![]() |
![]() |
|
This is a discussion on Red Steel developers launch blog within the Latest Nintendo Wii News forums, part of the Nintendo Wii News category; The development team behind much anticipated title Red Steel have recently launched a blog. It's aim is to keep followers of the title up-to-date on ...
|
|||||||
| Latest Nintendo Wii News Wii News, Previews, Press Releases, Site Updates, Contest/Tournament Information, and the latest Wii trailers. Updated regularly to bring you the freshest Nintendo Wii news and info. |
|
|
#1 |
|
:eek:
|
Red Steel developers launch blog
The development team behind much anticipated title Red Steel have recently launched a blog. It's aim is to keep followers of the title up-to-date on the development progress and give a better insight into the game.
Producer Marie-Sol Beaudry wants players to have fun and not: "force people to become actual professional swordsmen." The matter of synchronization between the Wiimote and sword animation apparently proved tricky. Beaudry promises that the final sword-fighting will be more diverse and feature a couple of undisclosed special moves. you can read more future entries on the Red Steel blog here |
|
|
|
|
WiiChat.com is the premier Wii Forum Registered Users do not see the above ads. Please Register - It's Free! |
|
|
#4 |
|
geekiest dad in town
Join Date: Jun 2006
Location: In my own little world.And when not there Manchester,England
Posts: 31
Friends: 0
|
One of the coolest thing's i heard from Nintendo official magazine is that Ubisoft will also be making it possible to wield 2 swords at once.I finally get to live my dream of being blade from the he-man live action movie.
__________________
There's no place that i can be....Since i found SERENITY!!. |
|
|
|
|
|
#5 |
|
A li'l bit different
|
I don't think the guy with the link on the first page is right about the controls though (I don't fancy signing up to another forum, so I'll post here instead).
The problem with the control of the 'invisible Square box' is that it doesn't turn fast enough. But when you think about it, it will only be a problem for traditional controllers, as no matter how far left or right, the screen can only move at a given speed. However, with the pointing of the wii controller, you're free to go as far left or right as you want - and the further you point left or right, increases your turning speed. Also they could implement quick turn function whereby you move the remote roughly 90 degrees for a fraction of a second. I personally don't go for PC gaming, so the idea of the 'keyboard and mouse method' didn't really appeal to me. Thanks for the link iOn.
|
|
|
|
|
|
#9 | |
|
a.k.a Vega
|
Quote:
but yea, i cant wait for this game. Looks awesome
__________________
My Sig used to be really pretty and decorated with different pictues, but then photobucket decided to be a stupid little dirty sanchez. So now it is very plain. |
|
|
|
|
![]() |
Lower Navigation
|
||||||
|
||||||
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Interview on red steel 2 & ask questions to the developers! | castlezelda | Nintendo Wii Gaming | 0 | 06-06-2009 01:13 PM |
| Developers are losing faith in Unreal Engine 3, so what’s next? | vashivihan | Playstation 3 | 8 | 01-22-2008 03:43 PM |
| Wii Launch Games Round-Up | James Temperton | Nintendo Wii Articles | 19 | 04-09-2007 05:17 AM |
| Wii East vs West - Developers speak out | Corey | Nintendo Wii Articles | 14 | 03-13-2007 11:21 AM |
| IGN reviews Red Steel: 6 out of 10 | Flay | Nintendo Wii Gaming | 10 | 11-22-2006 07:06 AM |