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Old 02-24-2008, 02:38 PM   #41
 
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Being that they have no exclusive rights to Sony anymore this is just a bad buisness move on Capcoms part. Considering how big of a game this is also, they have probably been in the works with it for a while probably before Wii's real popularity was even set in stone. So you can excuse them for it this time.

Still in the future to ignore the large Wii audience would be unacceptable. Capcoms best selling games this gen have been on 360/Wii. I dont think any of Capcoms PS3 games have even broken a million sales yet! If anything a 360/Wii version of games would be a better decision. Everyones idea of "Wii60" you only need it on one system only works for the very FEW who own both in the overall population of gamers. Most gamers only own 1 console so to sell "big" games you have to make them for all 3 if your not getting the cash somewhere else.

I also understand why they won't make one now, by the time they get a Wii version poplished and nice the game will no longer be of intrest and will probably not sell as well.
Also the reason why I said they need to start making the 360/PS3 games side by side with the Wii versions so they can release at the same time and both versions have something to offer.

We see souch loyalty with 3rd Party with this Gen, but if they want to stay in buisness and grow then they are going to have to follow the trends of the customer not stick with the people that may have done well for them in the past. With PS3 dropping so many exclusive titles and 360 not really fighting for exclusives now because of that its just a Dumb move on 3rd Partys part not to make every game multi platform.
It's the only way they are going to re-coup the development cost since they are not longer getting huge "exclusivity" checks from MS/Sony

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Old 02-24-2008, 03:16 PM   #42
 
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The only way that Capcom would put DMC4 on Wii would be to use the DMC3 engine, which is good but it will still pale in comparison to the PS3 and 360 version. It's the same deal with RE5. Originally, I thought that wiimote functionality in DMC would be cool, but now...keep the waggle away. FAR FAR AWAY!
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Old 02-24-2008, 04:07 PM   #43
 
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Quote:
Originally Posted by Master Foot
The only way that Capcom would put DMC4 on Wii would be to use the DMC3 engine, which is good but it will still pale in comparison to the PS3 and 360 version. It's the same deal with RE5. Originally, I thought that wiimote functionality in DMC would be cool, but now...keep the waggle away. FAR FAR AWAY!

Ya but for the millions of CASUAL gamers they could care less how it looks, Why do you think the waggle is winning...lol

Maybe in the Hardcore Gamers perspective this isn't the best call to make the same version just downgraded.

But in the buisness end its just a stupid idea to ignore almost 50% of the market by not downgrading it, graphics and AI wise. They are going to have to cope with the downgrade by adding extras and great implementation of the Wii-mote functions. Otherwise they might as well tighten there belts, the casual market has chosen the Wii this round, and unless they adjust to it they will be doing alot less buisness then last gen when the casual gamers picked the PS2. It's buisness at the end of the day every dollar counts, not your rep among the hardcore.
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Old 02-24-2008, 05:56 PM   #44
 
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Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle!
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Old 02-24-2008, 06:52 PM   #45
 
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^^^^^^^^^^^^^^

How erotic.
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Old 02-24-2008, 07:09 PM   #46
 
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How erotic.
Now just picture him in something sexy while he says it!



Quote:
Originally Posted by T3kNi9e
Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle! Waggle!
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Old 02-24-2008, 07:12 PM   #47
 
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Now who's that handsome fellow? Oh thats right... it's me
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Old 02-24-2008, 07:19 PM   #48
 
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I'm not voting till your in the dress.
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Old 02-24-2008, 07:22 PM   #49
 
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Oh my god, what have i done...
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Old 02-24-2008, 07:22 PM   #50
 
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Quote:
Originally Posted by wezeles
Ya but for the millions of CASUAL gamers they could care less how it looks, Why do you think the waggle is winning...lol

Maybe in the Hardcore Gamers perspective this isn't the best call to make the same version just downgraded.

But in the buisness end its just a stupid idea to ignore almost 50% of the market by not downgrading it, graphics and AI wise. They are going to have to cope with the downgrade by adding extras and great implementation of the Wii-mote functions. Otherwise they might as well tighten there belts, the casual market has chosen the Wii this round, and unless they adjust to it they will be doing alot less buisness then last gen when the casual gamers picked the PS2. It's buisness at the end of the day every dollar counts, not your rep among the hardcore.
you do know developers see their games as works of art, right?

this is usually a reason as to why they don't bother making a downgraded version, unless the publisher forces them to do so. Or a different developer making it, like Ghostbusters and I think Star Wars: Unleashed.
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Old 02-24-2008, 07:31 PM   #51
 
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Quote:
Originally Posted by Sovieto
you do know developers see their games as works of art, right?

this is usually a reason as to why they don't bother making a downgraded version, unless the publisher forces them to do so. Or a different developer making it, like Ghostbusters and I think Star Wars: Unleashed.

You know Developers don't have any say in what is made don't you? The publishers are the ones that decide what gets made and where money goes, developers just make it. Thats called a buisness, and publishers are in the buisness of making money not making games.

If I built cars for a living of course I would want to make the biggest baddest thing on the road and end up charging a quater of a million dollars for the finnished product. Although my boss would probably tell me thats a bad idea considering not enough people will buy it in the end to make up for it.

Sorry dude your in a casual gaming world They have always has been the majority of console owners, and for the first time in a while casual has gone a different direction than "hardcore opinion" and in the end hardcore doesn't have big enough pull to change that.

Buisness plain and simple do you stick with the Niche group and sell a few "ferrari's" or do you go the popular route and sell a buttload of "neon's"?

People arn't going to buy something just because its bigger and better. They buy it because its what appeals to them. In the end buisness adjust to the customer not the customer to the buisness.

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Old 02-24-2008, 08:05 PM   #52
 
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Quote:
Originally Posted by wezeles
You know Developers don't have any say in what is made don't you? The publishers are the ones that decide what gets made and where money goes, developers just make it. Thats called a buisness, and publishers are in the buisness of making money not making games.

If I built cars for a living of course I would want to make the biggest baddest thing on the road and end up charging a quater of a million dollars for the finnished product. Although my boss would probably tell me thats a bad idea considering not enough people will buy it in the end to make up for it.

Sorry dude your in a casual gaming world They have always has been the majority of console owners, and for the first time in a while casual has gone a different direction than "hardcore opinion" and in the end hardcore doesn't have big enough pull to change that.

Buisness plain and simple do you stick with the Niche group and sell a few "ferrari's" or do you go the popular route and sell a buttload of "neon's"?

People arn't going to buy something just because its bigger and better. They buy it because its what appeals to them. In the end buisness adjust to the customer not the customer to the buisness.
i just read the first paragraph of your post and yeah, i already said unless the publisher says otherwise.
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Old 02-24-2008, 08:10 PM   #53
 
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lol, wez =.=

Do you just skim through people posts without actually taking it in?
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Old 02-24-2008, 09:05 PM   #54
 
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Originally Posted by T3kNi9e
lol, wez =.=

Do you just skim through people posts without actually taking it in?
He acted as if the developers personal opinions of games and if they get downgraded makes a differance, honeslty for this style game they do not, so why even mention it? It has no impact on what does or does not get ported/multi platformed and has no impact.
Its all in what the big bucks say because they are the ones putting them out.

The nice thing is outles like Wii-ware/Xbox Live market place, they give these smaller developers a say in what games they make and sell because they don't need as much finacial backing to produce it so they don't need publishers to tell them what they can or can not do. It will be nice to see real creative games pop out without huge financial risk to the people putting it out.
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Old 02-24-2008, 09:48 PM   #55
 
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Quote:
Originally Posted by wezeles
He acted as if the developers personal opinions of games and if they get downgraded makes a differance, honeslty for this style game they do not, so why even mention it? It has no impact on what does or does not get ported/multi platformed and has no impact.
Its all in what the big bucks say because they are the ones putting them out.

The nice thing is outles like Wii-ware/Xbox Live market place, they give these smaller developers a say in what games they make and sell because they don't need as much finacial backing to produce it so they don't need publishers to tell them what they can or can not do. It will be nice to see real creative games pop out without huge financial risk to the people putting it out.
Actually there are many cases that the devs can be sneaky ass b****es and get away with doing other things like getting more time by purposely breaking the game or making another game using the most of the pubs money and then making a shitty game for the pubs. I love it! This is why I still wanna be a dev.

Anyways DMC4 is too hard for the Casual gamers, which will all have jumped in a magma lake by next month, I'll make sure of this, but I digress, DMC is too hard, and a few hardcore wii gamers don't deserve a wrecked easy, gimmicky motion based, AI lacking, Physics lacking, crappy graphic DMC4.

Maybe like DMC: Shitty Spin-Off for Wii.
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Old 02-24-2008, 10:08 PM   #56
 
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Quote:
Originally Posted by Monsteroids
Actually there are many cases that the devs can be sneaky ass b****es and get away with doing other things like getting more time by purposely breaking the game or making another game using the most of the pubs money and then making a shitty game for the pubs. I love it! This is why I still wanna be a dev.

Anyways DMC4 is too hard for the Casual gamers, which will all have jumped in a magma lake by next month, I'll make sure of this, but I digress, DMC is too hard, and a few hardcore wii gamers don't deserve a wrecked easy, gimmicky motion based, AI lacking, Physics lacking, crappy graphic DMC4.

Maybe like DMC: Shitty Spin-Off for Wii.
So true

Also devs can make decisions depending on who the publisher is. Some publishers value the developers opinion because they are the ones who make the game after all.

DMC4 would be ruined if it was ported to the Wii, its not even about graphics but like Monsteroids said, there's alot of different elements in gameplay.

A ported version would be ALOT like DMC1/2/3, alot more than it already is... because anyone who's played the game knows its still pretty much the same, but anything new thats been added to seperate DMC4 from the originals would be completely left out and you are left with nothing more but a carbon copy of the original games with a different story.
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Old 02-24-2008, 10:13 PM   #57
 
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Quote:
Originally Posted by Monsteroids
Anyways DMC4 is too hard for the Casual gamers, which will all have jumped in a magma lake by next month, I'll make sure of this, but I digress, DMC is too hard, and a few hardcore wii gamers don't deserve a wrecked easy, gimmicky motion based, AI lacking, Physics lacking, crappy graphic DMC4.

Maybe like DMC: Shitty Spin-Off for Wii.
True I wouldn't want them to just port these big titles eaither, Although Nintendo has as many Hardcore gamers as the other consoles It isn't going to be the hardcore sales they will need to make it worth the investment. Being hard or not isn't an issue. How many copys of GTA:SA are out on PS2 that arn't even near finnished? Loads I bet tons of kids and causal gamers pick it up and play it even if they can't beat it because of the hype of the game. When they start bring these titles to the Wii obviously they can't keep it the same as its 360/PS3 sisters, they are going to have to change it to match the Wii-mote well and add onto it to make up for lack of AI,graphics, ect.

Quote:
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Actually there are many cases that the devs can be sneaky ass b****es and get away with doing other things like getting more time by purposely breaking the game or making another game using the most of the pubs money and then making a shitty game for the pubs. I love it! This is why I still wanna be a dev.
Ya but they still do not get to choose what games go to the market. Alot of them have side projects that they work on with the money they get invested by publishers, but these side projects still have to be picked up by a publisher before the game is ever made. Even then the publisher will decide where the game goes not the Dev. There are a bunch of great games out there right now that will never see the light of day because a publisher had a panel of its core audience look at the game and voted no on it.

Developers do not have the money to program,produce,package, and advertise there own games IF they did they would be called Publishers not Developers, and at that time they would care more about money than games and the vicious circle will continue.

Last edited by wezeles; 02-24-2008 at 10:16 PM.
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