Wii Chat Forums


 
 
Extras


Go Back   Nintendo Wii Forum > Nintendo Wii Forums > Nintendo Wii Chat

Nintendo Wii Chat General discussion forum for the Nintendo Wii console. Wii Chat covering more broad based topics that dont fit the other forum sections.

Wii Chat is the largest Unofficial Nintendo Wii community, with the latest Wii news and articles alongside upto the minute Wii gaming and hardware discussion.

You are currently viewing our boards as a guest, by joining our free community you will have access to post topics, communicate privately with other members (PM), upload your own photos and access many other special features.


Sign Up today and these ads will disappear!


Reply
 
Thread Tools Search this Thread Display Modes
Old 03-19-2007, 11:46 AM   #1
Special Olympics Medalist
 
Join Date: Nov 2006
Posts: 635
Friends: 0

View BrandonMcAuslan's Profile   View BrandonMcAuslan's Photo Album   View BrandonMcAuslan's Blog   View Social Groups
Tournaments Joined: 0
Tournament Wins: 0
Whilst playing ssx-blur I started to wonder about why the nunchuck tilt hasn't been implemented into FPS games?

you could use the control stick on the nunchuk to turn - and the tillt function to strafe (or vice-versa). Allowing you to concentrate entirely on shooting with the remote - or holding it like a sword/lightsabre in certain games.

The tilt works in ssx? But could it work in FPS?

Anyone got any thoughts on this?
BrandonMcAuslan is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiStumble this Post!
Reply With Quote
Old 03-19-2007, 11:51 AM   #2
Banned
 
Join Date: Dec 2006
Location: London
Posts: 1,333
Friends: 0

View ottoman's Profile   View ottoman's Photo Album   View ottoman's Blog   View Social Groups
Tournaments Joined: 0
Tournament Wins: 0
its an idea for the future...but i quite like the FPS as it is.
ottoman is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiStumble this Post!
Reply With Quote
Old 03-19-2007, 11:57 AM   #3
 
Mau's Avatar
Mau
WiiChat Member
 
Join Date: Mar 2007
Location: Miami
Posts: 646
Friends: 0

View Mau's Profile   View Mau's Photo Album   View Mau's Blog   View Social Groups
Tournaments Joined: 0
Tournament Wins: 0
Quote:
Originally Posted by BrandonMcAuslan
Whilst playing ssx-blur I started to wonder about why the nunchuck tilt hasn't been implemented into FPS games?

you could use the control stick on the nunchuk to turn - and the tillt function to strafe (or vice-versa). Allowing you to concentrate entirely on shooting with the remote - or holding it like a sword/lightsabre in certain games.

The tilt works in ssx? But could it work in FPS?

Anyone got any thoughts on this?
it seems very logic...

its an option
Mau is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiStumble this Post!
Reply With Quote
Old 03-19-2007, 12:10 PM   #4
 
Rabid_Toaster's Avatar
NOO! THE BEES ARE COMING!
 
Join Date: Dec 2006
Location: standing...right...BEHIND YOU!
Posts: 318
Friends: 0

View Rabid_Toaster's Profile   View Rabid_Toaster's Photo Album   View Rabid_Toaster's Blog   View Social Groups
Tournaments Joined: 0
Tournament Wins: 0
true, true...its a good idea...
__________________

i need a new sig!!! if you can be bothered, pm me and say that you can help me! (if you are good at making sigs lol)
Rabid_Toaster is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiStumble this Post!
Reply With Quote
Old 03-19-2007, 08:24 PM   #5
 
VampiricLugia's Avatar
Guillotine Fodder
 
Join Date: Nov 2006
Location: Vinita, Oklahoma
Posts: 177
Friends: 0

View VampiricLugia's Profile   View VampiricLugia's Photo Album   View VampiricLugia's Blog   View Social Groups
Tournaments Joined: 0
Tournament Wins: 0
Actually having to reload your own gun by hand with the nunchuck would be cool. It would add a much bigger strategy bit into a FPS, so you'll have to be quick and such.
VampiricLugia is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiStumble this Post!
Reply With Quote
Old 03-23-2007, 12:09 AM   #6
 
raisinghelen's Avatar
WiiChat Member
 
Join Date: Mar 2007
Location: Calgary
Posts: 963
Friends: 4

View raisinghelen's Profile   View raisinghelen's Photo Album   View raisinghelen's Blog   View Social Groups
Tournaments Joined: 0
Tournament Wins: 0
Quote:
Originally Posted by BrandonMcAuslan
Whilst playing ssx-blur I started to wonder about why the nunchuck tilt hasn't been implemented into FPS games?

you could use the control stick on the nunchuk to turn - and the tillt function to strafe (or vice-versa). Allowing you to concentrate entirely on shooting with the remote - or holding it like a sword/lightsabre in certain games.

The tilt works in ssx? But could it work in FPS?

Anyone got any thoughts on this?
I thought the same thing when i was playing Wii Sports, then i got SSX Blur yesterday and it made me think it could work really well. Id put the control stick to turn and the nunchuk tilt as the strafe. For reload id have it as the Wii-mote being flicked downwards, kind of like the old lightgun games. Tilting the Wii-mote to lean might be good too.

I think seperating the body and gun movements would make for a fantastic fps and no other console could match it.
raisinghelen is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiStumble this Post!
Reply With Quote
Reply




Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are Off


Search WiiChat.com

Advanced Search
Advertisement
Support Wii Chat
 
 
       Designed by

Vbulletinskinz.com
 
Copyright (c) 2006-2007 WiiChat.com. All rights reserved. All trademarks and copyrights remain the property of their respective owners.
vBulletin, Copyright ©2000 - 2006, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 ©2008, Crawlability, Inc.