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07-25-2008, 01:10 AM
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#241
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Sic Six Sic
Join Date: Apr 2008
Location: Toronto, ON, Canada
Posts: 1,551
Friends: 0
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Lmfao. It was that bad?
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07-25-2008, 01:17 AM
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#242
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D-Ike Player
Join Date: Apr 2008
Location: Florida.
Posts: 248
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Yup. Especially the 1000 shots to kill/no blood/dust when you hit someone part. I mean, low health and one-hit-kill headshots with weak weapons would be insanely annoying given how easy it is to target with the Wii remote, but jesus that game sucks.
__________________
PM me if you want me to add you.
Wifi games: Brawl; Mario Kart Wii; DBZ: BT3;
I need friends, so it doesn't matter if I know you or not.
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07-25-2008, 01:29 AM
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#243
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Sic Six Sic
Join Date: Apr 2008
Location: Toronto, ON, Canada
Posts: 1,551
Friends: 0
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I thought you said it was good. Lmfao.
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07-25-2008, 02:28 AM
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#244
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Shake and Bake
Join Date: Oct 2007
Location: Russia...help me
Posts: 987
Friends: 17
Tournaments Joined: 0 Tournament Wins: 0
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what does lmfao mean, I feel like such a noob.
mohh2 is a terrible single player game, but the online is why so many people bought it, for me it is my most played wii game.
cod3 had a good single player but no online made it a renter. moh vangurd: didn't play it, but I heard it sucked. Other than that plus red steel and alien something are the only fps' on a console that was build for them.
__________________

^blueovalboy7
brawl code: 0087-2039-7351 pm me
Quote:
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Originally Posted by Ricky Bobby
If you don't chew big red, then **** you!
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07-25-2008, 03:01 AM
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#245
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WiiChat Member
Join Date: Jun 2008
Location: Adelaide, Australia
Posts: 590
Friends: 3
Tournaments Joined: 0 Tournament Wins: 0
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LMFAO
laugh my f***** ass off
i nearly bought mOHH2 until i found out the australian version has no multiplayer. hopefully we wont be left out of this one.
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07-25-2008, 03:02 AM
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#246
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D-Ike Player
Join Date: Apr 2008
Location: Florida.
Posts: 248
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
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Quote:
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Originally Posted by Zorba
the australian version has no multiplayer.
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................WHY?!
__________________
PM me if you want me to add you.
Wifi games: Brawl; Mario Kart Wii; DBZ: BT3;
I need friends, so it doesn't matter if I know you or not.
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07-25-2008, 03:07 AM
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#247
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Shake and Bake
Join Date: Oct 2007
Location: Russia...help me
Posts: 987
Friends: 17
Tournaments Joined: 0 Tournament Wins: 0
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Quote:
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Originally Posted by Zorba
LMFAO
laugh my f***** ass off
i nearly bought mOHH2 until i found out the australian version has no multiplayer. hopefully we wont be left out of this one.
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ohhhhhhhhh why do we have so many ones for laughing. lmfao, lol, rotfl.
That sucks about mohh2 online. Why did they fu*k you guys up so bad.
__________________

^blueovalboy7
brawl code: 0087-2039-7351 pm me
Quote:
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Originally Posted by Ricky Bobby
If you don't chew big red, then **** you!
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07-25-2008, 06:14 AM
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#248
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Sic Six Sic
Join Date: Apr 2008
Location: Toronto, ON, Canada
Posts: 1,551
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
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They can not give you guys online? WTF?!
That's horrible!
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07-25-2008, 07:02 AM
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#249
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WiiChat Member
Join Date: Jun 2008
Location: Adelaide, Australia
Posts: 590
Friends: 3
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as far as i could tell, they didnt want to have to set up servers here. it was too hard for them.
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07-25-2008, 04:23 PM
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#250
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Shake and Bake
Join Date: Oct 2007
Location: Russia...help me
Posts: 987
Friends: 17
Tournaments Joined: 0 Tournament Wins: 0
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^awwwwwwww was it too hard for you wittle ea games.
awww maybe we should buy your terrible games to make you feel better, how about to buy out all the good companys so you guys don't have to try hard to make games.
__________________

^blueovalboy7
brawl code: 0087-2039-7351 pm me
Quote:
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Originally Posted by Ricky Bobby
If you don't chew big red, then **** you!
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07-25-2008, 06:31 PM
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#251
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WiiChat Member
Join Date: Jul 2008
Location: Canada
Posts: 260
Friends: 1
Tournaments Joined: 0 Tournament Wins: 0
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Quote:
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Originally Posted by lbu8
I agree when this game sells well, it will show other developers the huge difference from porting a ps2 game to the wii vs building a wii game from the ground up. This is what wii owners want, just put as much time into the wii version as you do with the 360/ps3 games and our 3rd party problems will be fixed.
I hope hvs gets rich from this and continues to make games for the wii, and other devs quit putting out shit and see the benifits of making a hard core game for the wii.
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Reading this made me think for second about what could happen should this game be successful. To put it simply, more games built off the engine HVS developed for this game. I can see sequels to The Conduit, as well as new titles from HVS using the same engine (they are actually using this engine for Animales de la Meurte, believe it or not). I could also see the engine being licensed to other third party developers. This isn't necessarily a bad thing, but we could be in for a flood of games that play exactly the same. The only saving grace for this would be if HVS decides to continue to tweak and add new things into the code for sequels or new titles to change the gameplay.
A thought on why there is no vertical scrolling in The Conduit.
Perhaps they have chosen not to do this so they could beef up the graphics as much as possible without framerate drops. Vertical scrolling would eat up more processing power, causing them to have to sacrifice something else graphics wise to keep the framerates up. At least that's my take on it.
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07-26-2008, 12:09 AM
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#252
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D-Ike Player
Join Date: Apr 2008
Location: Florida.
Posts: 248
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
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Explain what vertical scrolling is. Do you mean looking up and down?
__________________
PM me if you want me to add you.
Wifi games: Brawl; Mario Kart Wii; DBZ: BT3;
I need friends, so it doesn't matter if I know you or not.
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07-26-2008, 12:14 AM
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#253
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Sic Six Sic
Join Date: Apr 2008
Location: Toronto, ON, Canada
Posts: 1,551
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
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Yes.
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07-26-2008, 05:54 PM
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#254
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VOTE FOR THE NDP!!!
Join Date: Sep 2007
Location: Canada
Posts: 1,757
Friends: 12
Tournaments Joined: 0 Tournament Wins: 0
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Quote:
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Originally Posted by vashivihan
perhaps like me?
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Yes, you would be an example. But the way you said that makes me think twice. 
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07-26-2008, 09:34 PM
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#255
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WiiChat Member
Join Date: Sep 2006
Location: London, England
Posts: 233
Friends: 0
Tournaments Joined: 0 Tournament Wins: 0
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Quote:
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Originally Posted by Bob#4
Yup. Especially the 1000 shots to kill/no blood/dust when you hit someone part. I mean, low health and one-hit-kill headshots with weak weapons would be insanely annoying given how easy it is to target with the Wii remote, but jesus that game sucks.
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Don't forget the pointless tilting nunchuck mechanic thats only accompishment was to make everyone online look like the hunchback of notredam or the fact that bodies dissapear as soon as soon as they touch the ground
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07-26-2008, 10:58 PM
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#256
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Please Buy The Conduit
Join Date: Oct 2007
Location: canada
Posts: 3,315
Friends: 30
Tournaments Joined: 0 Tournament Wins: 0
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you people are alking abuot medal of honr heroes 2 as if it was a game of same calibur as ninjabreadman. 
__________________
People try to put us d-down (talkin bout my generation)
just because we g-get around (talkin bout my generation)
things they do are a-awful c-cold(talkin bout my generation)
I hope I die before I get o-old(talkin bout my generation)
Call of Duty : World at War FC : 348061906904
PM me before you add.
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07-26-2008, 11:07 PM
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#257
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Please Buy The Conduit
Join Date: Oct 2007
Location: canada
Posts: 3,315
Friends: 30
Tournaments Joined: 0 Tournament Wins: 0
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Quote:
July 22, 2008 - First-person shooters are a dime-a-dozen on almost every other gaming platform, but the genre is seriously lacking representation on the Wii. Aside from Metroid Prime 3: Corruption, Red Steel, and a handful of requisite WWII games, there's not a heck of a lot of options available for Wii owners to get their shoot on. In part, this makes High Voltage Software's upcoming FPS effort, The Conduit, even more appealing. From the top-to-bottom, it's designed specifically for the Wii.

Interestingly, the folks at High Voltage are singing a tune often voiced by Wii enthusiasts whose interests are rooted far deeper than puppy raising simulators, casual titles, and mini-game collections; a lot more can be done on the system than what's currently bring offered. The Wii's family-friendly nature doesn't mean it isn't an appropriate venue for games geared towards hardcore players. To that end, they've set out to bring a mature game to the system that pushes the hardware and delivers a fast-paced FPS experience on par with the competition.
The Wii may not be packing the highest level of prowess in the graphic capabilities department, particularly when compared to other competing consoles, but grand things are still possible on Nintendo's system. High Voltage's proprietary Quantum3 engine raises the bar substantially in terms of graphics and gameplay, and it makes a broad range of visual effects typically seen on higher-powered systems possible on the Wii. With a quick glance at The Conduit in action, it's possible to mistake the game for an Xbox 360 or PS3 title, and the visuals hold up well under closer scrutiny. The slick engine should put many other developers to shame; few other Wii games look this good. It certainly proves great-looking games with a very high level of detail are possible.
Sci-fi fans and alien conspiracy theorists should get a kick out of The Conduit's story-line, since it resembles something straight out of the X-Files. When a larger number of government workers in Washington, D.C. suddenly come down with a debilitating flue-like virus dubbed "The Bug," several key government buildings are left vulnerable and understaffed. Not long afterwards, a terrorist attack destroys a portion of the Washington Monument and a presidential candidate is assassinated by terrorists posing as her bodyguards. Meanwhile, an underground group called the Trust has discovered the attacks are actually of extraterrestrial invaders known as the Drudge. A recent Trust agent inductee, Mr. Ford, is sent in to infiltrate the heart of the conspiracy and kick some alien ass.
Besides a slew of nasty alien humanoids to eradicate, Mr. Ford - love the name - will also face giant beasts, zombified puppet humans infected by the alien virus, and even rogue humans who've dissented in favor of joining the alien invasion, among other adversaries. In some cases, you'll have to destroy portals to stem the flow of incoming aliens. The equipment at your disposal for getting the job done with varies from standard military armaments like pistols, sub-machine guns, assault rifles, and rocket launchers to more advanced technology and alien weaponry. One of the more unique items includes a small metallic orb, called the All-Seeing Eye, that allows you to uncover invisible foes and hidden puzzle elements scattered throughout the game.
The Conduit will feature extremely customizable controls that can be adjusted in real-time in order to fine tune the gameplay experience to the personal tastes of each player. Controls will primarily use a combination of the Nunchuk and Wii Remote, but most can be re-mapped to wherever you see fit - including motion-controlled gesture. Even information on the HUD can be tweaked and relocated.
Online multiplayer modes are still in-development, though High Voltage is striving for 16 player matches with a variety of standard modes. The team is dedicated to providing a solid online experience in addition to the main story-driven game. Keep your eyes peeled for additional details on the multiplayer side of this promising title.
High Voltage appears to be aiming for pretty straight-forward FPS gameplay with The Conduit, but the impressive visuals and flexible control scheme are two key components to making this one a winner. Early gameplay footage has whetted our palates for some high-end FPS action on the Wii, and it appears The Conduit will not disappoint. It sets the bar quite high on the console, and other third-party developers would do well to pay attention.
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linkage
__________________
People try to put us d-down (talkin bout my generation)
just because we g-get around (talkin bout my generation)
things they do are a-awful c-cold(talkin bout my generation)
I hope I die before I get o-old(talkin bout my generation)
Call of Duty : World at War FC : 348061906904
PM me before you add.
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07-26-2008, 11:37 PM
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#258
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VOTE FOR THE NDP!!!
Join Date: Sep 2007
Location: Canada
Posts: 1,757
Friends: 12
Tournaments Joined: 0 Tournament Wins: 0
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^No new info there.
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07-27-2008, 02:50 AM
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#259
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WiiChat Member
Join Date: Mar 2008
Location: Chicago.
Posts: 731
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I will agree that MoHH2 really isn't very good a game at all. It feels really amateurish overall.
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