that any item > Brawl rest. Even a ****in' smoke ball. srsly
In short, to hell with 'er. :P
By the by, some of those "combos" (most of them are just WOPs dude xD) don't even include rest. >_> Just timing rest when predicting the foe's next move correctly. You don't need to prove how lethal Jiggles' melee-rest is unless some idiot thinks otherwise, but yeah, that's a pretty bad example video. No offense, 'course.
Sonic isn't a Nintendo 1st party character, he's Sega's. Neither is Snake. At one time yes, but no more.
For all you's who are impatient youngin's, skip to 1:30 and enjoy the Jigglyrape, and see how much of a dick this pink little shit really is.
... In Melee.
EDIT: EMBEDDING DISABLED?! Why the **** do they do that anyways?! -.- It ain't a pain to click the link, but... come on, youtube.
I should've been specific. I stopped doin pokemon after I played Sapphire version. After that Im clueless.
Im tring to play as some of the unlocked people in melee but the requirements are more insane than I remember. whatever better get to work.
How in the world is Young Link low tier?
Mewtwo is bottom tier next to Pichu????? Well see about that. (Im reading a teir chart. Starting to question its legitimacy though)
I can see why a melee-metagame newbie wouldn't understand why YLink isn't higher; it's because he has ABSOLUTELY NO KO POWER. He can combo alright, but landing that final kill shot is almost impossible. D-air is really risky and hard to land, F-smash can be DI'd out of I believe at high percents, meaning it's not even a kill if they know how to survive an extra few seconds of combo-ing. And even with his much-vertically-higher than normal Link recovery, he's still very easy to gimp. Also, for the boost in vertical recovery his hookshot is even shorter, which just isn't good. He's also not heavy like Link, so he gets off'd easier.
Mewtwo is just bad though... I've never heard anyone say otherwise. He lacks KO power, his meteor smash is one of the weakest in the game, his dodges are absolutely terrible, Confusion and Disable are almost-garbage, and Disable rarely has uses; it can be perfect shielded right back to Mewtwo so he stuns himself, too. He can't combo worth shit, and his KO potential isn't much better than YLink's, sadly enough. U-throw is the only easy KO move to land, and with proper DI only Jiggles is going to die off the top easily. F-smash is just garbage, and D-smash is only going to land in some crazy prediction/combo/to prevent recovery, the last of those options not even a surefire hit like Falco's D-smash and the like.
Shadow Ball really isn't that good, either... Chargable projectiles aren't the best in the fast pace of Melee, 'specially when it can kill you in midair, and it's ****ing slow when shot after charging it up. He's also got little range and some serious problems spacing. He has pathetic approach options too.
... Yeah, Mewtwo is a cultivation of everything a character can have wrong in Melee. Even ****in' Pichu is better technically. Technically.