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Old 09-04-2008, 01:23 AM   #721
 
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Friend Codes FTL. It better be EA. That's all I got to say.
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Old 09-04-2008, 01:27 AM   #722
 
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Quote:
Originally Posted by thas
I don't want nintendo either. The whole point of this game was to show what third parties could do with the wii. Making it a second party game won't help the cause even though it might help it sell better. Sadly there is a high chance that it is nintendo.
i hope not
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Old 09-04-2008, 09:00 AM   #723
 
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IGN's new podcast features a phone conversation with members of HVS: http://wii.ign.com/articles/907/907602p1.html.

They say Wiipseak and MotionPlus aren't confirmed, but there is plenty of time to implement them into the game if they decide to. They, and other developers, get the kits to work with Wiispeak and MotionPlus sometime this month.

AND they mention there is NO split screen multiplayer.

Last edited by Nihilism; 09-04-2008 at 09:05 AM.
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Old 09-04-2008, 02:49 PM   #724
 
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Quote:
Originally Posted by Nihilism
AND they mention there is NO split screen multiplayer.
That sucks!
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Old 09-04-2008, 08:08 PM   #725
 
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what kind of offline multiplayer is there then? and they said that they were already gonna starting on the sequel!! but what will be the offline multiplayer!

EDIT: hey they said vehicles will be a possibility in the sequel also and no splitscreen in this one, but they said they were looking at cooperative play maybe we'll get split screen in the sequel! which im already looking forward too even if i haven't played the game!

EDIT2: yeah i was really hoping for splitscreen... but i get what they are saying. I'm not upset though if they can get it in the sequel, both offline and online splitscreen! i don't care if it is 2 or 4 players i just want it in there somehow online and off! also in the sequel if they could get vehicles and maybe get to go to the Drudges home planet that would be sweet since they would be able to create some sweet worlds. and as for the wii motion plus... i really don't want to see it in this first one. now I'm not saying i don't want it period, i think in the sequel (which they said they were already gonna start soon) if they had some sort of knife or some sort of sweet sword like in halo, that they could use the 1:1 with the wii motion plus that would be SWEET!

(wow this was a big post...)
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Old 09-04-2008, 09:19 PM   #726
 
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Quote:
Originally Posted by thas
I don't want nintendo either. The whole point of this game was to show what third parties could do with the wii. Making it a second party game won't help the cause even though it might help it sell better. Sadly there is a high chance that it is nintendo.
If Nintendo publishes the game, that does not make it 2nd party. It is still an independently developed game by a 3rd party, it remains a 3rd party game.

For a game to be a 2nd party Nintendo game, Nintendo would have to actively hire a game developer to create a game for them. This would mean that Nintendo would pay development costs and have final say on what the game will be and include etc. A 2nd party is only paid to code to specifications and designs by the hiring party, they do not have control over final concepts and such.

HVS retains full control over the final product. The publisher will only be responsible for advertising and packaging/distribution within agreeable terms of the publishing contract signed between HVS and the publisher.
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Old 09-04-2008, 09:24 PM   #727
 
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A good read for folks, should clear up any issues with people's views on the games state currently:
http://wiirincontrol.com/index.php?o...d=16:team-news
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Old 09-04-2008, 09:42 PM   #728
 
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Yea, that article just owned every Conduit-hater.
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Old 09-04-2008, 10:36 PM   #729
 
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Quote:
Originally Posted by CantGetAWii
A good read for folks, should clear up any issues with people's views on the games state currently:
http://wiirincontrol.com/index.php?o...d=16:team-news
Good article. The Conduit will look amazing when it's finished being polished and witnessed first person on an HDTV.
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Old 09-04-2008, 11:01 PM   #730
 
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saw the gameplay trailer in the first post, and I need to point out that the laser/gunfire shot effects could be allot better..

but it looks cool
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Old 09-04-2008, 11:16 PM   #731
 
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That's your first time seeing the game?
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Old 09-04-2008, 11:54 PM   #732
 
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I have tried to 'splain to all the PS360 fanboys that the Wii is actually ALOT more powerful then an Xbox..... Kinda like AMD pwns Intel due to the architecture of their chip.. not the simple Hertz number stamped on the ship... kinda like my Ford Bronco that packs a 351 Windser (5.9 Liter) V8, but would get owned by a Lancer Evo with a motor half the size.

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Old 09-05-2008, 01:19 AM   #733
 
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Quote:
Originally Posted by Shoko
That's your first time seeing the game?
yeah it's lame i know, i seriously need to look out for the wii's news more
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He just sits, and watches the people in the boxes
Everything he sees, he absorbs and adopts it
He mimics and he mocks it
And he hates the box but he cant remember how to stop it
(uh) So he continues to watch it
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Old 09-05-2008, 01:35 AM   #734
 
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yeah the graphics are gonna be good, im not worried about that one bit. i've never seen a company put so much effort into making a game like this....
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Old 09-05-2008, 02:15 AM   #735
 
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Quote:
Originally Posted by GPWASR10
I have tried to 'splain to all the PS360 fanboys that the Wii is actually ALOT more powerful then an Xbox..... Kinda like AMD pwns Intel due to the architecture of their chip.. not the simple Hertz number stamped on the ship... kinda like my Ford Bronco that packs a 351 Windser (5.9 Liter) V8, but would get owned by a Lancer Evo with a motor half the size.

Efficiency, Efficiency, Efficiency...
Yes, an extremely-accurate analogy is that comparing processors by MHz is like comparing cars by RPMs.

It's just so horribly irrelevant that no comparison is possible.
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Old 09-05-2008, 02:30 AM   #736
 
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Quote:
Originally Posted by DaRkDiAbLo
yeah the graphics are gonna be good, im not worried about that one bit. i've never seen a company put so much effort into making a game like this....
i dont know dude, have you seen mgs4?
Konami and Kojima prodictions busted their asses on that


EDIT: then again, MGS4 did have a pretty high budget...
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Old 09-05-2008, 03:24 AM   #737
 
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Uh, the Wii isn't very far ahead of the original Xbox. SMG looks good because they use glossy textures. Look at anything up close. It's a blurry slab of colour.

MP3 looked good, yes. Some things seemed a bit polygonal but it's the best looking Wii game.

Brawl is impressive in graphics as well, but it's 2D and all explosions, shimmers(when you hit someone), and crap like that are in 2D. Same with the backgrounds. There's actually not too much going on at once, depending on the stage.

Halo 2 looked amazing, same with all the Splinter Cell games. The Splinter Cell multiplayer graphics, and everything that was happening still kicks the crap out of anything on the Wii, though.
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Old 09-05-2008, 08:12 AM   #738
 
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Isn't Conduit that website where you can make your own toolbar? http://www.conduit.com
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