What's really great about the concept of turning the wiimote on it's side for racing and tiliting it to turn left/right and move the nose of the vehicle up and down is that it lets you push as few buttons as possible.
I remember when I first saw the wiimote and I thought it could certainly use a couple more face buttons, but now I get it: every motion you make with the wiimote is considered a replacement for a face button.
So, instead of the wiimote having just four face buttons and one trigger (the three buttons in the center are for pausing and whatnot and I'm not even including each direction on the d-pad nor the nunchuck buttons and all) you have 9; 5 true buttons (d-pad, A-button, "1" button, "2" button, and trigger) and 4 "motion buttons" (tilt wiimote up, down, left, right) and who knows if they could pull off diagonal tiltiing, which would add like 4 more!!
Sorry if that was convoluted, but it's really just so completly new and cool I had to say something.
