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Zelda is rated 'Teen'.
Not to play devil's advocate, but if you had to rank any entertainment medium (Movies, TV, videogames, music, television...radio...) on the prevalence of violence, videogames would tower over all others as number 1.
I don't know what to make of it. 'M' seems more like a brand of quality to some rather than a warning of offensive material. Suda51 made a point over No More Heroes having tons of blood. Why? Is blood fun? The game sparked many remarks on how the Wii's 'M' catalogue is lacking, finally there's a mature game! The game could be fantastic, but do we play videogames for fun or to fulfill some sort of bloodlust?
For those who don't play games, they won't know about the fun. They have no experience with any strategy or puzzle-solving in videogames, or the sense of discovery, accomplishment, or interaction, or the benefits of having good reflexes. When they see mature games, they're only presented with the ideas. And the ideas behind the majority of mature games are trashy. Violence, twisted psychology, absent morality, misogyny, you name it, it's all there.
Blaming real world violence on games is still a stretch, but that doesn't mean the content of games shouldn't be evaluated, and I don't mean by politicians, but by players and developers themselves.
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