When I first heard the news that Nintendo was finally making the leap to HD with their next generation of home consoles, one of the first places my mind went was Metroid. After seeing the amazing job Retro Studios did with the Prime series – which made amazing use of both the GameCube and Wii’s hardware and controllers – I can hardly imagine what this talented team could accomplish with this new system.
As we march ever onward toward the release of Wii U, the IGN Nintendo crew will be putting a spotlight on a number of games – announced, rumored and imagined – and discuss how developers might take advantage of Nintendo’s remarkable new controller. The “tablet” is full of possibilities, and could truly change the way gamers interact with their games. Last week we took a look at Batman: Arkham City for Wii U, now it’s Metroid’s turn.
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