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Super Smash Bros. Brawl will it be on wifi?

This is a discussion on Super Smash Bros. Brawl will it be on wifi? within the Nintendo Wii Gaming forums, part of the Nintendo Wii Forums category; I think it would be a mistake not to put Wi-Fi for SSBB cuz that word make for a much better experience than Melee. As ...



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Old 07-07-2006, 06:32 PM   #21
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I think it would be a mistake not to put Wi-Fi for SSBB cuz that word make for a much better experience than Melee. As for the chracter i want to see in SSBB.............................isn't it obvious.
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Old 07-07-2006, 07:27 PM   #22
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Anyone know if Wii will have system link? Be nice to play SSBB on multiple TVs, wouldn't it?
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Old 07-08-2006, 01:55 AM   #23
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it would bw nice bout definately not needed for ssbb becuase everyone looks at the same screen, i hope it does have it for fps tho
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Old 07-08-2006, 01:31 PM   #24
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Oh, right. I forgot about that. However, it'd still be nice for 8 player, or 12, or gasp, 16 PLAYER battles!! Also, a lot of people have said they may system link wirelessly, but I've been thinking about another way to accomplish a sort-of-system-link strategy and this strategy would only need to be used if Nintendo doesn't allow direct communication between Wiis.

So, I'm just wondering if it would be possible for two, or actually however many Wiis, could connect to one WiFi access point? If you could share an access point, which is possible with laptops, then you could have friends over with multiple TVs and each person would be connected to the Internet, so it would be just like having a cord between them, right?

Sorry, I probably could have explained that better, but what do you/everyone think?

Also, and perhaps this is the wrong thread for this, or it's already been discusssed, but do you/does anyone think we're going to see a lot fewer 4 player games and more 2 player games because using the Wiimote/Nunchuk when playing split-screen for games like Red Steel would be very difficult unless you have a LARGE TV, right?
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Old 07-18-2006, 10:28 PM   #25
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Quote:
Originally Posted by WiiT
They have announced that making it Wi-Fi might be hard but that doesn't mean it won't be Wi-Fi. I just hope they fix lag problems.
I heard the same thing. (This was offical news at IGN)
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Old 07-18-2006, 10:34 PM   #26
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They have announced that SSBB will have online play, the thing they are having a hard time with is the "online ranking system", that is the thing they are thinking about not having.
check out SSBB over at gamespot and this is in one of the articles:

"Concerning Brawl's online functionality, Sakurai stated that no online ranking system would be implemented, though the recording of a win-loss record wasn't ruled out."
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Old 07-18-2006, 10:41 PM   #27
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thank you dwaltin
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Old 08-02-2006, 09:47 PM   #28
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Quote:
Originally Posted by Hysteria
^ Yeah , they announced it a while ago, I'd love to play SSB with the Wi-Fi function. With a system like Wii, I don't think lag problems would occur that much.
It doesn't matter with the system. Let's just hope nintendo's servers they host the game on will be very reliable. Or maybe you will host your own room. I am not dissing WoW, but if this turns into one of those "Sorry we will be working on the server for 8 hours." things, it won't be fun.

Quote:
Originally Posted by run_@w@y
what is wi-fi? is it a wireless way to link up with other consoles right? its what the ds has isnt it
WiFi is the signal many devices use currently to connect to a hotspot or wireless router. It is the same way the DS connects to the internet. Not connecting to each other system. That is a different signal.

Quote:
Originally Posted by NateTheGreat
Oh, right. I forgot about that. However, it'd still be nice for 8 player, or 12, or gasp, 16 PLAYER battles!! Also, a lot of people have said they may system link wirelessly, but I've been thinking about another way to accomplish a sort-of-system-link strategy and this strategy would only need to be used if Nintendo doesn't allow direct communication between Wiis.

So, I'm just wondering if it would be possible for two, or actually however many Wiis, could connect to one WiFi access point? If you could share an access point, which is possible with laptops, then you could have friends over with multiple TVs and each person would be connected to the Internet, so it would be just like having a cord between them, right?

Sorry, I probably could have explained that better, but what do you/everyone think?

Also, and perhaps this is the wrong thread for this, or it's already been discusssed, but do you/does anyone think we're going to see a lot fewer 4 player games and more 2 player games because using the Wiimote/Nunchuk when playing split-screen for games like Red Steel would be very difficult unless you have a LARGE TV, right?
About the first thing, think practially. Do you actually think people are going to bring these big systems to each others houses with their own screens? I highly doubt it. The only way to battle between systems would probably be connecting to an access point. Many devices can connect to one access point. I think it would be much easier if everyone was at their own house. Many things connecting to one hotspot could lead to major lag and slow internet connections in general. It probably would work with a high speed connection, but the hastle of bringing your own TV would be pretty annoying.

Here's what I think in general about WiFi on SSBB:

All I see is a lag fest. Think of how they programmed Melee. The timing is very effective and efficient for the gameplay. There could be a millisecond difference in gameplay depending on who attacked first. Most games don't require expert timing and such because they aren't very demanding of timing. Now let's put this into internet terms. If one person lagged, the whole attacking would be thrown off and people would complain. I can't even imagine how horrible the connection would be between 16 players. All I see is lag chaos. While I think this is a great idea, could it also be a horrible disaster? What do you think?
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Old 08-02-2006, 09:53 PM   #29
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why is a online ranking system so hard, if microsoft can do it, why can't nintendo do it. They also had a ranking system for the ds so i don't think it should be that hard. They can't just not implement it cuz its hard, just keep trying and trying until they get it right
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Old 08-18-2006, 04:37 AM   #30
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This SSBB is definately going to be Wi-Fi because Nintendo wanted SSBB be the first game going into the Wi-Fi to show the online play. But that did not happen and the release date is not going to be a launch.
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Old 08-18-2006, 05:41 AM   #31
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Quote:
Originally Posted by Icetrash
This SSBB is definately going to be Wi-Fi because Nintendo wanted SSBB be the first game going into the Wi-Fi to show the online play. But that did not happen and the release date is not going to be a launch.
Amen brother
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Old 08-18-2006, 11:51 AM   #32
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Quote:
Originally Posted by eth123
About the first thing, think practially. Do you actually think people are going to bring these big systems to each others houses with their own screens? I highly doubt it. The only way to battle between systems would probably be connecting to an access point. Many devices can connect to one access point. I think it would be much easier if everyone was at their own house. Many things connecting to one hotspot could lead to major lag and slow internet connections in general. It probably would work with a high speed connection, but the hastle of bringing your own TV would be pretty annoying.
Um...when you say "big systems...with their own screens" are you saying Wii is big? Sorry, I really don't think you meant that, but you seperate systems and screens, so it's a bit confusing. Quite a few of my friends have small 13" TVs and almost everyone has an LCD monitor, which the Wii can use as long as the monitor has composite, s-video, or component inputs, so it really wouldn't be a hassle. Plus, not everyone would have to have their own TVs because SSBB isn't a split screen experience; all opponents are viewable at all times. I was sort of thinking more of a LAN party set up by a game shop or and I know this may sound weird, a church LAN party. Now, if anyone has read the posts I've made in the thread "Red Steel headed for an M rating," you'll know that I am in no way religious, but in my town, there's this church that holds LAN parties, mainly Halo tournaments, and they have like 20 or 30 27" tube TVs with Xboxs provided by them, so you don't have to bring your own unless you want to. I really think it's the weirdist thing, church LAN parties, but they never make us pray or anything, so I guess it's cool.

Quote:
Originally Posted by eth123
Here's what I think in general about WiFi on SSBB:

All I see is a lag fest. Think of how they programmed Melee. The timing is very effective and efficient for the gameplay. There could be a millisecond difference in gameplay depending on who attacked first. Most games don't require expert timing and such because they aren't very demanding of timing. Now let's put this into internet terms. If one person lagged, the whole attacking would be thrown off and people would complain. I can't even imagine how horrible the connection would be between 16 players. All I see is lag chaos. While I think this is a great idea, could it also be a horrible disaster? What do you think?
Well I've heard of games like Starfox: Command for DS having 16 player around the world and very little to no lag; don't have a source but it's said on IGN. I know the DS is less graphicly strong, but SSBB isn't a graphicly intense game either and as long as Nintendo makes it nearly impossible for people to play using dial-up, gameplay should be smooth. And when it's not, it'll just be like turning on the slow-motion option for a few seconds, which wouldn't be horrible. I don't care if it's 4 player or 16 player, just as long as long as it's not two-three player and it's got to have online if they want it to last longer than SSBM.
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Old 08-18-2006, 11:57 AM   #33
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Yeah i think your right.. SSBB won't have masses of levels or scenerys.. just one for each battle, and then control of the characters, so i shouldn't think, if others have half decent internet connections, there won't be much lag for it, though I don't think the game will run as smoothly if there was up to 16 people playing.. so I think they might just have a 4 person multiplayer.. sort of like Mario Kart DS.. because that his immense levels, but not many people.. and even that lags at times..
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Old 08-18-2006, 03:33 PM   #34
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Id Love It To Be On Wi-Fi! Kickin' But Worldwide!!!
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Old 08-22-2006, 09:38 AM   #35
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Yeah SSBB online would be one of the best possible things that Nintendo could do just imagine Super Smash Brothers online.....i mean come on everyone knows that the game gets boring playing by your self the entire time.....eventually u get good enough that LV. 9 computers dont stand a chance......i agree with Dav 4550 the only downside of online is that there is going to be those freaks who will be absolutley insane (me) and you wont have a chance against (still me).
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Old 08-22-2006, 09:45 AM   #36
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WTF!?!?!? Zero Suit Samus isn't in the poll!

Online will extend the replay value of Super Smash Bros Brawl which is great and lag will add a whole new feel to it!
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Old 08-22-2006, 11:16 AM   #37
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Quote:
Originally Posted by andreas221
I've been hearing rumors that nintendo might put games compatible with the wifi
connection...

it is gonna be
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Old 09-23-2006, 11:16 PM   #38
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how do i get wi-fi on ds it cant connect unless u need to buy something for it... to plug in or something ... please tell me!!

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Old 09-25-2006, 04:10 PM   #39
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Quote:
Originally Posted by andreas221
I've been hearing rumors that nintendo might put games compatible with the wifi
connection...
On the Super Smash Bros Dojo ( which was supost to be the creater of SSBB that made the web site) Said that SSBB will be Wifi compatible, now lets just pray they dont change thier minds
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Old 09-25-2006, 09:57 PM   #40
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where do u buy wi-fi connectors?
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