|
For now, you're right, they have to be in the internal memory.
It shouldn't be impossible to load them from SD and my only guess as to why the don't support it has to do with the way the channel information is stored and accessed.
What happens if you have a channel stored on SD one time and then boot the system up without the card inserted? As it stands, channels are the programs stored on internal memory which is much faster than a lot of the SD cards floating around out there.
If the system had to access channel information from an SD card of whatever speed, every time it booted, it could slow you down quite a bit...
If you run out of space on the internal memory, you can store the VC games on SD and swap them back and forth (which saves you from needing an internet connection to redownload from Nintendo)...
Last edited by hiredgoonz; 02-13-2007 at 02:09 PM.
|