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Marvel: Ultimate Alliance 2 Review

This is a discussion on Marvel: Ultimate Alliance 2 Review within the Nintendo Wii Articles forums, part of the Latest Nintendo Wii News category; Marvel: Ultimate Alliance 2 Review4.052009-11-06 13:07:54Maura SWhen compared to the likes of the recent Clone Wars Republic Heroes, a game that was so bad it ...



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Old 11-06-2009, 12:10 PM   #1
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Marvel: Ultimate Alliance 2 Review4.052009-11-06 13:07:54Maura SWhen compared to the likes of the recent Clone Wars Republic Heroes, a game that was so bad it made you want to gnaw your own arm off with frustration, Marvel: Ultimate Alliance 2 shows how a popular licence should really be handled on the Wii. It’s not the most awe-inspiring or ground-breaking game you’ll ever play, that’s for sure, but it faithfully represents the much-loved Marvel universe, and by doing the simple things right it ends up being a really enjoyable old-school style brawler with some truly impressive set pieces and showdown boss battles as well as a gripping storyline.


At the start of the game, you find yourself controlling one of a four-member team of Marvel Super Heroes as they attempt to storm Castle Doom in Latveria. You can either play on your own, with the other characters being controlled by AI, or have three of your friends join you. At certain save points you will be able to swap in new characters from a pool of those you’ve already unlocked. There are 24 Marvel characters to unlock through the course of the game in all, including the likes of Blade, Ms. Marvel, Deadpool and Daredevil, although you won’t get to play as all of them because of the plot twist in the middle of the game, where, without giving too much away, you’ll be asked to pledge your allegiance to one of two factions, either Pro-Registration, defending national security, or Anti-Registration, fighting for personal freedoms.


The gameplay is basically just lots of linear exploring and frequent brawling, with the odd simple puzzle thrown in. Provided you have enough Fusion Power you can join together with your three teammates and unleash devastatingly spectacular Fusion special attacks such as Billiard Ball and Collect and Smash. Generally the controls are easy to use, although most of the time you’ll probably opt for melee combat moves rather than the slower special moves. One of the better moves that you’ll learn at a certain point is to grab enemies and shake the Remote to steal their weapons and beat them with them. Very satisfying!


Clearly a lot of work has gone into depicting each individual character as accurately as possible, so that you really do feel as if you’re playing as a genuine Marvel legend, not just a generic video game character. For example, when controlling Hulk, you really feel the weight and bulk of him: he’s much slower than the others to move, but he also packs the heaviest punch. Needless to say, it’s a complete blast running around as Hulk and smashing things up! In contrast, Wolverine is much faster and lighter on his feet, and his claw slashes are more precise and deadly. The same goes for the rest of the characters: each of them has their own special signature moves, and most of them will be called on to use their unique power at some point in the game.


As far as the graphics go, well obviously the Wii version can’t compare to the PS3 and Xbox 360, but it certainly pushes the Wii as far as it can go, with plenty of detail in the interiors in particular, and some jaw-dropping FMV cutscenes. The many explosions, crashes, bashes and flashes all look suitably OTT and eye-ball singeing, so you don’t feel like you’re missing out too much on the greater graphical detail.


And of course, what the Wii lacks in terms of ultra-lush graphics, it makes up for with the inventive ways in which the Wii Remote and Nunchuk are used to solve puzzles, such as shaking the Remote from side to side to lift up rocks to rescue trapped civilians, or to topple a statue. Possibly the only aspect of the control system that didn’t seem to work too well was using the C button on the Nunchuk to jump, which feels a bit unwieldy, especially in the middle of a frenzied battle.


While Marvel: Ultimate Aliance 2 certainly won’t win any awards for game of the year, if you’re into seeing some of your favourite Marvel characters beating the kryptonite out of everything that does and doesn’t move, driven by a typically grandiose plot, you could do a lot worse than give this one a go.

Score 7/10

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Old 11-07-2009, 07:13 AM   #2
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Have to disagree with you there. My girlfriend has been hired as a freelance writer, and she just finished playing the game to review. It was a horrendous mess. Frequent glitches, pathetic graphics, bad controls and it dumbed down the Civil War storyline way too much. Overall, I think it was actually worse than the first one, and that one didn't inspire me to play beyond much anyway.
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