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Old 10-29-2008, 08:55 PM   #1181
 
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I THINK THAT THIS IS THE BEST TIME TO SAY, "SEGA DOES WHAT NINTENDON'T"

good to see the confirmation of sega as publisher because they usually advertise well and with conduit, madworld, house of the dead, sonic unleashed, sonic and the black knight under their belt, sega rocks as a 3rd party publisher
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Old 10-29-2008, 09:15 PM   #1182
 
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SEGA

Good move by them, I really cannot wait for this game. It's nice to hear the publisher finally but it wouldn't have swayed by decision regardless.
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Old 10-29-2008, 11:48 PM   #1183
 
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Awesome, can't wait to play this game. Woo!
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Old 10-29-2008, 11:56 PM   #1184
 
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I hadn't heard anything about this game until I joined the forums, I have been looking it up and it looks like it will be amazing. I'm looking forward to it.
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Old 10-30-2008, 02:15 AM   #1185
 
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How do you guys think Sega being the publisher will affect the game (particularly the online), if at all?
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Old 10-30-2008, 02:16 AM   #1186
 
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i dont think it'll affect it too much.

hopefully.

ick.
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Old 10-30-2008, 03:38 AM   #1187
 
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I don't see what the big deal is about the graphics...look worst than SSBB. Might just be crappy pictures, but whatever, don't care as long as they don't suck.

Sega as publisher? S***, at least its too late for them to "Japanese" the game up.

Game looks awesome, I like the way you're all Keanu Reeves from The Matrix in this game. Gonna pretty awesome seeing as I'm bored out of my mind right now. (Been a loooong time since I played a good game). Just hope it some out long enough before Half life 2 Episode 3 for me to beat it and make some people cry online.
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Old 10-30-2008, 03:44 AM   #1188
 
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Quote:
Originally Posted by ssbb_lover View Post
How do you guys think Sega being the publisher will affect the game (particularly the online), if at all?
i am not sure if sega have their own servers like EA does. nonetheless, the game is still going to use friend codes in a way that mariokart wii did or better and that woul dbe just fine with me.

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I don't see what the big deal is about the graphics...look worst than SSBB. Might just be crappy pictures, but whatever, don't care as long as they don't suck.

Sega as publisher? S***, at least its too late for them to "Japanese" the game up.

Game looks awesome, I like the way you're all Keanu Reeves from The Matrix in this game. Gonna pretty awesome seeing as I'm bored out of my mind right now. (Been a loooong time since I played a good game). Just hope it some out long enough before Half life 2 Episode 3 for me to beat it and make some people cry online.
ignorant much?

no i am not talking about your comment on graphics but they "japanese" the game? thats really funny. where is the example of this?

you do know that sega gives the game it publishes a good amount of marketing and that would be awesome for the conduit.


SEGA Talks The Conduit (IGN INTERVIEW)

Quote:
October 29, 2008 - Early Wednesday morning, third-party SEGA revealed itself to be the official publisher of The Conduit, the High Voltage Software-developed first-person shooter and one of the most anticipated Wii games of next year. To learn more about the partnership, we chatted with SEGA of America's president, Simon Jeffery. Below, he offers some quick comments on why SEGA decided to align itself with HVS to bring The Conduit out next year.

IGN: First of all, congrats on picking up such a highly anticipated project. What drew SEGA to The Conduit?

Simon Jeffery: The Conduit is one of those few games that comes along that ignites a frenzy of interest across the gaming community. We really liked the way that the developer (HVS) was promoting and presenting the game. They had us at 'The…'

IGN: Why do you think SEGA is a good partner for this game?

Simon Jeffery: SEGA is making considerable investment in core games for the Wii. We strongly believe that games like Mad World and House of the Dead Overkill have a great place on the Wii – and Nintendo of America shares our belief. Everyone is churning out wide market and family-friendly fare for the Wii platform, but there are millions of core gamers being underserved right now – and SEGA was delighted that HVS feel the same way.

IGN: Do you view The Conduit as the beginning of a Wii-exclusive franchise from SEGA?

Simon Jeffery: We are currently only talking about the first game, but we have every belief that HVS is building something awesome here…

IGN: The Conduit is a big game amongst the educated Wii owner, but it's also a new IP – always a hard sell to the general consumer. What kind of marketing /advertising will you back this new game with? How much do you plan to spend to support it?

Simon Jeffery: It's early days to talk about how much we will spend to support the game, but the buzz that HVS have already generated for The Conduit is absolutely outstanding. All metrics indicate extremely high awareness with Wii consumers. We will absolutely put a world-class marketing campaign behind the launch of the game – but we're helped by the fact this game is so good that it sells itself!

IGN: High Voltage Software has not only been a big supporter of Wii, but one of the few third-party developers to really push the system. We happen to know it's already working on major new Wii software. Will SEGA also try to publish the developers other projects?

Simon Jeffery: We have huge respect for HVS and really enjoy working with these guys. We hope they like us back!

IGN: Finally, do you have any words for fans anticipated The Conduit?

Simon Jeffery: Only that everything that you've seen to date is just the tip of the iceberg. When we saw deeper and further into the game, we just got more and more excited. Wii gamers are in for a real//i> treat exclusive to their platform!
LINKAGE

nice to see their comment about wii owners wanting more core games, huge marketing and the bit at the end about it being deeper.
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Last edited by vashivihan; 10-30-2008 at 03:53 AM.
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Old 10-30-2008, 08:06 PM   #1189
 
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Yes. Bravo SEGA.
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Old 10-30-2008, 11:36 PM   #1190
 
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Quote:
Originally Posted by ssbb_lover View Post
How do you guys think Sega being the publisher will affect the game (particularly the online), if at all?
I think the marketing should be alright, hopefully anyways.

Online shouldn't be affected, I see friend codes coming but oh well.
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Old 10-30-2008, 11:40 PM   #1191
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I made a site called conduitzone.com, it's gonna be a forum just dedicated to the conduit. I was wondering if i could have some help getting started, thanks!
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Old 10-30-2008, 11:42 PM   #1192
 
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nuff spam
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Old 10-31-2008, 01:36 PM   #1193
 
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Wow, thats great news. I hope we dont have friend codes ffs...talk about ruin online. But if it works the same way as Mario Kart ive got no complaints at all.
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Old 10-31-2008, 03:13 PM   #1194
 
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Wow, thats great news. I hope we dont have friend codes ffs...talk about ruin online. But if it works the same way as Mario Kart ive got no complaints at all.
Has Sega put out any games yet that have online modes? Perhaps that will give some insight into how the online for The Conduit will be.
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Old 10-31-2008, 03:47 PM   #1195
 
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Has Sega put out any games yet that have online modes? Perhaps that will give some insight into how the online for The Conduit will be.
good question
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Old 10-31-2008, 04:23 PM   #1196
 
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Answering my own question, here is a list of WiFi labeled games from the Sega site that are currently out:

Sonic Riders:Zero Gravity

Nights:Journey of Dreams

Mario & Sonic at the Olympic Games

Ghost Squad

I haven't rented or own any of these games, so I can't say what the online modes for these games are (multiplay, leaderboards, etc.), or how they are implemented. Of course, I believe HVS will most likely try to implement their own system of online instead of going with a system Sega has already tried.
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Old 10-31-2008, 05:41 PM   #1197
 
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what can u do online with ghost squad? i hope it isn't something corny like sharing stats.
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