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  1. #21
    The Scrubbiest of Kings Splash_King's Avatar
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    I'm the same way, I love t' just run in swingin' and playin' offensively like nothin' else. Can't stand slow or defensive play at all when given a choice... but at the same time, I really, really enjoy sleuthing about a battlefield. I blame Assassin's Creed for that.

    I'll never understand why someone who games so aggressively and fast-paced such as myself loves stealth, just can't explain it. There's simply somethin' satisfyin' 'bout a successful, undetected stealth kill.

    Quote Originally Posted by Mush View Post
    BTW, thanks for the magic tip. I had no idea two hand casting was so much better.
    They gotta give some incentive to not just use sword 'n spell, yeah? There's always perks (hah, see what I did there?!)... well, 'cept for usin' sword and shield over two one-handed weapons. The latter is nearly as broken as Destruction magic lol. Only reason t' use sword and board over dual wielded one-handed is if you like shields.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

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  3. #22
    WiiChat Member Mush's Avatar
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    I found shields useless. I mean with spell in one hand you can attack from distance also. But with shield and sword, you are a sitting duck for archers and the like.
    I know there's perks for shields, but none of them really seemed that great...

  4. #23
    The Scrubbiest of Kings Splash_King's Avatar
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    Not at all. A perk you get early on; Deflect Arrows; does just that. Throw your shield up right before an arrow hits and, 'less they shoot ya in the knee, you'll deflect it for absolutely no damage. Elemental Protection literally halves all elemental damage, particularly useful when unable to dodge Destruction spells in time, especially Lightning spells since they're much harder t' dodge. When paired with Block Runner (no speed penalties with shield raised), these two perks let you charge an opponent with your shield up, negating arrow damage and completely halving spell damage. When combined with Magic Resistance on armor and the shield itself, you can literally 100% nullify magic damage to you when your shield is raised. Shields are actually the very best anti-mage tool. Even before you can get Block Runner, Elemental Protection lets you tank their spells until they're low on Magicka, thus allowin' you to go on the offensive with minimal risk.

    Shield bashing is also the most reliable way to flinch a foe and get in two or three free hits, safest method too. Spamming dual wield power attacks is still way better than sword 'n board once you've got the dual wield perks, but it's not like the shield is useless. Not at all. Just completely inferior lol. For a character with less stamina, "perfect shielding" attacks is also the most ideal way to stagger enemies. I don't know the proper name for the technique, but you'll essentially do a mini-shield bash for much less stamina if you do a normal block right before a foe's weapon hits ya.

    Oh, and I guess usin' a shield is actually much more effective than dual wielding when you're at a low level. Since you'll not be overleveled at all and your maximum health is still low, defending and countering is much more useful than just spammin' attacks. Especially when playin' on Expert or Master difficulty.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

    Spoiler Alert!

  5. #24
    WiiChat Member Mush's Avatar
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    I did use shield and sword on Oblivion. Indeed, I went through oblivion without flinging a single spell!

    BTW, I thought ability to throw spells with heavy armour was very unique to elder scrolls. Then I remembered playing cleric in Baldurs Gate. Now there was a character that could dish it out in combat and cast kick butt spells!

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