
|
| Latest Nintendo Wii News Wii News, Previews, Press Releases, and the latest Wii trailers. Updated regularly to bring you the freshest Nintendo Wii news and info. |
| Sign Up today and these ads will disappear! |
Wii Chat is the largest Unofficial Nintendo Wii community, with the latest Wii news and articles alongside upto the minute Wii gaming and hardware discussion.
You are currently viewing our boards as a guest, by joining our free community you will have access to post topics, communicate privately with other members (PM), upload your own photos and access many other special features.
|
|
|
 |
|
|
 |
06-27-2006, 10:14 PM
|
#1
|
|
Red Steel set for redesign confirms Ubisoft
| i0n |
| Join Date |
Apr 2006 |
| Location |
UK |
| Posts |
2,574 |
Tournaments Joined: 1 Tournament Wins: 0

06-27-2006, 10:14 PM
Quote:
|
According to French press sources, the development team is hard at work refining a number of Red Steel's elements, specifically the sword-fighting, which Ubisoft admitted was difficult to program. Thankfully, the team likely has several months before Nintendo comes calling for the final build, unless the title slips out of the Wii launch window -- in that case, Ubisoft would have all the time in the world...
|
source: joystiq.com + thegamefeed.com
If you remember the Red Steel demo was heavily criticised by many at the E3 trade show, its good to see Ubisoft have taken those comments onboard and have decided to rework certain aspects of the game.
Fingers crossed they can get it done in time as im sure this is on many peoples launch game wishlists (its definitely on mine  )
|
|
Views: 737
|
06-28-2006, 06:13 AM
|
#2
|
|
Not Banned
Join Date: Jun 2006
Location: Colombia
Posts: 2,270
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
Quote:
|
Originally Posted by i0n
source: joystiq.com + thegamefeed.com
If you remember the Red Steel demo was heavily criticised by many at the E3 trade show, its good to see Ubisoft have taken those comments onboard and have decided to rework certain aspects of the game.
Fingers crossed they can get it done in time as im sure this is on many peoples launch game wishlists (its definitely on mine  )
|
Well I think Nintendo will have it at date and they are going to do a really good jop
|
|
|
06-29-2006, 03:12 PM
|
#3
|
|
WiiChat Member
Join Date: May 2006
Location: U.S.
Posts: 117
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
thats great that theyre going back and doing it again. itll probably better than at e3 and will be a total shocker when it comes out. Hope they get it done in time for it for launch.
|
|
|
06-29-2006, 03:34 PM
|
#4
|
|
WiiChat Member
Join Date: May 2006
Location: glass tank, zebes
Posts: 862
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
its no surprise that they are working on it again i thought it looked a bit... clumsy
|
|
|
07-15-2006, 09:59 AM
|
#5
|
|
SSBB site is my home page
Join Date: Jul 2006
Location: Puerto Rico
Posts: 199
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
As long as it comes out as a launch title cause its the one im hopin on gettin wit the Wii
|
|
|
07-15-2006, 10:13 AM
|
#6
|
|
Komio-Wii
Join Date: Jun 2006
Location: hemet, CA
Posts: 706
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
what exactly was wrong with it during e3, i dont think i saw this games clip from there, just curious
|
|
|
07-16-2006, 08:52 PM
|
#7
|
|
Wiifan
Join Date: Jul 2006
Location: My house
Posts: 35
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
I'm curious as well. I think it will be a great game,but, I didn't get to play the demo at e3 so I have no say.
|
|
|
07-17-2006, 02:03 AM
|
#8
|
|
Hero of Time
Join Date: Jul 2006
Posts: 297
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
the problem with the e3 demo was that the sword movements were not your actual movement but how you slashed started whatever move you were doing (like a pressing a button character does pre-determined swing) instead of actually mimicking your movements, they did that because they didn't want to make people practice like a samurai to beat the game, I want to have my actual swing in the game and have a non-realistic setting for people who don't.
|
|
|
07-17-2006, 02:09 AM
|
#9
|
|
WiiChat Member
Join Date: Jul 2006
Location: Hyrule
Posts: 235
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
yeah totally I would much rather have my swing instead of a predetermined swing but what happens when someone blocks and ur hand keeps swinging? will it shock to stop?
oh and I'm not really surprised the ubisoft is taking in the crtisim because they're an awsome compay
|
|
|
07-17-2006, 04:00 AM
|
#10
|
|
Hero of Time
Join Date: Jul 2006
Posts: 297
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
either have a strength system (read my post on http://www.wiichat.com/nintendo-wii-...-wars-wii.html) or just have the sword bounce off  and try to reposition to your current position, bounceing off again if blocked/hits object.
|
|
|
07-17-2006, 04:41 AM
|
#11
|
|
NintendoWiiFreak
Join Date: Jun 2006
Location: Toronto,ON
Posts: 17
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
What was the problem during the confrence?? I can't figure it out. Anyone know??
|
|
|
07-17-2006, 02:17 PM
|
#12
|
|
Hero of Time
Join Date: Jul 2006
Posts: 297
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
Quote:
|
Originally Posted by ghghgh14702
the problem with the e3 demo was that the sword movements were not your actual movement but how you slashed started whatever move you were doing (like a pressing a button character does pre-determined swing) instead of actually mimicking your movements, they did that because they didn't want to make people practice like a samurai to beat the game, I want to have my actual swing in the game and have a non-realistic setting for people who don't.
|
I'll go over it again for you  , the swings were a pre-determined set, not your actual swing mimicked on-screen, you can tell from the new screens at least the graphics have been reworked, you can actually see knuckles on the characters, the players are is so detailed you can actually see the zipper on the coat is not just a skin but actual polygons and the enemies dont look so claymation now.
|
|
|
07-20-2006, 04:54 AM
|
#13
|
|
WiiChat Member
Join Date: Jul 2006
Location: Zeta Riticuli Star System
Posts: 69
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
Watching the Red Steel trailer video gives you the sense that it might be the next Bond. We shouldn't hype this one up too much, but wow would Nintendo be sitting pretty if Red Steel turned out to be the shooter of the year.
Does this one have 4 player ?
|
|
|
07-20-2006, 05:08 AM
|
#14
|
|
Future Wii Owner
Join Date: Jul 2006
Location: Canada
Posts: 37
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
What I am glade they are doing is going back and fixing the things that need to be perfected! So they dont throw in a glitchy launch title like we have seen previously *cough* Xbox306 *cough* I belive that Redsteal will do good for Nintendo!
|
|
|
07-20-2006, 08:05 AM
|
#15
|
|
Wiifan
Join Date: Jul 2006
Location: My house
Posts: 35
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
|
You are soooooo right! And I thought it was free hand movement but I guess I was wrong... Heh I hope the touches will improve but I have no worry,Ubisoft is a great company.
|
|
|
 |
| Thread Tools |
Search this Thread |
|
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|
|