Lookin' forward to it since I've been too lazy t' look into AC's lesser properties myself.
I still don't understand how anyone can bare with usin' a mobile device for forum-going unless it's the only option...

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Lookin' forward to it since I've been too lazy t' look into AC's lesser properties myself.
I still don't understand how anyone can bare with usin' a mobile device for forum-going unless it's the only option...
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your a bit behind then. (WiiAssassin that is) :P
Last edited by ~Phoenix~; 12-18-2012 at 02:13 AM.
~The Phoenix has R!S3N~
#MW3 ac: 0700-6492-2337#
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Here's one part that made me lol irl at how bad it was. That one puzzle:Spoiler Alert!
Trying to motivate myself to play: Morrowind, Planescape: Torment, Thief Gold, Mountain of Faith.
Spoiler Alert!

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Indeed. Presentation is always more important than the subject matter; Ubisoft failed to properly present the potential they had. A likable protagonist can't charisma their game's plot to success all on his own after all.
... At the same time, while it don't change the fact that the Borgia's potential was outright wasted across both games, it's reasonable they didn't make an awesometacular plot for 'em in Brotherhood at the least. Ubisoft Montreal's B-team handled Brotherhood and Revelations while their A-team was hard at work in regards to AC:III. They could've done better with a bit over a year of development, but also much worse.
Which is t' say, if AC:III's plot developments disappoint me, there'l be no proper excuse.
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Oh and the pacing. Brotherhood teleported me to the middle of the final battle, which was confusing.
Trying to motivate myself to play: Morrowind, Planescape: Torment, Thief Gold, Mountain of Faith.
Spoiler Alert!

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dat 3 year time skip
They did the same thing in ACII after all the events in Venice. Specific events aside, I've always felt ACII had the least properly-paced plot of all the consoles' games (without considering ACIII since I've yet t' play it). All the jumping 'round felt either forced or untimely to me.
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That was 3 years? ****. AC2 had lots of time skips, whereas Brotherhood had less. At least, until just now.
Trying to motivate myself to play: Morrowind, Planescape: Torment, Thief Gold, Mountain of Faith.
Spoiler Alert!

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AC2 had at least a year of time skipping for every two sequences. The two-year time sequence I mentioned isn't actually skipped though, it's simply two sequences as DLC (the Battle of Forli and the Bonfire of the Vanities)... ... ...
Not sure if said sequences were withheld or produced after the game's release date.
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