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Old 11-22-2007, 11:22 PM  
iamone8
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Quote:
Originally Posted by TTACKK
I Hope Nintendo Will Make A System That Puts You In The Game Like A Headthing And Your The Person Using The Wii Mote And Numchuck To Move....real Next-gen (in That Generation)while Microsoft And Sony Still Make There Thing The Same!!

Does anyone remember the Virtual Boy? What a "portable" system that was.
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Old 11-22-2007, 11:52 PM  
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NONE of you guys understood what I meant. I'm saying, WHEN NINTENDO MAKES THEIR NEXT-GEN CONSOLE, where are they going with it? Are they going to continue to try bring in the new crowd, or are they going to use the Wii as a spring board, and dive into some more hardcore stuff (not maturity-wise, difficulty-wise)?

Personally, I think the Wii is very weak in "hardcore" games right now. Galaxy is short. TP was easy. Corruption I just plain disliked, and I heard it was easy to get all the way through it. I'm hoping that Nintendo uses the huge assembly of gamers they're picking up now and then introduces those to some new, long, hard, games (Super Mario 64, LoZ: OoT anyone?). I think that Ninty is lightening up on the difficulty because they're afraid of hampering new gamers to try their products because "you can only play games like LoZ/Mario/etc. if you play all the time and you're really good at it..."

NOW discuss.
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Old 11-23-2007, 12:26 AM  
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i think they'll make some more complicated once they've pumped out the hooker games. as in, the games that hook people into gaming.
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Old 11-23-2007, 12:34 AM  
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I doubt it. Tbh, I think they're going to use the Wii as a total money whore. They're saving the good stuff for next-gen, IMO. However, SSBB will be hardcore, no doubt. Considering it'll be online + it's one of those games that you can constantly improve at, and also where there's someone always better then you.

Wii's last big franchise titles that have a chance of being good on the Wii: The new LoZ, and Brawl. This is having the mind-set that Wii won't last 4/5 years.
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Old 11-23-2007, 12:43 AM  
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Zelda was a long ass game. And i think that the longest games are multiplayer titles with tons of replay value which the wii is full of. For long single player and infinite online, just wait a while or get a 360.
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Old 11-23-2007, 12:46 AM  
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Quote:
Originally Posted by elmo_999
Zelda was a long ass game. And i think that the longest games are multiplayer titles with tons of replay value which the wii is full of. For long single player and infinite online, just wait a while or get a 360.
I beat it in 36 hours and I wasted a lot of time. Plus, it doesn't have any replay value. I don't call that "hardcore", I'm sorry.
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Old 11-23-2007, 12:49 AM  
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if that's the case, i'll be waiting for said next gen console from nintendo. they can't go wrong in my book.

i think it'll be similar control wise... perhaps some more options and accessories. i hope there'll be more detail... more... to... play with? more customizable. also, i'm sure they could kick up the graphics just a tiny bit, eh?
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Old 11-23-2007, 12:49 AM  
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Oh i wasnt sayin that Zelda has alot of replay value. what i was sayin is that games like Wario Ware for example, you can beat the single player in like a couple of days (or one if your a binge gamer) but its multiplayer is what gives it tons o' replay value. And by hardcore do you mean violent or competitive.
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Old 11-23-2007, 01:00 AM  
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Quote:
Originally Posted by elmo_999
Oh i wasnt sayin that Zelda has alot of replay value. what i was sayin is that games like Wario Ware for example, you can beat the single player in like a couple of days (or one if your a binge gamer) but its multiplayer is what gives it tons o' replay value. And by hardcore do you mean violent or competitive.
I was pointing out replay value as another reason it wasn't hardcore. And Wario Ware's "multiplayer value" drops tremendously when you have no one to play with, considering it's not online (for the record, my friend with tremors in his hands beat Wario Ware in 4 hours).

And I already stated, by "hardcore", I am in NO way implying that it's "mature", I mean that it has good gameplay, it's long, it's difficult, and it's fun.
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Old 11-23-2007, 01:08 AM  
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Well, if what Reggie (Fat-arse from now on) has talked about in the press conferences are anything to go by, Nintendo will continue to drift away from the "hardcore" crowd and appeal more to the "casual" crowd.
Fat-arse promised us that Corruption and Galaxy would be appealing to the hardcore gamers, but they fell short in so many ways of reaching the "hardcore mark."
Personally, I don't think Nintendo can come back to the hardcore crowd after doing this.
Fat-arse might give more press conferences talking about the casual crowd, and if he does, I EFFING CALLED IT.
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Old 11-23-2007, 01:10 AM  
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Quote:
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Well, if what Reggie has talked about in the press conferences are anything to go by, Nintendo will continue to drift away from the "hardcore" crowd and appeal more to the "casual" crowd.
Reggie (Fat-arse from now on) promised us that Corruption and Galaxy would be appealing to the hardcore gamers, but they fell short in so many ways of reaching the "hardcore mark."
Personally, I don't think Nintendo can come back to the hardcore crowd after doing this.
Fat-arse might give more press conferences talking about the casual crowd, and if he does, I EFFING CALLED IT.
Do you have any links so that I can see that? If so, that's extremely disappointing...
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Old 11-23-2007, 01:15 AM  
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http://e3.gamespot.com/live.html

click on the nintendo press conference.

btw for hardcore games i think we'll have to wait for third party developers or for nintendo to grow some balls. I like what nintendo is doing but i agree with you guys a bit. It would be nice to have a balance between casual and "hardcore"
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Old 11-23-2007, 01:15 AM  
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Well then, Nintendo just sort of...sucks.
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Old 11-23-2007, 01:18 AM  
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If you love smashbros (like your name implies) i think you'll take that back and wait around two months (though it should be around two weeks, DAMMIT nintendo lol)
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Old 11-23-2007, 01:44 AM  
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Quote:
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If you love smashbros (like your name implies) i think you'll take that back and wait around two months (though it should be around two weeks, DAMMIT nintendo lol)
I'm talking about as a whole. They haven't been doing such a bang-up job.
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Old 11-23-2007, 02:07 AM  
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i think it's extremely hard to make truely 'difficult' games without damaging the purity of refined gameplay. when I used to play ALOT of games i'd only go through the harder difficulty setting if i enjoyed the game enough, in the end it's only hardcore if you play it in a hardcore way, im most hardcore about games like Zelda TP, or Galaxy not becuase of their difficulty but the carefuly considered structure of the game grabs me, much in the same way a story of a good book does - this is hardcore gaming for me.
although there are some challenging ninty games out there, they've never been about making games that get us to sit on our ass' all day playing through the same levels but with with variables amplified abit. whatever they do next.. nintendo will continue to do what they've always done, making videogames they way they believe they should be, not with insane-athon(or w/e) difficulty settings, there's a reason SMG doesnt have a daredevil difficulty setting.
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Last edited by imae : 11-23-2007 at 02:22 AM.