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This is a discussion on the wii can rival the graphics of ps3/360 within the Nintendo Wii Chat forums, part of the Nintendo Wii Forums category; Originally Posted by T3kNi9e What? Completely false... The games on PS3/360 look ALOT better than Wii regardless of having a ED or SDTV. You are ...
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| Nintendo Wii Chat General discussion forum for the Nintendo Wii console. Wii Chat covering more broad based topics that dont fit the other forum sections. |
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#41 | |
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I am Casual
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Resolution has NOTHING to do with graphics. Take a crap and film it in 1080p. YES, it will be clear on an HD set, but that doesn't change the fact that it's a piece of crap!! I noticed the biggest complainers own SDTV's. By the time Wii2 hits stores, HDTV will be so much greater and I'm about %99.99999 sure that Wii2 will be in HD. Nintendo did the smart thing by skipping HD this gen... HD is a big mess right now! |
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#42 | |
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It's me snitches!!!
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#43 | |
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It's me snitches!!!
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#44 | |
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Conquistador
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Mod Edit: Image removed. Some users may find it offensive and inappropriate. SSBB FC: ????-????-???? (New Wii, so I gotta check) Gamertag: T3kNi9e Been playing alot of WarCraft III lately, anyone up for game? Just message me, my account is the same as here and GT. |
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#45 | |
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I'm Good at Games
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My Face------------------------------------> ![]() Weeeeeeeeeeeee Add my PSN for some good shit~iDorkfish |
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#46 |
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Guru of everything Ninty
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Have you ever tossed your systems on a SD/ED then taken them over to a HD? you would understand after that for sure.
It looks like you have a decent size SD/ED CRT t.v. in your profile pic T3kNi9e, you can't tell me you don't notice a HUGE differance between the systems on that then when on an HDTV. I've had all 3 systems on both my t.v's and although its a cleaner picture with the HD consoles, you will not notice the great details on a SD/ED as you do on a HD. This is also where you notice the downfalls of the Wii alot more. The majority of people with an HD console that I know don't even have an HDTV yet. They don't know what they are missing without it! I personally wouldn't buy the HD consoles without a HDTV first, you just miss out on so much of what you paid for.
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#47 | |
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幸せ雑&
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Pwned. Simply Pwned. |
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#49 |
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WiiChat Member
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Another noteworthy difference between 480p and 1080p resolutions is that the 1080p resolution is going to take roughly 4x the horsepower to render the same scene since you're dealing with 4x the pixels. Granted, you are getting more detail in your picture but it's certainly a trade off. The PS3 and 360 are both more capable than the Wii but I don't know if I'd put money on them being 4x as powerful graphically.
Anyone who monkeyed around with game programming in DOS probably remembers what a benefit Mode X was to all of us. It was an unofficial VGA resolution you could get through some video register manipulation. It wasn't the highest resolution available but it allowed for 256 colors and used up little enough VRAM that you could double buffer. The trade off to a lower resolution was certainly worth it in that case. |
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#50 | |
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It's me snitches!!!
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#51 | |
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WiiChat Member
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This is actually smart because the Wii GPu is not made like the other GPUs. It is a fixed function shader GPU and the other are really easily programed. The GPU of the Wii is programmable yet it is not as easy to set up ways of doing this with out going all assembly on it. You know coding the metal as they like to say. If nintendo would have just released the specs then every one would just look and say what ever, which is what is happening any way...LOL But the key to this whole thing is how far can you optimize the system. Seriously normal mapping and higher texture resolution would easily make the Wii look next gen or even on par with the HD stuff. Thanks to normal mapping the polygon count doesn't matter as much as it did. The Wii is very capable of making enough polys to do some really good normal maps yet the big question is at what resolution and can the compression tech hard coded in it actually help? I posted those specs so you could see too ways of getting the same performance. It is know that direct x 9 level graphics can do normal mapping and the 7 gen geforces can also. If I could post some from my current work I would but NDAs and such are hard to get around. So I'll point you to factor 5 for your proof. Or you can just go to z brush.com and see some examples. Here is one... http://www.zbrushcentral.com/zbc/att...chmentid=45140 Pay attention to the wireframe of the model. That is doable on the Wii res evil is crawling with models like that. Even if you wanted to consolidate the wireframe and reduce the polygon count you could still get some great normal maps outputs in game. http://www.zbrushcentral.com/zbc/sho...d.php?t=040154 This is Sebcesoir's work and it was ok'd for public viewing. It illustrates my point though. Here is a better one! http://www.zbrushcentral.com/zbc/att...chmentid=29504 Do you see what I am saying now? You don't have to believe the specs but I do know what I'm talking about and this art rocks! Just look at those wireframes and you'll see that even Ut2004 art with normal maps would be sweet. Ut was on the xbox 1 and the Wii is at the xbox 1 levels if not more. That more could easily be better normal mapping thanks to compression. We all know factor 5 is very good at math too. Last edited by WiitnessID; 02-22-2008 at 12:48 PM. |
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#52 | |
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I am Casual
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Why all the hate guys?
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#53 | |
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I am Casual
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The Wii has enough disk space to produce beautiful graphics, it's the developers we should worry about. |
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#54 |
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WiiChat Member
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LOL did you just here they are going to use some crazy new compression to make all your games fit for Wii ware on a 512 internal memory. Now if they can do this for your Wii ware games then what if they can do this for textures and other GPU post processes!
Seriously Hal2814 got it right not quite 4x as powerful because of them being tied to HD resolutions. Hey but spec wise you guys can argue all you want. I mean fanboys far and wide where wrong about the PS2 in the end...LOL Really you you should get to know your tech before you call your self hardcore. |
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#55 | |
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WiiChat Member
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I have both a 360 and a PC. With both set to 1920x1080p, CoD4 PC graphics are so much better than a 360s. It's not all about the pixel count.
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Central Ohio: Wii via component on Mitsu 55" HD-RPTV. 94 ImpalaSS, MCSE/MCT, MS/Network Consultant. |
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#56 | |
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WiiChat Member
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Anyone saying otherwise is full of crap. Now, what is likely keeping you from doing so is incorrectly installed or corrupted software. People who frequent those "video" sites tend to get their software screwed up. Sadly, the most assured fix for this is to wipe and reload clean from scratch, but most people would rather whine about their crappy PC than to actually fix the problem. No I'm not saying that you are one of those, but I run into enough of them to give me the right to say what I say.
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Central Ohio: Wii via component on Mitsu 55" HD-RPTV. 94 ImpalaSS, MCSE/MCT, MS/Network Consultant. |
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#57 | |
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I am Casual
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#59 | ||
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Gearhead Surf Coder
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Fantastic assessment and incredibly interesting food-for-thought (the moderate poly, high detailed tex-map capability). Quote:
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"I want to be more like the ocean, no talking, all action" - Jane's Addiction "Ga-blaaaaagh!!" - Liliane Eva "The grammar corrections around here are officially old and tired." - Celeste |
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#60 | |
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I'm Good at Games
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Bitch
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My Face------------------------------------> ![]() Weeeeeeeeeeeee Add my PSN for some good shit~iDorkfish |
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