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This is a discussion on Red Steel set for redesign confirms Ubisoft within the Latest Nintendo Wii News forums, part of the Nintendo Wii News category; According to French press sources, the development team is hard at work refining a number of Red Steel's elements, specifically the sword-fighting, which Ubisoft admitted ...
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#1 | |
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:eek:
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If you remember the Red Steel demo was heavily criticised by many at the E3 trade show, its good to see Ubisoft have taken those comments onboard and have decided to rework certain aspects of the game. Fingers crossed they can get it done in time as im sure this is on many peoples launch game wishlists (its definitely on mine )
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#2 | |
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Not Banned
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Quote:
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#4 |
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WiiChat Member
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its no surprise that they are working on it again i thought it looked a bit... clumsy
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![]() Thanks to Pepper for the sig I am leader of the Super Metroid fanclub |
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#5 |
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SSBB site is my home page
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As long as it comes out as a launch title cause its the one im hopin on gettin wit the Wii
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#8 |
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Hero of Time
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the problem with the e3 demo was that the sword movements were not your actual movement but how you slashed started whatever move you were doing (like a pressing a button character does pre-determined swing) instead of actually mimicking your movements, they did that because they didn't want to make people practice like a samurai to beat the game, I want to have my actual swing in the game and have a non-realistic setting for people who don't.
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If you never try you may never fail, but you will also never succeed. |
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#9 |
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WiiChat Member
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yeah totally I would much rather have my swing instead of a predetermined swing but what happens when someone blocks and ur hand keeps swinging? will it shock to stop?
oh and I'm not really surprised the ubisoft is taking in the crtisim because they're an awsome compay
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"I'm thinking ab getting metal legs its a risky procedure but I think its worth it" |
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#10 |
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Hero of Time
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either have a strength system (read my post on http://www.wiichat.com/nintendo-wii-...-wars-wii.html) or just have the sword bounce off
and try to reposition to your current position, bounceing off again if blocked/hits object.
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If you never try you may never fail, but you will also never succeed. |
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#11 |
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NintendoWiiFreak
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What was the problem during the confrence?? I can't figure it out. Anyone know??
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Chris A Nintendo Wii Freak Playing = Beleiving Imagine the Possibilities. cd1585@hotmail.com AIM :: chrisnintendowii SKYPE :: chris71124 |
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#12 | |
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Hero of Time
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Quote:
, the swings were a pre-determined set, not your actual swing mimicked on-screen, you can tell from the new screens at least the graphics have been reworked, you can actually see knuckles on the characters, the players are is so detailed you can actually see the zipper on the coat is not just a skin but actual polygons and the enemies dont look so claymation now.
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If you never try you may never fail, but you will also never succeed. |
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#13 |
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Banned
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Watching the Red Steel trailer video gives you the sense that it might be the next Bond. We shouldn't hype this one up too much, but wow would Nintendo be sitting pretty if Red Steel turned out to be the shooter of the year.
Does this one have 4 player ? |
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#14 |
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Future Wii Owner
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What I am glade they are doing is going back and fixing the things that need to be perfected! So they dont throw in a glitchy launch title like we have seen previously *cough* Xbox306 *cough* I belive that Redsteal will do good for Nintendo!
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Wii Owner |
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#15 |
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Wiifan
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You are soooooo right! And I thought it was free hand movement but I guess I was wrong... Heh I hope the touches will improve but I have no worry,Ubisoft is a great company.
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Nothing more to say.
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