Processors:
* CPU: PowerPC-based "Broadway" processor, made with a 90 nm SOI CMOS process, reportedly† clocked at 729 MHz[64]
* GPU: ATI "Hollywood" GPU made with a 90 nm CMOS process,[65] reportedly† clocked at 243 MHz[64]
Memory:
* 88 MB main memory (24 MB "internal" 1T-SRAM integrated into graphics package, 64 MB "external" GDDR3 SDRAM)[66]
* 3 MB embedded GPU texture memory and framebuffer.
Ports and peripheral capabilities:
* Up to four Wii Remote controllers (connected wirelessly via Bluetooth)
* Nintendo GameCube controller ports (4)
* Nintendo GameCube Memory Card slots (2)
* SD memory card slot
* USB 2.0 ports (2)
* Sensor Bar power port
* Accessory port on bottom of Wii Remote
* Optional USB keyboard input in message board, Wii Shop Channel, and the Internet Channel (as of 3.0 and 3.1 firmware update)[67]
* Mitsumi DWM-W004 WiFi 802.11b/g wireless module[68]
* Compatible with optional USB 2.0 to Ethernet LAN adaptor
* Multi-output port for component, composite or S-Video
Built-in content ratings systems:
* BBFC, CERO, ESRB, OFLC, OFLC (NZ), PEGI, USK
Storage:
* 512 MB built-in NAND flash memory
* Expanded storage via SD card memory (up to 2 GB)
* Nintendo GameCube Memory Card (required for GameCube game saves)
IBM's Wii "Broadway" CPU
IBM's Wii "Broadway" CPU
ATI's Wii "Hollywood" GPU
ATI's Wii "Hollywood" GPU
* Slot-loading disc drive compatible with 8 cm Nintendo GameCube Game Disc and 12 cm Wii Optical Disc
* Mask ROM by Macronix[69]
Video:
* 480p (PAL/NTSC), 480i (NTSC) or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen[70]
* AV multi-output port for component, composite, S-video,[71] RGB SCART[72] and VGA[73]
Audio:
* Main: Stereo – Dolby Pro Logic II-capable[74]
* Controller: Built-in speaker
Power consumption:
* 18 watts when switched on[75]
* 1.3 watts in standby[75]
†None of the clock rates have been confirmed by Nintendo, IBM, or ATI.