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Old 05-09-2006, 07:40 PM  
Jester
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Nintedo release official Wii details

Was reading over the official nintendo site from another thread and found this info, this is the most concise info i've read so far for the wii and thought it was worth sharing.

Apologies if its already been posted:

Quote:
Wii™ CONSOLE DETAILS

Launch Date and MSRP:
Q4 2006 ($TBA)

Controls:
Intuitive control for anyone using the physical motion of the main Wii Remote, which resembles a television remote control. Up to four Wii Remotes can be connected at once using wireless Bluetooth technology. The wireless signal can be detected within 10 meters of the console. Both the Wii Remote and Nunchuk controllers include a three-axis motion sensor. The Wii Remote also includes a speaker, rumble feature and expansion port, and can be used as a pointer within 5 meters of the screen. The Wii Remote has a power switch, plus pad, A, B, Minus, Home, 1 and 2 buttons. The Nunchuk controller includes an analog control stick and C and Z buttons.

The Look:
Wii features a compact design that will make it a natural addition to any television setup. It can be displayed either vertically or horizontally.

Color:
TBA

Media:
A single self-loading media bay will play single- or double-layered 12-centimeter optical discs for Wii, as well as 8-centimeter Nintendo GameCube™ discs.
Communication: Wii can communicate with the Internet even when the power is turned off. This “WiiConnect24” service delivers a new surprise or game update, even if users do not play with Wii. Users can connect wirelessly using IEEE802.11b/g, or with a USB 2.0 LAN adaptor. Wii also can communicate wirelessly with Nintendo DS™.

Virtual Console:
Wii will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even – more –
the Nintendo Entertainment System® (NES). The Virtual Console also will feature a “best of” selection from Sega Genesis titles and games from the TurboGrafx console (a system jointly developed by NEC and Hudson). It also will be home to new games conceived by indie developers whose creativity is larger than their budgets.

The Specs:
Wii has 512 megabytes of internal flash memory, two USB 2.0 ports and built-in Wi-Fi capability. A bay for an SD memory card will let players expand the internal flash memory. Design was optimized with state-of-the-art processing technologies that minimize power consumption, keep the console compact and enable the “sleepless” WiiConnect24 mode.

CPU: PowerPC CPU (code-named “Broadway”)
Made with a 90 nm SOI CMOS process, jointly developed with and manufactured by IBM.
Graphics Processing Unit: Being developed with ATI

Other Features:
Four ports for classic Nintendo GameCube controllers. Two slots for Nintendo GameCube Memory Cards. An AV Multi-output port for component, composite or S-video.

Really intrigued by the emulator setup and the ability to download over 20 years of Nintendo games, i bet you its not a free service though.
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Old 05-09-2006, 07:49 PM  
phimuajedi69
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^-- yeah, i don't think 'free' is in any game companies vocabulary

i really like the inclusion of the gamecube controller ports, as long as they work with wii games as well as the cube games, means i don't have to re-adjust to another layout
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Old 05-14-2006, 10:39 AM  
Link
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i am getting worried that the controller for the wii will be really hard to use do you lot think this as well?
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Old 05-14-2006, 04:37 PM  
Veiron
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Quote:
Originally Posted by Link
i am getting worried that the controller for the wii will be really hard to use do you lot think this as well?
I don't think so. I think it will be very easy to get used to, especially in FPSs. Have you seen the videos of people playing it?
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Old 05-14-2006, 08:13 PM  
Evil Panda
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Quote:
Originally Posted by Link
i am getting worried that the controller for the wii will be really hard to use do you lot think this as well?
I don't think it'd be hard to use the controller at all, if anything... being able to control a game with movement and stuff would be fun ^_^ Watch videos of how it is used and you'll see how easy it can be.
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Old 05-16-2006, 05:39 AM  
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There's going to be a slight learning curve but as soon as you get that out of the way you should have loads of fun.
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Last edited by Jesse : 05-20-2006 at 05:56 AM.
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Old 05-18-2006, 06:32 PM  
motherbrainrulez
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nintendo really deserve to do well, as always. i hope "wiimote" wont deter nonexclusive game companies
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Old 05-18-2006, 10:55 PM  
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Quote:
Originally Posted by Link
i am getting worried that the controller for the wii will be really hard to use do you lot think this as well?
I think the average gamer would find it weird at first, but after some hours, it should become more natural.
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Old 05-20-2006, 12:40 AM  
yami_riku
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The new smash brothers game is suposed to use the old Game Cube controler, so if develpoers really have a problem with the Wii's one this proves that they can always use the the classic one for their games.
If anyone wants it i can find the ign article about SSBB's controls for them.
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Old 05-20-2006, 05:33 AM  
ebittner
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It sounds as if when it comes out it is going to be very strong as in what it is going to have which is great to hear.
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Old 05-22-2006, 12:33 PM  
WiiT
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What I am looking at is the graphics card. What could be in the graphics that could take it so long to develop if it is just slightly more powerful than the GameCube as they say?
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Old 05-22-2006, 11:35 PM  
Cooldogs
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512 megabytes of flash, wont go to far with downloads.
It probally can hold about 50 downloaded games not including save files.
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Old 05-23-2006, 01:54 AM  
Pit
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You do have the option of using external SD cards as well though, so if you can fit 50 downloaded games on a single 512MB card, that is pretty cost effective.
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Old 05-23-2006, 04:33 PM  
run_@w@y
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no hard drive... what about downloading new maps, playing music and other such things , maybe it wil b and add on, then again, i suppose it wont b too much of a bad thing
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Old 05-23-2006, 05:59 PM  
phimuajedi69
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^---it could be compatible with a usb hard drive, and there is always the SD slot if more room is needed beyond the 512MB
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Old 05-23-2006, 06:03 PM  
run_@w@y
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^ good news bout the hard drive, i think they will release one, also if i fill up the 512mb will that have an effect on performance do u think?
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Old 05-23-2006, 06:10 PM  
phimuajedi69
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it shouldn't, flash memory actually reads much faster than a hard drive, so if anything you'll notice a performance hit once the hard drive has seen extensive use and become very fragmented

the actual difference is not very apparent to human perception, but flash accesses at roughly 20 nano seconds, where as a hdd takes about 10 milliseconds. Of couse these stats are for PCs but hardware limitations translate fairly well usually

EDIT: I think i just caught the real intent of your question....

No, filling up the 512 will not affect the systems performance bc this is not the memory used to play games, it is the memory to store the save files and roms for the classic games

Last edited by phimuajedi69 : 05-23-2006 at 06:13 PM.
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Old 05-23-2006, 06:24 PM  
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Quote:
Originally Posted by phimuajedi69
it shouldn't, flash memory actually reads much faster than a hard drive, so if anything you'll notice a performance hit once the hard drive has seen extensive use and become very fragmented

Will there even be a way to defrag the harddrive?
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Old 05-23-2006, 06:28 PM  
phimuajedi69
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well...not the prettiest solution, but if it is a USB drive hook it up to your computer and use windows defrag utility

not really sure bc i haven't got any experience with a console hard drive, anyone know what the xbox 360 does about it?
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Old 05-27-2006, 04:18 PM  
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I wonder how much more powerful will the final edition of the graphics card be, in relation with those used in E3....
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